android: fix some compiler warnings
diff --git a/src/joystick/hidapi/SDL_hidapi_wii.c b/src/joystick/hidapi/SDL_hidapi_wii.c
index 77e8ab8..f7a8eb8 100644
--- a/src/joystick/hidapi/SDL_hidapi_wii.c
+++ b/src/joystick/hidapi/SDL_hidapi_wii.c
@@ -730,7 +730,6 @@ UpdateDeviceIdentity(SDL_HIDAPI_Device *device)
case k_eWiiExtensionControllerType_Gamepad:
name = "Nintendo Wii Remote with Classic Controller";
break;
- break;
case k_eWiiExtensionControllerType_WiiUPro:
name = "Nintendo Wii U Pro Controller";
break;
diff --git a/src/render/opengles2/SDL_shaders_gles2.h b/src/render/opengles2/SDL_shaders_gles2.h
index df1f444..e975407 100644
--- a/src/render/opengles2/SDL_shaders_gles2.h
+++ b/src/render/opengles2/SDL_shaders_gles2.h
@@ -63,7 +63,7 @@ typedef enum
const Uint8 *GLES2_GetShader(GLES2_ShaderType type);
const Uint8 *GLES2_GetShaderInclude(GLES2_ShaderIncludeType type);
-GLES2_ShaderIncludeType GLES2_GetTexCoordPrecisionEnumFromHint();
+GLES2_ShaderIncludeType GLES2_GetTexCoordPrecisionEnumFromHint(void);
#endif /* SDL_VIDEO_RENDER_OGL_ES2 */