SDL_render.c: remove unsused case, since renderer target has been forced to NULL previously (see bug #4213)
diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c
index e67a06c..441badb 100644
--- a/src/render/SDL_render.c
+++ b/src/render/SDL_render.c
@@ -728,19 +728,12 @@ SDL_RendererEventWatch(void *userdata, SDL_Event *event)
SDL_GetWindowSize(renderer->window, &w, &h);
}
- if (renderer->target) {
- renderer->viewport_backup.x = 0;
- renderer->viewport_backup.y = 0;
- renderer->viewport_backup.w = (float) w;
- renderer->viewport_backup.h = (float) h;
- } else {
- renderer->viewport.x = 0;
- renderer->viewport.y = 0;
- renderer->viewport.w = (float) w;
- renderer->viewport.h = (float) h;
- QueueCmdSetViewport(renderer);
- FlushRenderCommandsIfNotBatching(renderer);
- }
+ renderer->viewport.x = 0;
+ renderer->viewport.y = 0;
+ renderer->viewport.w = (float) w;
+ renderer->viewport.h = (float) h;
+ QueueCmdSetViewport(renderer);
+ FlushRenderCommandsIfNotBatching(renderer);
}
if (saved_target) {