Fixed mapping the paddle buttons with the virtual controller
diff --git a/src/joystick/virtual/SDL_virtualjoystick.c b/src/joystick/virtual/SDL_virtualjoystick.c
index 2b1c1a6..64d032f 100644
--- a/src/joystick/virtual/SDL_virtualjoystick.c
+++ b/src/joystick/virtual/SDL_virtualjoystick.c
@@ -160,7 +160,7 @@ SDL_JoystickAttachVirtualInner(const SDL_VirtualJoystickDesc *desc)
int i, axis;
if (hwdata->desc.button_mask == 0) {
- for (i = 0; i < hwdata->desc.nbuttons && i < sizeof(Uint16)*8; ++i) {
+ for (i = 0; i < hwdata->desc.nbuttons && i < sizeof(hwdata->desc.button_mask)*8; ++i) {
hwdata->desc.button_mask |= (1 << i);
}
}