winmm: Let audio callback buffer size be less than 1/4 second (thanks, Jon!). Maybe this was here for Win9x? There's no reason to insert this much latency by default. Fixes Bugzilla #2835.
diff --git a/src/audio/winmm/SDL_winmm.c b/src/audio/winmm/SDL_winmm.c
index 5600ec3..a61ac23 100644
--- a/src/audio/winmm/SDL_winmm.c
+++ b/src/audio/winmm/SDL_winmm.c
@@ -248,10 +248,6 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
if (this->spec.channels > 2)
this->spec.channels = 2; /* !!! FIXME: is this right? */
- /* Check the buffer size -- minimum of 1/4 second (word aligned) */
- if (this->spec.samples < (this->spec.freq / 4))
- this->spec.samples = ((this->spec.freq / 4) + 3) & ~3;
-
while ((!valid_datatype) && (test_format)) {
switch (test_format) {
case AUDIO_U8: