Rename surface aligned memory flag to SDL_SIMD_ALIGNED
diff --git a/include/SDL_surface.h b/include/SDL_surface.h
index 457a8eb..51a1283 100644
--- a/include/SDL_surface.h
+++ b/include/SDL_surface.h
@@ -53,7 +53,7 @@ extern "C" {
#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */
#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */
#define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */
-#define SDL_MEMALIGNED 0x00000008 /**< Surface uses aligned memory */
+#define SDL_SIMD_ALIGNED 0x00000008 /**< Surface uses aligned memory */
/* @} *//* Surface flags */
/**
diff --git a/src/video/SDL_surface.c b/src/video/SDL_surface.c
index a95fce6..6b35975 100644
--- a/src/video/SDL_surface.c
+++ b/src/video/SDL_surface.c
@@ -1261,7 +1261,7 @@ SDL_FreeSurface(SDL_Surface * surface)
}
if (surface->flags & SDL_PREALLOC) {
/* Don't free */
- } else if (surface->flags & SDL_MEMALIGNED) {
+ } else if (surface->flags & SDL_SIMD_ALIGNED) {
/* Free aligned */
SDL_SIMDFree(surface->pixels);
} else {