Commit a1d288bea1c108b0eb714d5ef995021ade85ed74

Cameron Gutman 2021-01-26T00:05:01

DirectFB: Split input grab handling into keyboard and mouse parts The grabbed_window field is superfluous now since SDL added the SDL_GetGrabbedWindow() function, so it can be removed. DirectFB_SetWindowMouseGrab() is also simplified because SDL handles ungrabbing any previously grabbed window prior to calling SetWindowMouseGrab() now. Compile-tested only.