Fixed relative mouse mode using warping after https://github.com/libsdl-org/SDL/commit/82793ac279d19b5bde8fc2bd62877b05ba5a76e0
diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c
index a441965..1e8e50f 100644
--- a/src/events/SDL_mouse.c
+++ b/src/events/SDL_mouse.c
@@ -359,7 +359,11 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
return 0;
}
if (window && (window->flags & SDL_WINDOW_INPUT_FOCUS) != 0) {
- SDL_WarpMouseInWindow(window, center_x, center_y);
+ if (mouse->WarpMouse) {
+ mouse->WarpMouse(window, center_x, center_y);
+ } else {
+ SDL_PrivateSendMouseMotion(window, mouseID, 0, center_x, center_y);
+ }
}
}