include/SDL_system.h: Fixed a link that was still hg.libsdl.org
diff --git a/include/SDL_system.h b/include/SDL_system.h
index c540e47..bbe8d45 100644
--- a/include/SDL_system.h
+++ b/include/SDL_system.h
@@ -178,7 +178,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID,
* This function is only available on Apple iOS.
*
* For more information see:
- * [README-ios.md](https://hg.libsdl.org/SDL/file/default/docs/README-ios.md)
+ * https://github.com/libsdl-org/SDL/blob/main/docs/README-ios.md
*
* This functions is also accessible using the macro
* SDL_iOSSetAnimationCallback() since SDL 2.0.4.
diff --git a/include/SDL_video.h b/include/SDL_video.h
index 922ef2c..1aa0cc2 100644
--- a/include/SDL_video.h
+++ b/include/SDL_video.h
@@ -2009,11 +2009,10 @@ extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w,
* retry the call with 1 for the interval.
*
* Adaptive vsync is implemented for some glX drivers with
- * [https://www.khronos.org/registry/OpenGL/extensions/EXT/GLX_EXT_swap_contro
- * l_tear.txt GLX_EXT_swap_control_tear] (khronos.org), and for some Windows
- * drivers with
- * [https://www.khronos.org/registry/OpenGL/extensions/EXT/WGL_EXT_swap_contro
- * l_tear.txt WGL_EXT_swap_control_tear].
+ * [GLX_EXT_swap_control_tear](https://www.khronos.org/registry/OpenGL/extensions/EXT/GLX_EXT_swap_control_tear.txt)
+ * , and for some Windows drivers with
+ * [WGL_EXT_swap_control_tear](https://www.khronos.org/registry/OpenGL/extensions/EXT/WGL_EXT_swap_control_tear.txt)
+ * .
*
* Read more on the Khronos wiki:
* https://www.khronos.org/opengl/wiki/Swap_Interval#Adaptive_Vsync