Initial Android OpenSL ES implementation, contributed by ANTA
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686
diff --git a/Android.mk b/Android.mk
index 2aee636..0b50632 100755
--- a/Android.mk
+++ b/Android.mk
@@ -20,6 +20,7 @@ LOCAL_SRC_FILES := \
$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
+ $(wildcard $(LOCAL_PATH)/src/audio/openslES/*.c) \
$(LOCAL_PATH)/src/atomic/SDL_atomic.c.arm \
$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
@@ -69,7 +70,7 @@ LOCAL_CFLAGS += \
LOCAL_CFLAGS += -Wno-unused-parameter -Wno-sign-compare
-LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
+LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
ifeq ($(NDK_DEBUG),1)
cmd-strip :=
diff --git a/include/SDL_config_android.h b/include/SDL_config_android.h
index 9b80f15..8f53486 100644
--- a/include/SDL_config_android.h
+++ b/include/SDL_config_android.h
@@ -130,6 +130,7 @@
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_ANDROID 1
+#define SDL_AUDIO_DRIVER_OPENSLES 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various input drivers */
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index 0343052..83d3673 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -92,6 +92,9 @@ static const AudioBootStrap *const bootstrap[] = {
#if SDL_AUDIO_DRIVER_ANDROID
&ANDROIDAUDIO_bootstrap,
#endif
+#if SDL_AUDIO_DRIVER_OPENSLES
+ &openslES_bootstrap,
+#endif
#if SDL_AUDIO_DRIVER_PSP
&PSPAUDIO_bootstrap,
#endif
diff --git a/src/audio/SDL_sysaudio.h b/src/audio/SDL_sysaudio.h
index a001efe..09a77c9 100644
--- a/src/audio/SDL_sysaudio.h
+++ b/src/audio/SDL_sysaudio.h
@@ -205,6 +205,7 @@ extern AudioBootStrap DISKAUDIO_bootstrap;
extern AudioBootStrap DUMMYAUDIO_bootstrap;
extern AudioBootStrap FUSIONSOUND_bootstrap;
extern AudioBootStrap ANDROIDAUDIO_bootstrap;
+extern AudioBootStrap openslES_bootstrap;
extern AudioBootStrap PSPAUDIO_bootstrap;
extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
diff --git a/src/audio/openslES/SDL_openslES.c b/src/audio/openslES/SDL_openslES.c
new file mode 100644
index 0000000..db9f85c
--- /dev/null
+++ b/src/audio/openslES/SDL_openslES.c
@@ -0,0 +1,573 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_AUDIO_DRIVER_OPENSLES
+
+#include "SDL_audio.h"
+#include "../SDL_audio_c.h"
+#include "SDL_openslES.h"
+
+// for native audio
+#include <SLES/OpenSLES.h>
+#include <SLES/OpenSLES_Android.h>
+
+#include <android/log.h>
+
+#define LOG_TAG "SDL_openslES"
+
+//#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
+//#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
+//#define LOGI(...) do {} while (0)
+//#define LOGE(...) do {} while (0)
+#define LOGI(...)
+#define LOGE(...)
+
+// engine interfaces
+static SLObjectItf engineObject = NULL;
+static SLEngineItf engineEngine;
+
+// output mix interfaces
+static SLObjectItf outputMixObject = NULL;
+//static SLEnvironmentalReverbItf outputMixEnvironmentalReverb = NULL;
+
+// aux effect on the output mix, used by the buffer queue player
+static const SLEnvironmentalReverbSettings reverbSettings =
+ SL_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR;
+
+// buffer queue player interfaces
+static SLObjectItf bqPlayerObject = NULL;
+static SLPlayItf bqPlayerPlay;
+static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue;
+//static SLEffectSendItf bqPlayerEffectSend;
+static SLMuteSoloItf bqPlayerMuteSolo;
+static SLVolumeItf bqPlayerVolume;
+
+// recorder interfaces TODO
+static SLObjectItf recorderObject = NULL;
+static SLRecordItf recorderRecord;
+static SLAndroidSimpleBufferQueueItf recorderBufferQueue;
+
+// pointer and size of the next player buffer to enqueue, and number of remaining buffers
+static short *nextBuffer;
+static unsigned nextSize;
+static int nextCount;
+
+static const char *sldevaudiorecorderstr = "SLES Audio Recorder";
+static const char *sldevaudioplayerstr = "SLES Audio Player";
+
+#define SLES_DEV_AUDIO_RECORDER sldevaudiorecorderstr
+#define SLES_DEV_AUDIO_PLAYER sldevaudioplayerstr
+
+#define NUM_BUFFERS 2 /* -- Don't lower this! */
+
+static Uint8 *mixbuff = NULL;
+static int next_buffer = 0;
+static Uint8 *pmixbuff[NUM_BUFFERS];
+
+static SDL_sem *playsem = NULL, *recsem = NULL;
+
+//static SDL_AudioDevice* audioDevice = NULL;
+
+#if 0
+static void openslES_DetectDevices( int iscapture )
+{
+ LOGI( "openSLES_DetectDevices()" );
+ if ( iscapture )
+ addfn( SLES_DEV_AUDIO_RECORDER );
+ else
+ addfn( SLES_DEV_AUDIO_PLAYER );
+ return;
+}
+#endif
+
+static void openslES_DestroyEngine( void );
+
+static int openslES_CreateEngine( void )
+{
+ SLresult result;
+
+ LOGI( "openSLES_CreateEngine()" );
+
+ // create engine
+ result = slCreateEngine( &engineObject, 0, NULL, 0, NULL, NULL );
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "slCreateEngine failed" );
+ goto error;
+ }
+
+ LOGI( "slCreateEngine OK" );
+
+ // realize the engine
+ result = (*engineObject)->Realize( engineObject, SL_BOOLEAN_FALSE );
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "RealizeEngine failed" );
+ goto error;
+ }
+
+ LOGI( "RealizeEngine OK" );
+
+ // get the engine interface, which is needed in order to create other objects
+ result = (*engineObject)->GetInterface( engineObject, SL_IID_ENGINE, &engineEngine );
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "EngineGetInterface failed" );
+ goto error;
+ }
+
+ LOGI( "EngineGetInterface OK" );
+
+ // create output mix, with environmental reverb specified as a non-required interface
+// const SLInterfaceID ids[1] = { SL_IID_ENVIRONMENTALREVERB };
+// const SLboolean req[1] = { SL_BOOLEAN_FALSE };
+
+ const SLInterfaceID ids[1] = { SL_IID_VOLUME };
+ const SLboolean req[1] = { SL_BOOLEAN_FALSE };
+ result = (*engineEngine)->CreateOutputMix( engineEngine, &outputMixObject, 1, ids, req );
+
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "CreateOutputMix failed" );
+ goto error;
+ }
+ LOGI( "CreateOutputMix OK" );
+
+ // realize the output mix
+ result = (*outputMixObject)->Realize( outputMixObject, SL_BOOLEAN_FALSE );
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "RealizeOutputMix failed" );
+ goto error;
+ }
+
+ return 1;
+
+error:;
+ openslES_DestroyEngine( );
+ return 0;
+}
+
+static void openslES_DestroyPCMPlayer( void );
+static void openslES_DestroyPCMRecorder( void );
+
+static void openslES_DestroyEngine( void )
+{
+ LOGI( "openslES_DestroyEngine()" );
+
+ openslES_DestroyPCMPlayer( );
+ openslES_DestroyPCMRecorder( );
+
+ // destroy output mix object, and invalidate all associated interfaces
+ if ( outputMixObject != NULL ) {
+
+ (*outputMixObject)->Destroy( outputMixObject );
+ outputMixObject = NULL;
+// outputMixEnvironmentalReverb = NULL;
+ }
+
+ // destroy engine object, and invalidate all associated interfaces
+ if (engineObject != NULL) {
+
+ (*engineObject)->Destroy( engineObject );
+ engineObject = NULL;
+ engineEngine = NULL;
+ }
+
+ return;
+}
+
+// this callback handler is called every time a buffer finishes playing
+static void bqPlayerCallback( SLAndroidSimpleBufferQueueItf bq, void *context )
+{
+ static int t = 0;
+// assert(bq == bqPlayerBufferQueue);
+// assert(NULL == context);
+
+ // for streaming playback, replace this test by logic to find and fill the next buffer
+#if 0
+ if (--nextCount > 0 && NULL != nextBuffer && 0 != nextSize) {
+ SLresult result;
+ // enqueue another buffer
+ result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, nextBuffer, nextSize);
+ // the most likely other result is SL_RESULT_BUFFER_INSUFFICIENT,
+ // which for this code example would indicate a programming error
+ assert(SL_RESULT_SUCCESS == result);
+ (void)result;
+ }
+#endif
+
+ LOGI( "SLES: Playback Callmeback %u", t++ );
+
+ SDL_SemPost( playsem );
+
+ return;
+}
+
+static int openslES_CreatePCMRecorder( _THIS )
+{
+ LOGE( "openslES_CreatePCMRecorder not implimented yet!" );
+ return SDL_SetError( "openslES_CreatePCMRecorder not implimented yet!" );
+}
+
+static void openslES_DestroyPCMRecorder( void )
+{
+ return;
+}
+
+static int openslES_CreatePCMPlayer( _THIS )
+{
+ SLDataFormat_PCM format_pcm;
+ SDL_AudioFormat test_format;
+ SLresult result;
+ int i;
+
+/*
+ test_format = SDL_FirstAudioFormat( this->spec.format );
+
+ while ( test_format != 0 ) {
+
+ if ( SDL_AUDIO_ISSIGNED(test_format) && SDL_AUDIO_ISINT(test_format ) ) break;
+ test_format = SDL_NextAudioFormat( );
+ }
+
+ if ( test_format == 0 ) {
+
+ // Didn't find a compatible format :(
+ LOGI( "No compatible audio format!" );
+ return SDL_SetError("No compatible audio format!");
+ }
+
+ this->spec.format = test_format;
+*/
+
+ // Update the fragment size as size in bytes
+ SDL_CalculateAudioSpec( &this->spec );
+
+ LOGI( "Try to open %u hz %u bit chan %u %s samples %u",
+ this->spec.freq, SDL_AUDIO_BITSIZE( this->spec.format ),
+ this->spec.channels, (test_format&0x1000) ? "BE" : "LE", this->spec.samples
+ );
+
+ // configure audio source
+ SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2 };
+// SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, OPENSLES_BUFFERS };
+
+ format_pcm.formatType = SL_DATAFORMAT_PCM;
+ format_pcm.numChannels = this->spec.channels;
+ format_pcm.samplesPerSec = this->spec.freq * 1000; /// kilo Hz to milli Hz
+ format_pcm.bitsPerSample = SDL_AUDIO_BITSIZE( this->spec.format );
+ format_pcm.containerSize = SDL_AUDIO_BITSIZE( this->spec.format );
+
+ if ( SDL_AUDIO_ISBIGENDIAN( this->spec.format ) )
+ format_pcm.endianness = SL_BYTEORDER_BIGENDIAN;
+ else
+ format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
+
+/*
+#define SL_SPEAKER_FRONT_LEFT ((SLuint32) 0x00000001)
+#define SL_SPEAKER_FRONT_RIGHT ((SLuint32) 0x00000002)
+#define SL_SPEAKER_FRONT_CENTER ((SLuint32) 0x00000004)
+#define SL_SPEAKER_LOW_FREQUENCY ((SLuint32) 0x00000008)
+#define SL_SPEAKER_BACK_LEFT ((SLuint32) 0x00000010)
+#define SL_SPEAKER_BACK_RIGHT ((SLuint32) 0x00000020)
+#define SL_SPEAKER_FRONT_LEFT_OF_CENTER ((SLuint32) 0x00000040)
+#define SL_SPEAKER_FRONT_RIGHT_OF_CENTER ((SLuint32) 0x00000080)
+#define SL_SPEAKER_BACK_CENTER ((SLuint32) 0x00000100)
+#define SL_SPEAKER_SIDE_LEFT ((SLuint32) 0x00000200)
+#define SL_SPEAKER_SIDE_RIGHT ((SLuint32) 0x00000400)
+#define SL_SPEAKER_TOP_CENTER ((SLuint32) 0x00000800)
+#define SL_SPEAKER_TOP_FRONT_LEFT ((SLuint32) 0x00001000)
+#define SL_SPEAKER_TOP_FRONT_CENTER ((SLuint32) 0x00002000)
+#define SL_SPEAKER_TOP_FRONT_RIGHT ((SLuint32) 0x00004000)
+#define SL_SPEAKER_TOP_BACK_LEFT ((SLuint32) 0x00008000)
+#define SL_SPEAKER_TOP_BACK_CENTER ((SLuint32) 0x00010000)
+#define SL_SPEAKER_TOP_BACK_RIGHT ((SLuint32) 0x00020000)
+*/
+
+ if ( this->spec.channels == 1 )
+ format_pcm.channelMask = SL_SPEAKER_FRONT_CENTER;
+ else if ( this->spec.channels == 2 )
+ format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
+ else if ( this->spec.channels == 3 )
+ format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT | SL_SPEAKER_FRONT_CENTER;
+ else if ( this->spec.channels == 4 )
+ format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT |
+ SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT;
+ else
+ format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT |
+ SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT |
+ SL_SPEAKER_FRONT_CENTER;
+
+ SLDataSource audioSrc = { &loc_bufq, &format_pcm };
+
+ // configure audio sink
+ SLDataLocator_OutputMix loc_outmix = { SL_DATALOCATOR_OUTPUTMIX, outputMixObject };
+ SLDataSink audioSnk = { &loc_outmix, NULL };
+
+ // create audio player
+ const SLInterfaceID ids[2] = {
+ SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
+ SL_IID_VOLUME
+ };
+
+ const SLboolean req[2] = {
+ SL_BOOLEAN_TRUE,
+ SL_BOOLEAN_FALSE,
+ };
+
+ result = (*engineEngine)->CreateAudioPlayer( engineEngine, &bqPlayerObject, &audioSrc, &audioSnk,
+ 2, ids, req );
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "CreateAudioPlayer failed" );
+ goto failed;
+ }
+
+ // realize the player
+ result = (*bqPlayerObject)->Realize( bqPlayerObject, SL_BOOLEAN_FALSE );
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "RealizeAudioPlayer failed" );
+ goto failed;
+ }
+
+ // get the play interface
+ result = (*bqPlayerObject)->GetInterface( bqPlayerObject, SL_IID_PLAY, &bqPlayerPlay );
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "SL_IID_PLAY interface get failed" );
+ goto failed;
+ }
+
+ // get the buffer queue interface
+ result = (*bqPlayerObject)->GetInterface( bqPlayerObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bqPlayerBufferQueue );
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "SL_IID_BUFFERQUEUE interface get failed" );
+ goto failed;
+ }
+
+ // register callback on the buffer queue
+ result = (*bqPlayerBufferQueue)->RegisterCallback( bqPlayerBufferQueue, bqPlayerCallback, NULL );
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "RegisterCallback failed" );
+ goto failed;
+ }
+
+#if 0
+ // get the effect send interface
+ result = (*bqPlayerObject)->GetInterface( bqPlayerObject, SL_IID_EFFECTSEND, &bqPlayerEffectSend );
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "SL_IID_EFFECTSEND interface get failed" );
+ goto failed;
+ }
+#endif
+
+#if 0 // mute/solo is not supported for sources that are known to be mono, as this is
+ // get the mute/solo interface
+ result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_MUTESOLO, &bqPlayerMuteSolo);
+ assert(SL_RESULT_SUCCESS == result);
+ (void)result;
+#endif
+
+ // get the volume interface
+ result = (*bqPlayerObject)->GetInterface( bqPlayerObject, SL_IID_VOLUME, &bqPlayerVolume );
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "SL_IID_VOLUME interface get failed" );
+// goto failed;
+ }
+
+ // set the player's state to playing
+ result = (*bqPlayerPlay)->SetPlayState( bqPlayerPlay, SL_PLAYSTATE_PLAYING );
+ if ( SL_RESULT_SUCCESS != result ) {
+
+ LOGE( "Play set state failed" );
+ goto failed;
+ }
+
+ /* Create the audio buffer semaphore */
+ playsem = SDL_CreateSemaphore( NUM_BUFFERS - 1 );
+ if ( !playsem ) {
+
+ LOGE( "cannot create Semaphore!" );
+ goto failed;
+ }
+
+ /* Create the sound buffers */
+ mixbuff = (Uint8 *) SDL_malloc( NUM_BUFFERS * this->spec.size );
+ if ( mixbuff == NULL) {
+
+ LOGE( "mixbuffer allocate - out of memory" );
+ goto failed;
+ }
+
+ for ( i = 0; i < NUM_BUFFERS; i ++ )
+ pmixbuff[i] = mixbuff + i * this->spec.size;
+
+ return 0;
+
+failed:;
+
+ openslES_DestroyPCMPlayer( );
+
+ return SDL_SetError( "Open device failed!" );
+}
+
+static void openslES_DestroyPCMPlayer( void )
+{
+ // destroy buffer queue audio player object, and invalidate all associated interfaces
+ if ( bqPlayerObject != NULL ) {
+
+ (*bqPlayerObject)->Destroy( bqPlayerObject );
+
+ bqPlayerObject = NULL;
+ bqPlayerPlay = NULL;
+ bqPlayerBufferQueue = NULL;
+// bqPlayerEffectSend = NULL;
+ bqPlayerMuteSolo = NULL;
+ bqPlayerVolume = NULL;
+ }
+
+ if ( playsem ) {
+
+ SDL_DestroySemaphore( playsem );
+ playsem = NULL;
+ }
+
+ if ( mixbuff )
+ SDL_free( mixbuff );
+
+ return;
+}
+
+static int openslES_OpenDevice( _THIS, void *handle, const char *devname, int iscapture )
+{
+ if ( iscapture ) {
+ LOGI( "openslES_OpenDevice( ) %s for capture", devname );
+ return openslES_CreatePCMRecorder( this );
+ }
+
+ LOGI( "openslES_OpenDevice( ) %s for playing", devname );
+
+ return openslES_CreatePCMPlayer( this );
+}
+
+static void openslES_CloseDevice( _THIS )
+{
+ if ( this->iscapture ) {
+ LOGI( "openslES_CloseDevice( ) for capture" );
+ return openslES_DestroyPCMRecorder( );
+ }
+
+ LOGI( "openslES_CloseDevice( ) for playing" );
+ openslES_DestroyPCMPlayer( );
+
+ return;
+}
+
+static void openslES_WaitDevice( _THIS )
+{
+ LOGI( "openslES_WaitDevice( )" );
+
+ /* Wait for an audio chunk to finish */
+// WaitForSingleObject(this->hidden->audio_sem, INFINITE);
+ SDL_SemWait( playsem );
+
+ return;
+}
+
+/// n playn sem
+// getbuf 0 - 1
+// fill buff 0 - 1
+// play 0 - 0 1
+// wait 1 0 0
+// getbuf 1 0 0
+// fill buff 1 0 0
+// play 0 0 0
+// wait
+//
+// okay..
+
+
+static Uint8 *openslES_GetDeviceBuf( _THIS )
+{
+ LOGI( "openslES_GetDeviceBuf( )" );
+
+ return pmixbuff[next_buffer];
+}
+
+static void openslES_PlayDevice( _THIS )
+{
+ SLresult result;
+
+ LOGI( "======openslES_PlayDevice( )======" );
+ /* Queue it up */
+
+ result = (*bqPlayerBufferQueue)->Enqueue( bqPlayerBufferQueue, pmixbuff[next_buffer], this->spec.size );
+ if ( SL_RESULT_SUCCESS != result ) {
+ // just puk here
+ // next !
+ }
+
+ next_buffer ++;
+ if ( next_buffer >= NUM_BUFFERS ) next_buffer = 0;
+
+ return;
+}
+
+static int openslES_Init( SDL_AudioDriverImpl * impl )
+{
+ LOGI( "openslES_Init() called" );
+
+ if ( !openslES_CreateEngine() ) return 0;
+
+ LOGI( "openslES_Init() - set pointers" );
+
+ /* Set the function pointers */
+// impl->DetectDevices = openslES_DetectDevices;
+ impl->OpenDevice = openslES_OpenDevice;
+ impl->PlayDevice = openslES_PlayDevice;
+ impl->GetDeviceBuf = openslES_GetDeviceBuf;
+ impl->Deinitialize = openslES_DestroyEngine;
+ impl->WaitDevice = openslES_WaitDevice;
+
+ /* and the capabilities */
+ impl->HasCaptureSupport = 0; /* TODO */
+ impl->OnlyHasDefaultOutputDevice = 1;
+// impl->OnlyHasDefaultInputDevice = 1;
+
+ LOGI( "openslES_Init() - succes" );
+
+ return 1; /* this audio target is available. */
+}
+
+AudioBootStrap openslES_bootstrap = {
+ "openslES", "opensl ES audio driver", openslES_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_OPENSLES */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/openslES/SDL_openslES.h b/src/audio/openslES/SDL_openslES.h
new file mode 100644
index 0000000..c8f2762
--- /dev/null
+++ b/src/audio/openslES/SDL_openslES.h
@@ -0,0 +1,42 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef _SDL_openslesaudio_h
+#define _SDL_openslesaudio_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+ /* The file descriptor for the audio device */
+ Uint8 *mixbuf;
+ Uint32 mixlen;
+ Uint32 write_delay;
+ Uint32 initial_calls;
+};
+
+#endif /* _SDL_openslesaudio_h */
+
+/* vi: set ts=4 sw=4 expandtab: */