By default minimize real fullscreen windows when they lose focus so the desktop video mode is restored. This fixes https://github.com/libsdl-org/SDL/issues/4039
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index bf7d4bb..c13d478 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -2887,6 +2887,8 @@ SDL_OnWindowFocusGained(SDL_Window * window)
static SDL_bool
ShouldMinimizeOnFocusLoss(SDL_Window * window)
{
+ const char *hint;
+
if (!(window->flags & SDL_WINDOW_FULLSCREEN) || window->is_destroying) {
return SDL_FALSE;
}
@@ -2902,12 +2904,21 @@ ShouldMinimizeOnFocusLoss(SDL_Window * window)
#ifdef __ANDROID__
{
extern SDL_bool Android_JNI_ShouldMinimizeOnFocusLoss(void);
- if (! Android_JNI_ShouldMinimizeOnFocusLoss()) {
+ if (!Android_JNI_ShouldMinimizeOnFocusLoss()) {
return SDL_FALSE;
}
}
#endif
+ /* Real fullscreen windows should minimize on focus loss so the desktop video mode is restored */
+ hint = SDL_GetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS);
+ if (!hint || !*hint || SDL_strcasecmp(hint, "auto") == 0) {
+ if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) {
+ return SDL_FALSE;
+ } else {
+ return SDL_TRUE;
+ }
+ }
return SDL_GetHintBoolean(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, SDL_FALSE);
}