Allow mapping Android controllers that just have a D-PAD and face buttons This fixes bug https://github.com/libsdl-org/SDL/issues/4327
diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c
index 87663f5..90d11dc 100644
--- a/src/joystick/SDL_gamecontroller.c
+++ b/src/joystick/SDL_gamecontroller.c
@@ -485,7 +485,7 @@ static ControllerMapping_t *SDL_CreateMappingForAndroidController(SDL_JoystickGU
/* Accelerometer, shouldn't have a game controller mapping */
return NULL;
}
- if (!(button_mask & face_button_mask) || !axis_mask) {
+ if (!(button_mask & face_button_mask)) {
/* We don't know what buttons or axes are supported, don't make up a mapping */
return NULL;
}