Sync SDL wiki -> header
diff --git a/include/SDL_render.h b/include/SDL_render.h
index 30ef3d6..71578ec 100644
--- a/include/SDL_render.h
+++ b/include/SDL_render.h
@@ -1765,6 +1765,9 @@ extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture);
/**
* Destroy the rendering context for a window and free associated textures.
*
+ * If `window` is NULL, this function will return immediately after setting
+ * the SDL error message to "Invalid window". See SDL_GetError().
+ *
* \param renderer the rendering context
*
* \since This function is available since SDL 2.0.0.