Commit 89bc80f1ae5bd99db448eccbc19ba2981722da1f

Sam Lantinga 2013-08-16T06:59:19

Fixed alpha blending for the MMX blit functions I see the Remarks of function SDL_BlitSurface shows that "when SDL_BLENDMODE_BLEND, we have dstA = srcA + (dstA * (1-srcA))". however, I tested some pictures but the result implies "dstA=arcA" actually. I stepped into the source code, and found after I set SDL_BLENDMODE_BLEND for the source surface, the final blit function is BlitRGBtoRGBPixelAlphaMMX when I use SDL_BlitSurface on my computer. And I found these codes: else if (alpha == amask) { /* opaque alpha -- copy RGB, keep dst alpha */ *dstp = (*srcp & chanmask) | (*dstp & ~chanmask); The same code is used in BlitRGBtoRGBPixelAlphaMMX3DNOW and BlitRGBtoRGBPixelAlpha. So I think they still keep dst alpha. Best regards, Jianyu Guan

diff --git a/src/video/SDL_blit_A.c b/src/video/SDL_blit_A.c
index 3fb89c0..e53f99a 100644
--- a/src/video/SDL_blit_A.c
+++ b/src/video/SDL_blit_A.c
@@ -337,15 +337,14 @@ BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo * info)
     Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask;
     Uint32 amask = sf->Amask;
     Uint32 ashift = sf->Ashift;
-    Uint64 multmask;
+    Uint64 multmask, multmask2;
 
-    __m64 src1, dst1, mm_alpha, mm_zero, dmask;
+    __m64 src1, dst1, mm_alpha, mm_zero, mm_alpha2;
 
     mm_zero = _mm_setzero_si64();       /* 0 -> mm_zero */
-    multmask = 0xFFFF;
-    multmask <<= (ashift * 2);
-    multmask = ~multmask;
-    dmask = *(__m64 *) & multmask;      /* dst alpha mask -> dmask */
+    multmask = 0x00FF;
+	multmask <<= (ashift * 2);
+	multmask2 = 0x00FF00FF00FF00FF;
 
     while (height--) {
 		/* *INDENT-OFF* */
@@ -353,9 +352,8 @@ BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo * info)
 		Uint32 alpha = *srcp & amask;
 		if (alpha == 0) {
 			/* do nothing */
-		} else if (alpha == amask) {
-			/* opaque alpha -- copy RGB, keep dst alpha */
-			*dstp = (*srcp & chanmask) | (*dstp & ~chanmask);
+		} else if (alpha == amask || (*dstp & amask) == 0) {
+			*dstp = *srcp;
 		} else {
 			src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/
 			src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
@@ -366,15 +364,17 @@ BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo * info)
 			mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
 			mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
 			mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
-			mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */
-			mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */
+			mm_alpha2 = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha2 */
+			mm_alpha = _mm_or_si64(mm_alpha2, *(__m64 *) & multmask);	/* 0F0A0A0A -> mm_alpha*/
+			mm_alpha2 = _mm_xor_si64(mm_alpha2, *(__m64 *) & multmask2);	/* 255 - mm_alpha -> mm_alpha*/
 
 			/* blend */		    
-			src1 = _mm_sub_pi16(src1, dst1);/* src1 - dst1 -> src1 */
-			src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src1 - dst1) * alpha -> src1 */
-			src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */
-			dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1 -> dst1(0A0R0G0B) */
-			dst1 = _mm_packs_pu16(dst1, mm_zero);  /* 0000ARGB -> dst1 */
+			src1 = _mm_mullo_pi16(src1, mm_alpha);
+			src1 = _mm_srli_pi16(src1, 8);
+			dst1 = _mm_mullo_pi16(dst1, mm_alpha2);
+			dst1 = _mm_srli_pi16(dst1, 8);
+			dst1 = _mm_add_pi16(src1, dst1);
+			dst1 = _mm_packs_pu16(dst1, mm_zero);
 			
 			*dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
 		}
@@ -481,23 +481,24 @@ BlitRGBtoRGBPixelAlpha(SDL_BlitInfo * info)
 		   compositioning used (>>8 instead of /255) doesn't handle
 		   it correctly. Also special-case alpha=0 for speed?
 		   Benchmark this! */
-		if(alpha) {   
-		  if(alpha == SDL_ALPHA_OPAQUE) {
-		    *dstp = (s & 0x00ffffff) | (*dstp & 0xff000000);
+		if (alpha) {
+		  if (alpha == SDL_ALPHA_OPAQUE) {
+			  *dstp = *srcp;
 		  } else {
 		    /*
 		     * take out the middle component (green), and process
 		     * the other two in parallel. One multiply less.
 		     */
 		    d = *dstp;
-		    dalpha = d & 0xff000000;
+			dalpha = d >> 24;
 		    s1 = s & 0xff00ff;
 		    d1 = d & 0xff00ff;
 		    d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff;
 		    s &= 0xff00;
 		    d &= 0xff00;
 		    d = (d + ((s - d) * alpha >> 8)) & 0xff00;
-		    *dstp = d1 | d | dalpha;
+			dalpha = alpha + (dalpha * (alpha ^ 0xFF) >> 8);
+		    *dstp = d1 | d | (dalpha << 24);
 		  }
 		}
 		++srcp;
@@ -524,15 +525,14 @@ BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info)
     Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask;
     Uint32 amask = sf->Amask;
     Uint32 ashift = sf->Ashift;
-    Uint64 multmask;
+    Uint64 multmask, multmask2;
 
-    __m64 src1, dst1, mm_alpha, mm_zero, dmask;
+    __m64 src1, dst1, mm_alpha, mm_zero, mm_alpha2;
 
     mm_zero = _mm_setzero_si64();       /* 0 -> mm_zero */
-    multmask = 0xFFFF;
+    multmask = 0x00FF;
     multmask <<= (ashift * 2);
-    multmask = ~multmask;
-    dmask = *(__m64 *) & multmask;      /* dst alpha mask -> dmask */
+    multmask2 = 0x00FF00FF00FF00FF;
 
     while (height--) {
 	    /* *INDENT-OFF* */
@@ -545,9 +545,8 @@ BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info)
 		alpha = *srcp & amask;
 		if (alpha == 0) {
 			/* do nothing */
-		} else if (alpha == amask) {
-			/* copy RGB, keep dst alpha */
-			*dstp = (*srcp & chanmask) | (*dstp & ~chanmask);
+		} else if (alpha == amask || (*dstp & amask) == 0) {
+			*dstp = *srcp;
 		} else {
 			src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/
 			src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
@@ -558,15 +557,18 @@ BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info)
 			mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
 			mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
 			mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
-			mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */
-			mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */
+			mm_alpha2 = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha2 */
+			mm_alpha = _mm_or_si64(mm_alpha2, *(__m64 *) & multmask);	/* 0F0A0A0A -> mm_alpha*/
+			mm_alpha2 = _mm_xor_si64(mm_alpha2, *(__m64 *) & multmask2);	/* 255 - mm_alpha -> mm_alpha*/
+
 
 			/* blend */		    
-			src1 = _mm_sub_pi16(src1, dst1);/* src - dst -> src1 */
-			src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src - dst) * alpha -> src1 */
-			src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */
-			dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst) -> dst1(0A0R0G0B) */
-			dst1 = _mm_packs_pu16(dst1, mm_zero);  /* 0000ARGB -> dst1 */
+			src1 = _mm_mullo_pi16(src1, mm_alpha);
+			src1 = _mm_srli_pi16(src1, 8);
+			dst1 = _mm_mullo_pi16(dst1, mm_alpha2);
+			dst1 = _mm_srli_pi16(dst1, 8);
+			dst1 = _mm_add_pi16(src1, dst1);
+			dst1 = _mm_packs_pu16(dst1, mm_zero);
 			
 			*dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
 		}