Android: Fixed ignoring a return value while handling motion events. This should not have caused problems yet because the return value was identical.
diff --git a/android-project/src/org/libsdl/app/SDLActivity.java b/android-project/src/org/libsdl/app/SDLActivity.java
index fb34de8..bc81b03 100644
--- a/android-project/src/org/libsdl/app/SDLActivity.java
+++ b/android-project/src/org/libsdl/app/SDLActivity.java
@@ -1641,8 +1641,7 @@ class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
case InputDevice.SOURCE_JOYSTICK:
case InputDevice.SOURCE_GAMEPAD:
case InputDevice.SOURCE_DPAD:
- SDLActivity.handleJoystickMotionEvent(event);
- return true;
+ return SDLActivity.handleJoystickMotionEvent(event);
case InputDevice.SOURCE_MOUSE:
action = event.getActionMasked();