Fixed bug where a window created fullscreen and hidden would get activated and "shown" but never actually be visible. This is the case with the Steam In-Home Streaming client.
diff --git a/src/video/windows/SDL_windowswindow.c b/src/video/windows/SDL_windowswindow.c
index 061608d..7bf9e55 100644
--- a/src/video/windows/SDL_windowswindow.c
+++ b/src/video/windows/SDL_windowswindow.c
@@ -553,7 +553,7 @@ WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display,
}
SetWindowLong(hwnd, GWL_STYLE, style);
data->expected_resize = TRUE;
- SetWindowPos(hwnd, top, x, y, w, h, SWP_NOCOPYBITS);
+ SetWindowPos(hwnd, top, x, y, w, h, SWP_NOCOPYBITS | SWP_NOACTIVATE);
data->expected_resize = FALSE;
}