Commit 9bdd188115a01be57efe076565b13b6b5d83c6af

Philipp Wiesemann 2016-01-27T23:20:23

PSP: Removed inlined copy of SDL_CalculateAudioSpec()'s functionality.

diff --git a/src/audio/psp/SDL_pspaudio.c b/src/audio/psp/SDL_pspaudio.c
index 18d2947..8f83114 100644
--- a/src/audio/psp/SDL_pspaudio.c
+++ b/src/audio/psp/SDL_pspaudio.c
@@ -66,20 +66,7 @@ PSPAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
     this->spec.freq = 44100;
 
     /* Update the fragment size as size in bytes. */
-/*  SDL_CalculateAudioSpec(this->spec); MOD */
-    switch (this->spec.format) {
-    case AUDIO_U8:
-        this->spec.silence = 0x80;
-        break;
-    default:
-        this->spec.silence = 0x00;
-        break;
-    }
-    this->spec.size = SDL_AUDIO_BITSIZE(this->spec.format) / 8;
-    this->spec.size *= this->spec.channels;
-    this->spec.size *= this->spec.samples;
-
-/* ========================================== */
+    SDL_CalculateAudioSpec(&this->spec);
 
     /* Allocate the mixing buffer.  Its size and starting address must
        be a multiple of 64 bytes.  Our sample count is already a multiple of