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diff --git a/src/joystick/hidapi/SDL_hidapi_ps3.c b/src/joystick/hidapi/SDL_hidapi_ps3.c
new file mode 100644
index 0000000..e41238a
--- /dev/null
+++ b/src/joystick/hidapi/SDL_hidapi_ps3.c
@@ -0,0 +1,497 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+/* This driver supports both simplified reports and the extended input reports enabled by Steam.
+ Code and logic contributed by Valve Corporation under the SDL zlib license.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "SDL_hints.h"
+#include "SDL_events.h"
+#include "SDL_timer.h"
+#include "SDL_joystick.h"
+#include "SDL_gamecontroller.h"
+#include "../../SDL_hints_c.h"
+#include "../SDL_sysjoystick.h"
+#include "SDL_hidapijoystick_c.h"
+#include "SDL_hidapi_rumble.h"
+
+
+#ifdef SDL_JOYSTICK_HIDAPI_PS3
+
+/* Define this if you want to log all packets from the controller */
+/*#define DEBUG_PS3_PROTOCOL*/
+//#define DEBUG_PS3_PROTOCOL
+
+#define LOAD16(A, B) (Sint16)((Uint16)(A) | (((Uint16)(B)) << 8))
+
+typedef enum
+{
+ k_EPS3ReportIdState = 1,
+ k_EPS3ReportIdEffects = 1,
+} EPS3ReportId;
+
+typedef struct {
+ SDL_HIDAPI_Device *device;
+ SDL_Joystick *joystick;
+ SDL_bool is_bluetooth;
+ SDL_bool is_shanwan;
+ SDL_bool report_sensors;
+ SDL_bool effects_updated;
+ Uint8 last_state[USB_PACKET_LENGTH];
+ int player_index;
+ Uint8 rumble_left;
+ Uint8 rumble_right;
+} SDL_DriverPS3_Context;
+
+
+static int HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
+
+static void
+HIDAPI_DriverPS3_RegisterHints(SDL_HintCallback callback, void *userdata)
+{
+ SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata);
+}
+
+static void
+HIDAPI_DriverPS3_UnregisterHints(SDL_HintCallback callback, void *userdata)
+{
+ SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata);
+}
+
+static SDL_bool
+HIDAPI_DriverPS3_IsEnabled(void)
+{
+#if 1 /* This is not enabled by default, it needs much more testing */
+ return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, SDL_FALSE);
+#else
+ return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3,
+ SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI,
+ SDL_HIDAPI_DEFAULT));
+#endif
+}
+
+static SDL_bool
+HIDAPI_DriverPS3_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
+{
+ if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) {
+ return SDL_TRUE;
+ }
+ return SDL_FALSE;
+}
+
+static const char *
+HIDAPI_DriverPS3_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
+{
+ if (vendor_id == USB_VENDOR_SONY) {
+ if (name && SDL_strncasecmp(name, "ShanWan", 7) == 0) {
+ return "ShanWan PS3 Controller";
+ } else {
+ return "PS3 Controller";
+ }
+ }
+ return NULL;
+}
+
+static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
+{
+ SDL_memset(report, 0, length);
+ report[0] = report_id;
+ return SDL_hid_get_feature_report(dev, report, length);
+}
+
+static int SendFeatureReport(SDL_hid_device *dev, Uint8 *report, size_t length)
+{
+ return SDL_hid_send_feature_report(dev, report, length);
+}
+
+static SDL_bool
+HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device)
+{
+ return HIDAPI_JoystickConnected(device, NULL);
+}
+
+static int
+HIDAPI_DriverPS3_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
+{
+ return -1;
+}
+
+static int
+HIDAPI_DriverPS3_UpdateEffects(SDL_HIDAPI_Device *device)
+{
+ SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
+
+ Uint8 effects[] = {
+ 0x01, 0xff, 0x00, 0xff, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xff, 0x27, 0x10, 0x00, 0x32,
+ 0xff, 0x27, 0x10, 0x00, 0x32,
+ 0xff, 0x27, 0x10, 0x00, 0x32,
+ 0xff, 0x27, 0x10, 0x00, 0x32,
+ 0x00, 0x00, 0x00, 0x00, 0x00
+ };
+
+ effects[2] = ctx->rumble_right ? 1 : 0;
+ effects[4] = ctx->rumble_left;
+
+ effects[9] = (0x01 << (1+(ctx->player_index % 4)));
+
+ return HIDAPI_DriverPS3_SendJoystickEffect(device, ctx->joystick, &effects, sizeof(effects));
+}
+
+static void
+HIDAPI_DriverPS3_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
+{
+ SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
+
+ if (!ctx) {
+ return;
+ }
+
+ ctx->player_index = player_index;
+
+ /* This will set the new LED state based on the new player index */
+ HIDAPI_DriverPS3_UpdateEffects(device);
+}
+
+static SDL_bool
+HIDAPI_DriverPS3_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+ SDL_DriverPS3_Context *ctx;
+
+ ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
+ if (!ctx) {
+ SDL_OutOfMemory();
+ return SDL_FALSE;
+ }
+ ctx->device = device;
+ ctx->joystick = joystick;
+
+ device->dev = SDL_hid_open_path(device->path, 0);
+ if (!device->dev) {
+ SDL_free(ctx);
+ SDL_SetError("Couldn't open %s", device->path);
+ return SDL_FALSE;
+ }
+ device->context = ctx;
+
+ if (SDL_strncasecmp(device->name, "ShanWan", 7) == 0) {
+ ctx->is_shanwan = SDL_TRUE;
+ }
+
+ /* Set the controller into report mode over Bluetooth */
+ {
+ Uint8 data[] = { 0xf4, 0x42, 0x03, 0x00, 0x00 };
+
+ if (SendFeatureReport(device->dev, data, sizeof(data)) == sizeof(data)) {
+ ctx->is_bluetooth = SDL_TRUE;
+ }
+ }
+
+ /* Set the controller into report mode over USB */
+ if (!ctx->is_bluetooth) {
+ Uint8 data[USB_PACKET_LENGTH];
+ int size;
+
+ if ((size = ReadFeatureReport(device->dev, 0xf2, data, 17)) < 0) {
+ SDL_SetError("Couldn't read feature report 0xf2");
+ return SDL_FALSE;
+ }
+#ifdef DEBUG_PS3_PROTOCOL
+ HIDAPI_DumpPacket("PS3 0xF2 packet: size = %d", data, size);
+#endif
+ if ((size = ReadFeatureReport(device->dev, 0xf5, data, 8)) < 0) {
+ SDL_SetError("Couldn't read feature report 0xf5");
+ return SDL_FALSE;
+ }
+#ifdef DEBUG_PS3_PROTOCOL
+ HIDAPI_DumpPacket("PS3 0xF5 packet: size = %d", data, size);
+#endif
+ if (!ctx->is_shanwan) {
+ /* An output report could cause ShanWan controllers to rumble non-stop */
+ SDL_hid_write(device->dev, data, 1);
+ }
+ }
+
+ /* Initialize player index (needed for setting LEDs) */
+ ctx->player_index = SDL_JoystickGetPlayerIndex(joystick);
+
+ /* Initialize the joystick capabilities */
+ joystick->nbuttons = 15;
+ joystick->naxes = 16;
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
+
+ SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
+
+ return SDL_TRUE;
+}
+
+static int
+HIDAPI_DriverPS3_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
+{
+ SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
+
+ ctx->rumble_left = (low_frequency_rumble >> 8);
+ ctx->rumble_right = (high_frequency_rumble >> 8);
+
+ return HIDAPI_DriverPS3_UpdateEffects(device);
+}
+
+static int
+HIDAPI_DriverPS3_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
+{
+ return SDL_Unsupported();
+}
+
+static Uint32
+HIDAPI_DriverPS3_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+ return SDL_JOYCAP_RUMBLE;
+}
+
+static int
+HIDAPI_DriverPS3_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
+{
+ return SDL_Unsupported();
+}
+
+static int
+HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
+{
+ Uint8 data[36];
+ int report_size, offset;
+
+ SDL_zeroa(data);
+
+ data[0] = k_EPS3ReportIdEffects;
+ report_size = sizeof(data);
+ offset = 1;
+ SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), (size_t)size));
+
+ if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
+ return SDL_SetError("Couldn't send rumble packet");
+ }
+ return 0;
+}
+
+static int
+HIDAPI_DriverPS3_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
+{
+ SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
+
+ ctx->report_sensors = enabled;
+
+ return 0;
+}
+
+static float
+HIDAPI_DriverPS3_ScaleAccel(Sint16 value)
+{
+ return (float)(value - 511) / 113.0f;
+}
+
+static void
+HIDAPI_DriverPS3_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
+{
+ Sint16 axis;
+
+ if (ctx->last_state[2] != data[2]) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ if (ctx->last_state[3] != data[3]) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[3] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ if (ctx->last_state[4] != data[4]) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+ }
+
+ axis = ((int)data[18] * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
+ axis = ((int)data[19] * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
+ axis = ((int)data[6] * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
+ axis = ((int)data[7] * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
+ axis = ((int)data[8] * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
+ axis = ((int)data[9] * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
+
+ /* Buttons are mapped as axes in the order they appear in the button enumeration */
+ {
+ static int button_axis_offsets[] = {
+ 24, /* SDL_CONTROLLER_BUTTON_A */
+ 23, /* SDL_CONTROLLER_BUTTON_B */
+ 25, /* SDL_CONTROLLER_BUTTON_X */
+ 22, /* SDL_CONTROLLER_BUTTON_Y */
+ 0, /* SDL_CONTROLLER_BUTTON_BACK */
+ 0, /* SDL_CONTROLLER_BUTTON_GUIDE */
+ 0, /* SDL_CONTROLLER_BUTTON_START */
+ 0, /* SDL_CONTROLLER_BUTTON_LEFTSTICK */
+ 0, /* SDL_CONTROLLER_BUTTON_RIGHTSTICK */
+ 20, /* SDL_CONTROLLER_BUTTON_LEFTSHOULDER */
+ 21, /* SDL_CONTROLLER_BUTTON_RIGHTSHOULDER */
+ 14, /* SDL_CONTROLLER_BUTTON_DPAD_UP */
+ 16, /* SDL_CONTROLLER_BUTTON_DPAD_DOWN */
+ 17, /* SDL_CONTROLLER_BUTTON_DPAD_LEFT */
+ 15, /* SDL_CONTROLLER_BUTTON_DPAD_RIGHT */
+ };
+ int i, axis_index = 6;
+
+ for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
+ int offset = button_axis_offsets[i];
+ if (!offset) {
+ /* This button doesn't report as an axis */
+ continue;
+ }
+
+ axis = ((int)data[offset] * 257) - 32768;
+ SDL_PrivateJoystickAxis(joystick, axis_index, axis);
+ ++axis_index;
+ }
+ }
+
+ if (ctx->report_sensors) {
+ float sensor_data[3];
+
+ sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42]));
+ sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46]));
+ sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44]));
+ SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, sensor_data, SDL_arraysize(sensor_data));
+ }
+
+ SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
+}
+
+static SDL_bool
+HIDAPI_DriverPS3_UpdateDevice(SDL_HIDAPI_Device *device)
+{
+ SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
+ SDL_Joystick *joystick = NULL;
+ Uint8 data[USB_PACKET_LENGTH];
+ int size;
+
+ if (device->num_joysticks > 0) {
+ joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
+ }
+ if (!joystick) {
+ return SDL_FALSE;
+ }
+
+ while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
+#ifdef DEBUG_PS3_PROTOCOL
+ HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
+#endif
+
+ switch (data[0]) {
+ case k_EPS3ReportIdState:
+ if (data[1] == 0xFF) {
+ /* Invalid data packet, ignore */
+ break;
+ }
+ HIDAPI_DriverPS3_HandleStatePacket(joystick, ctx, data, size);
+
+ /* Wait for the first report to set the LED state after the controller stops blinking */
+ if (!ctx->effects_updated) {
+ HIDAPI_DriverPS3_UpdateEffects(device);
+ ctx->effects_updated = SDL_TRUE;
+ }
+ break;
+ default:
+#ifdef DEBUG_JOYSTICK
+ SDL_Log("Unknown PS3 packet: 0x%.2x\n", data[0]);
+#endif
+ break;
+ }
+ }
+
+ if (size < 0) {
+ /* Read error, device is disconnected */
+ HIDAPI_JoystickDisconnected(device, joystick->instance_id);
+ }
+ return (size >= 0);
+}
+
+static void
+HIDAPI_DriverPS3_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+ SDL_LockMutex(device->dev_lock);
+ {
+ SDL_hid_close(device->dev);
+ device->dev = NULL;
+
+ SDL_free(device->context);
+ device->context = NULL;
+ }
+ SDL_UnlockMutex(device->dev_lock);
+}
+
+static void
+HIDAPI_DriverPS3_FreeDevice(SDL_HIDAPI_Device *device)
+{
+}
+
+SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3 =
+{
+ SDL_HINT_JOYSTICK_HIDAPI_PS3,
+ SDL_TRUE,
+ HIDAPI_DriverPS3_RegisterHints,
+ HIDAPI_DriverPS3_UnregisterHints,
+ HIDAPI_DriverPS3_IsEnabled,
+ HIDAPI_DriverPS3_IsSupportedDevice,
+ HIDAPI_DriverPS3_GetDeviceName,
+ HIDAPI_DriverPS3_InitDevice,
+ HIDAPI_DriverPS3_GetDevicePlayerIndex,
+ HIDAPI_DriverPS3_SetDevicePlayerIndex,
+ HIDAPI_DriverPS3_UpdateDevice,
+ HIDAPI_DriverPS3_OpenJoystick,
+ HIDAPI_DriverPS3_RumbleJoystick,
+ HIDAPI_DriverPS3_RumbleJoystickTriggers,
+ HIDAPI_DriverPS3_GetJoystickCapabilities,
+ HIDAPI_DriverPS3_SetJoystickLED,
+ HIDAPI_DriverPS3_SendJoystickEffect,
+ HIDAPI_DriverPS3_SetJoystickSensorsEnabled,
+ HIDAPI_DriverPS3_CloseJoystick,
+ HIDAPI_DriverPS3_FreeDevice,
+};
+
+#endif /* SDL_JOYSTICK_HIDAPI_PS3 */
+
+#endif /* SDL_JOYSTICK_HIDAPI */
+
+/* vi: set ts=4 sw=4 expandtab: */