SDL_xinputjoystick.c: commented out GuessXInputDevice() Not used since commit 277b033e78235d6ffad7525a1fb9acfef3a43433.
diff --git a/src/joystick/windows/SDL_xinputjoystick.c b/src/joystick/windows/SDL_xinputjoystick.c
index 05f5e00..8871b01 100644
--- a/src/joystick/windows/SDL_xinputjoystick.c
+++ b/src/joystick/windows/SDL_xinputjoystick.c
@@ -127,6 +127,7 @@ GetXInputName(const Uint8 userid, BYTE SubType)
return name;
}
+#if 0
/* We can't really tell what device is being used for XInput, but we can guess
and we'll be correct for the case where only one device is connected.
*/
@@ -134,7 +135,6 @@ static void
GuessXInputDevice(Uint8 userid, Uint16 *pVID, Uint16 *pPID, Uint16 *pVersion)
{
#if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__) /* TODO: remove this ifndef __WINRT__ block, but only after integrating with UWP/WinRT's HID API */
-
PRAWINPUTDEVICELIST devices = NULL;
UINT i, j, device_count = 0;
@@ -239,6 +239,7 @@ GuessXInputDevice(Uint8 userid, Uint16 *pVID, Uint16 *pPID, Uint16 *pVersion)
*pPID = 0x02fd; /* XBox One S Bluetooth */
*pVersion = 0;
}
+#endif /* #if 0 */
static void
AddXInputDevice(Uint8 userid, BYTE SubType, JoyStick_DeviceData **pContext)