Add SDL_SoftStretchLowerLinear() (Bug 5313)
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diff --git a/include/SDL_surface.h b/include/SDL_surface.h
index d3f8c81..a9975d7 100644
--- a/include/SDL_surface.h
+++ b/include/SDL_surface.h
@@ -519,6 +519,17 @@ extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src,
SDL_Surface * dst,
const SDL_Rect * dstrect);
+/**
+ * \brief Perform a bilinear scaling between two surfaces of the
+ * same pixel format, 32BPP.
+ *
+ */
+extern DECLSPEC int SDLCALL SDL_SoftStretchLinear(SDL_Surface * src,
+ const SDL_Rect * srcrect,
+ SDL_Surface * dst,
+ const SDL_Rect * dstrect);
+
+
#define SDL_BlitScaled SDL_UpperBlitScaled
/**
diff --git a/src/video/SDL_stretch.c b/src/video/SDL_stretch.c
index bb988e9..5fdb317 100644
--- a/src/video/SDL_stretch.c
+++ b/src/video/SDL_stretch.c
@@ -198,6 +198,7 @@ copy_row3(Uint8 * src, int src_w, Uint8 * dst, int dst_w)
}
static int SDL_SoftStretchLowerNearest(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);
+static int SDL_SoftStretchLowerLinear(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);
static int SDL_UpperSoftStretch(SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, const SDL_Rect * dstrect, SDL_ScaleMode scaleMode);
/* Perform a stretch blit between two surfaces of the same format.
@@ -210,6 +211,13 @@ SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect,
return SDL_UpperSoftStretch(src, srcrect, dst, dstrect, SDL_ScaleModeNearest);
}
+int
+SDL_SoftStretchLinear(SDL_Surface *src, const SDL_Rect *srcrect,
+ SDL_Surface *dst, const SDL_Rect *dstrect)
+{
+ return SDL_UpperSoftStretch(src, srcrect, dst, dstrect, SDL_ScaleModeLinear);
+}
+
static int
SDL_UpperSoftStretch(SDL_Surface * src, const SDL_Rect * srcrect,
SDL_Surface * dst, const SDL_Rect * dstrect, SDL_ScaleMode scaleMode)
@@ -273,7 +281,9 @@ SDL_UpperSoftStretch(SDL_Surface * src, const SDL_Rect * srcrect,
}
if (scaleMode == SDL_ScaleModeNearest) {
- ret = SDL_SoftStretchLowerNearest(src, srcrect, dst, dstrect);
+ ret = SDL_SoftStretchLowerNearest(src, srcrect, dst, dstrect);
+ } else {
+ ret = SDL_SoftStretchLowerLinear(src, srcrect, dst, dstrect);
}
/* We need to unlock the surfaces if they're locked */
@@ -376,4 +386,713 @@ SDL_SoftStretchLowerNearest(SDL_Surface *src, const SDL_Rect *srcrect,
return 0;
}
+
+/* bilinear interpolation precision must be < 8
+ Because with SSE: add-multiply: _mm_madd_epi16 works with signed int
+ so pixels 0xb1...... are negatives and false the result
+ same in NEON probably */
+#define PRECISION 7
+
+#define FIXED_POINT(i) ((uint32_t)(i) << 16)
+#define SRC_INDEX(fp) ((uint32_t)(fp) >> 16)
+#define INTEGER(fp) ((uint32_t)(fp) >> PRECISION)
+#define FRAC(fp) ((uint32_t)(fp >> (16 - PRECISION)) & ((1<<PRECISION) - 1))
+#define FRAC_ZERO 0
+#define FRAC_ONE (1 << PRECISION)
+#define FP_ONE FIXED_POINT(1)
+
+
+#define BILINEAR___START \
+ int i; \
+ int fp_sum_h, fp_step_h, left_pad_h, right_pad_h; \
+ int fp_sum_w, fp_step_w, left_pad_w, right_pad_w; \
+ int fp_sum_w_init, left_pad_w_init, right_pad_w_init, dst_gap, middle_init; \
+ get_scaler_datas(src_h, dst_h, &fp_sum_h, &fp_step_h, &left_pad_h, &right_pad_h); \
+ get_scaler_datas(src_w, dst_w, &fp_sum_w, &fp_step_w, &left_pad_w, &right_pad_w); \
+ fp_sum_w_init = fp_sum_w + left_pad_w * fp_step_w; \
+ left_pad_w_init = left_pad_w; \
+ right_pad_w_init = right_pad_w; \
+ dst_gap = dst_pitch - 4 * dst_w; \
+ middle_init = dst_w - left_pad_w - right_pad_w; \
+
+#define BILINEAR___HEIGHT \
+ int index_h, frac_h0, frac_h1, middle; \
+ const Uint32 *src_h0, *src_h1; \
+ int no_padding, incr_h0, incr_h1; \
+ \
+ no_padding = !(i < left_pad_h || i > dst_h - 1 - right_pad_h); \
+ index_h = SRC_INDEX(fp_sum_h); \
+ frac_h0 = FRAC(fp_sum_h); \
+ \
+ index_h = no_padding ? index_h : (i < left_pad_h ? 0 : src_h - 1); \
+ frac_h0 = no_padding ? frac_h0 : 0; \
+ incr_h1 = no_padding ? src_pitch : 0; \
+ incr_h0 = index_h * src_pitch; \
+ \
+ src_h0 = (const Uint32 *)((const Uint8 *)src + incr_h0); \
+ src_h1 = (const Uint32 *)((const Uint8 *)src_h0 + incr_h1); \
+ \
+ fp_sum_h += fp_step_h; \
+ \
+ frac_h1 = FRAC_ONE - frac_h0; \
+ fp_sum_w = fp_sum_w_init; \
+ right_pad_w = right_pad_w_init; \
+ left_pad_w = left_pad_w_init; \
+ middle = middle_init; \
+
+
+
+
+static void
+#if defined(__clang__)
+// Remove inlining of this function
+// Crash with clang 9.0.8 / android-ndk-r21d
+// Ok with clang 11.0.5 / android-ndk-22
+# if __clang_major__ == 9 && __clang_minor__ == 0 && __clang_patchlevel__ == 8
+__attribute__((noinline))
+# endif
+#endif
+get_scaler_datas(int src_nb, int dst_nb, int *fp_start, int *fp_step, int *left_pad, int *right_pad)
+{
+
+ int step = FIXED_POINT(src_nb) / (dst_nb); /* source step in fixed point */
+ int x0 = FP_ONE / 2; /* dst first pixel center at 0.5 in fixed point */
+ int fp_sum;
+ int i;
+#if 0
+ /* scale to source coordinates */
+ x0 *= src_nb;
+ x0 /= dst_nb; /* x0 == step / 2 */
+#else
+ /* Use this code for perfect match with pixman */
+ Sint64 tmp[2];
+ tmp[0] = (Sint64)step * (x0 >> 16);
+ tmp[1] = (Sint64)step * (x0 & 0xFFFF);
+ x0 = tmp[0] + ((tmp[1] + 0x8000) >> 16); /* x0 == (step + 1) / 2 */
+#endif
+ /* -= 0.5, get back the pixel origin, in source coordinates */
+ x0 -= FP_ONE / 2;
+
+ *fp_start = x0;
+ *fp_step = step;
+ *left_pad = 0;
+ *right_pad = 0;
+
+ fp_sum = x0;
+ for (i = 0; i < dst_nb; i++) {
+ if (fp_sum < 0) {
+ *left_pad += 1;
+ } else {
+ int index = SRC_INDEX(fp_sum);
+ if (index > src_nb - 2) {
+ *right_pad += 1;
+ }
+ }
+ fp_sum += step;
+ }
+// SDL_Log("%d -> %d x0=%d step=%d left_pad=%d right_pad=%d", src_nb, dst_nb, *fp_start, *fp_step, *left_pad, *right_pad);
+}
+
+typedef struct color_t {
+ Uint8 a;
+ Uint8 b;
+ Uint8 c;
+ Uint8 d;
+} color_t;
+
+#if 0
+static void
+printf_64(const char *str, void *var)
+{
+ uint8_t *val = (uint8_t*) var;
+ printf(" * %s: %02x %02x %02x %02x _ %02x %02x %02x %02x\n",
+ str, val[0], val[1], val[2], val[3], val[4], val[5], val[6], val[7]);
+}
+#endif
+
+/* Interpolated == x0 + frac * (x1 - x0) == x0 * (1 - frac) + x1 * frac */
+
+static inline void
+INTERPOL(const Uint32 *src_x0, const Uint32 *src_x1, int frac0, int frac1, Uint32 *dst)
+{
+ const color_t *c0 = (const color_t *)src_x0;
+ const color_t *c1 = (const color_t *)src_x1;
+ color_t *cx = (color_t *)dst;
+#if 0
+ cx->a = c0->a + INTEGER(frac0 * (c1->a - c0->a));
+ cx->b = c0->b + INTEGER(frac0 * (c1->b - c0->b));
+ cx->c = c0->c + INTEGER(frac0 * (c1->c - c0->c));
+ cx->d = c0->d + INTEGER(frac0 * (c1->d - c0->d));
+#else
+ cx->a = INTEGER(frac1 * c0->a + frac0 * c1->a);
+ cx->b = INTEGER(frac1 * c0->b + frac0 * c1->b);
+ cx->c = INTEGER(frac1 * c0->c + frac0 * c1->c);
+ cx->d = INTEGER(frac1 * c0->d + frac0 * c1->d);
+#endif
+}
+
+static inline void
+INTERPOL_BILINEAR(const Uint32 *s0, const Uint32 *s1, int frac_w0, int frac_h0, int frac_h1, Uint32 *dst)
+{
+ Uint32 tmp[2];
+ unsigned int frac_w1 = FRAC_ONE - frac_w0;
+
+ /* Vertical first, store to 'tmp' */
+ INTERPOL(s0, s1, frac_h0, frac_h1, tmp);
+ INTERPOL(s0 + 1, s1 + 1, frac_h0, frac_h1, tmp + 1);
+
+ /* Horizontal, store to 'dst' */
+ INTERPOL(tmp, tmp + 1, frac_w0, frac_w1, dst);
+}
+
+static int
+scale_mat(const Uint32 *src, int src_w, int src_h, int src_pitch,
+ Uint32 *dst, int dst_w, int dst_h, int dst_pitch)
+{
+ BILINEAR___START
+
+ for (i = 0; i < dst_h; i++) {
+
+ BILINEAR___HEIGHT
+
+ while (left_pad_w--) {
+ INTERPOL_BILINEAR(src_h0, src_h1, FRAC_ZERO, frac_h0, frac_h1, dst);
+ dst += 1;
+ }
+
+ while (middle--) {
+ const Uint32 *s_00_01;
+ const Uint32 *s_10_11;
+ int index_w = 4 * SRC_INDEX(fp_sum_w);
+ int frac_w = FRAC(fp_sum_w);
+ fp_sum_w += fp_step_w;
+
+/*
+ x00 ... x0_ ..... x01
+ . . .
+ . x .
+ . . .
+ . . .
+ x10 ... x1_ ..... x11
+*/
+ s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w);
+ s_10_11 = (const Uint32 *)((const Uint8 *)src_h1 + index_w);
+
+ INTERPOL_BILINEAR(s_00_01, s_10_11, frac_w, frac_h0, frac_h1, dst);
+
+ dst += 1;
+ }
+
+ while (right_pad_w--) {
+ int index_w = 4 * (src_w - 2);
+ const Uint32 *s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w);
+ const Uint32 *s_10_11 = (const Uint32 *)((const Uint8 *)src_h1 + index_w);
+ INTERPOL_BILINEAR(s_00_01, s_10_11, FRAC_ONE, frac_h0, frac_h1, dst);
+ dst += 1;
+ }
+ dst = (Uint32 *)((Uint8 *)dst + dst_gap);
+ }
+ return 0;
+}
+
+#if defined(__SSE2__)
+# define HAVE_SSE2_INTRINSICS 1
+#endif
+
+#if defined(__ARM_NEON)
+# define HAVE_NEON_INTRINSICS 1
+#endif
+
+/* TODO: this didn't compile on Window10 universal package last time I tried .. */
+#if defined(__WINRT__)
+# if defined(HAVE_NEON_INTRINSICS)
+# undef HAVE_NEON_INTRINSICS
+# endif
+#endif
+
+#if defined(HAVE_SSE2_INTRINSICS)
+
+#if 0
+static void
+printf_128(const char *str, __m128i var)
+{
+ uint16_t *val = (uint16_t*) &var;
+ printf(" * %s: %04x %04x %04x %04x _ %04x %04x %04x %04x\n",
+ str, val[0], val[1], val[2], val[3], val[4], val[5], val[6], val[7]);
+}
+#endif
+
+static inline int
+hasSSE2()
+{
+ static int val = -1;
+ if (val != -1) {
+ return val;
+ }
+ val = SDL_HasSSE2();
+ return val;
+}
+
+static inline void
+INTERPOL_BILINEAR_SSE(const Uint32 *s0, const Uint32 *s1, int frac_w, __m128i v_frac_h0, __m128i v_frac_h1, Uint32 *dst, __m128i zero)
+{
+ __m128i x_00_01, x_10_11; /* Pixels in 4*uint8 in row */
+ __m128i v_frac_w0, k0, l0, d0, e0;
+
+ int f, f2;
+ f = frac_w;
+ f2 = FRAC_ONE - frac_w;
+ v_frac_w0 = _mm_set_epi16(f, f2, f, f2, f, f2, f, f2);
+
+
+ x_00_01 = _mm_loadl_epi64((const __m128i *)s0); /* Load x00 and x01 */
+ x_10_11 = _mm_loadl_epi64((const __m128i *)s1);
+
+ /* Interpolated == x0 + frac * (x1 - x0) == x0 * (1 - frac) + x1 * frac */
+
+ /* Interpolation vertical */
+ k0 = _mm_mullo_epi16(_mm_unpacklo_epi8(x_00_01, zero), v_frac_h1);
+ l0 = _mm_mullo_epi16(_mm_unpacklo_epi8(x_10_11, zero), v_frac_h0);
+ k0 = _mm_add_epi16(k0, l0);
+
+ /* For perfect match, clear the factionnal part eventually. */
+ /*
+ k0 = _mm_srli_epi16(k0, PRECISION);
+ k0 = _mm_slli_epi16(k0, PRECISION);
+ */
+
+ /* Interpolation horizontal */
+ l0 = _mm_unpacklo_epi64(/* unused */ l0, k0);
+ k0 = _mm_madd_epi16(_mm_unpackhi_epi16(l0, k0), v_frac_w0);
+
+ /* Store 1 pixel */
+ d0 = _mm_srli_epi32(k0, PRECISION * 2);
+ e0 = _mm_packs_epi32(d0, d0);
+ e0 = _mm_packus_epi16(e0, e0);
+ *dst = _mm_cvtsi128_si32(e0);
+}
+
+static int
+scale_mat_SSE(const Uint32 *src, int src_w, int src_h, int src_pitch, Uint32 *dst, int dst_w, int dst_h, int dst_pitch)
+{
+ BILINEAR___START
+
+ for (i = 0; i < dst_h; i++) {
+ int nb_block2;
+ __m128i v_frac_h0;
+ __m128i v_frac_h1;
+ __m128i zero;
+
+ BILINEAR___HEIGHT
+
+ nb_block2 = middle / 2;
+
+ v_frac_h0 = _mm_set_epi16(frac_h0, frac_h0, frac_h0, frac_h0, frac_h0, frac_h0, frac_h0, frac_h0);
+ v_frac_h1 = _mm_set_epi16(frac_h1, frac_h1, frac_h1, frac_h1, frac_h1, frac_h1, frac_h1, frac_h1);
+ zero = _mm_setzero_si128();
+
+ while (left_pad_w--) {
+ INTERPOL_BILINEAR_SSE(src_h0, src_h1, FRAC_ZERO, v_frac_h0, v_frac_h1, dst, zero);
+ dst += 1;
+ }
+
+ while (nb_block2--) {
+ int index_w_0, frac_w_0;
+ int index_w_1, frac_w_1;
+
+ const Uint32 *s_00_01, *s_02_03, *s_10_11, *s_12_13;
+
+ __m128i x_00_01, x_10_11, x_02_03, x_12_13;/* Pixels in 4*uint8 in row */
+ __m128i v_frac_w0, k0, l0, d0, e0;
+ __m128i v_frac_w1, k1, l1, d1, e1;
+
+ int f, f2;
+ index_w_0 = 4 * SRC_INDEX(fp_sum_w);
+ frac_w_0 = FRAC(fp_sum_w);
+ fp_sum_w += fp_step_w;
+ index_w_1 = 4 * SRC_INDEX(fp_sum_w);
+ frac_w_1 = FRAC(fp_sum_w);
+ fp_sum_w += fp_step_w;
+/*
+ x00............ x01 x02...........x03
+ . . . . . .
+ j0 f0 j1 j2 f1 j3
+ . . . . . .
+ . . . . . .
+ . . . . . .
+ x10............ x11 x12...........x13
+ */
+ s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w_0);
+ s_02_03 = (const Uint32 *)((const Uint8 *)src_h0 + index_w_1);
+ s_10_11 = (const Uint32 *)((const Uint8 *)src_h1 + index_w_0);
+ s_12_13 = (const Uint32 *)((const Uint8 *)src_h1 + index_w_1);
+
+ f = frac_w_0;
+ f2 = FRAC_ONE - frac_w_0;
+ v_frac_w0 = _mm_set_epi16(f, f2, f, f2, f, f2, f, f2);
+
+ f = frac_w_1;
+ f2 = FRAC_ONE - frac_w_1;
+ v_frac_w1 = _mm_set_epi16(f, f2, f, f2, f, f2, f, f2);
+
+ x_00_01 = _mm_loadl_epi64((const __m128i *)s_00_01); /* Load x00 and x01 */
+ x_02_03 = _mm_loadl_epi64((const __m128i *)s_02_03);
+ x_10_11 = _mm_loadl_epi64((const __m128i *)s_10_11);
+ x_12_13 = _mm_loadl_epi64((const __m128i *)s_12_13);
+
+ /* Interpolation vertical */
+ k0 = _mm_mullo_epi16(_mm_unpacklo_epi8(x_00_01, zero), v_frac_h1);
+ l0 = _mm_mullo_epi16(_mm_unpacklo_epi8(x_10_11, zero), v_frac_h0);
+ k0 = _mm_add_epi16(k0, l0);
+ k1 = _mm_mullo_epi16(_mm_unpacklo_epi8(x_02_03, zero), v_frac_h1);
+ l1 = _mm_mullo_epi16(_mm_unpacklo_epi8(x_12_13, zero), v_frac_h0);
+ k1 = _mm_add_epi16(k1, l1);
+
+ /* Interpolation horizontal */
+ l0 = _mm_unpacklo_epi64(/* unused */ l0, k0);
+ k0 = _mm_madd_epi16(_mm_unpackhi_epi16(l0, k0), v_frac_w0);
+ l1 = _mm_unpacklo_epi64(/* unused */ l1, k1);
+ k1 = _mm_madd_epi16(_mm_unpackhi_epi16(l1, k1), v_frac_w1);
+
+ /* Store 1 pixel */
+ d0 = _mm_srli_epi32(k0, PRECISION * 2);
+ e0 = _mm_packs_epi32(d0, d0);
+ e0 = _mm_packus_epi16(e0, e0);
+ *dst++ = _mm_cvtsi128_si32(e0);
+
+ /* Store 1 pixel */
+ d1 = _mm_srli_epi32(k1, PRECISION * 2);
+ e1 = _mm_packs_epi32(d1, d1);
+ e1 = _mm_packus_epi16(e1, e1);
+ *dst++ = _mm_cvtsi128_si32(e1);
+ }
+
+ /* Last point */
+ if (middle & 0x1) {
+ const Uint32 *s_00_01;
+ const Uint32 *s_10_11;
+ int index_w = 4 * SRC_INDEX(fp_sum_w);
+ int frac_w = FRAC(fp_sum_w);
+ fp_sum_w += fp_step_w;
+ s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w);
+ s_10_11 = (const Uint32 *)((const Uint8 *)src_h1 + index_w);
+ INTERPOL_BILINEAR_SSE(s_00_01, s_10_11, frac_w, v_frac_h0, v_frac_h1, dst, zero);
+ dst += 1;
+ }
+
+ while (right_pad_w--) {
+ int index_w = 4 * (src_w - 2);
+ const Uint32 *s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w);
+ const Uint32 *s_10_11 = (const Uint32 *)((const Uint8 *)src_h1 + index_w);
+ INTERPOL_BILINEAR_SSE(s_00_01, s_10_11, FRAC_ONE, v_frac_h0, v_frac_h1, dst, zero);
+ dst += 1;
+ }
+ dst = (Uint32 *)((Uint8 *)dst + dst_gap);
+ }
+ return 0;
+}
+#endif
+
+#if defined(HAVE_NEON_INTRINSICS)
+
+static inline int
+hasNEON()
+{
+ static int val = -1;
+ if (val != -1) {
+ return val;
+ }
+ val = SDL_HasNEON();
+ return val;
+}
+
+static inline void
+INTERPOL_BILINEAR_NEON(const Uint32 *s0, const Uint32 *s1, int frac_w, uint8x8_t v_frac_h0, uint8x8_t v_frac_h1, Uint32 *dst)
+{
+ uint8x8_t x_00_01, x_10_11; /* Pixels in 4*uint8 in row */
+ uint16x8_t k0;
+ uint32x4_t l0;
+ uint16x8_t d0;
+ uint8x8_t e0;
+
+ x_00_01 = (uint8x8_t)vld1_u32(s0); /* Load 2 pixels */
+ x_10_11 = (uint8x8_t)vld1_u32(s1);
+
+ /* Interpolated == x0 + frac * (x1 - x0) == x0 * (1 - frac) + x1 * frac */
+ k0 = vmull_u8(x_00_01, v_frac_h1); /* k0 := x0 * (1 - frac) */
+ k0 = vmlal_u8(k0, x_10_11, v_frac_h0); /* k0 += x1 * frac */
+
+ /* k0 now contains 2 interpolated pixels { j0, j1 } */
+ l0 = vshll_n_u16(vget_low_u16(k0), PRECISION);
+ l0 = vmlsl_n_u16(l0, vget_low_u16(k0), frac_w);
+ l0 = vmlal_n_u16(l0, vget_high_u16(k0), frac_w);
+
+ /* Shift and narrow */
+ d0 = vcombine_u16(
+ /* uint16x4_t */ vshrn_n_u32(l0, 2 * PRECISION),
+ /* uint16x4_t */ vshrn_n_u32(l0, 2 * PRECISION)
+ );
+
+ /* Narrow again */
+ e0 = vmovn_u16(d0);
+
+ /* Store 1 pixel */
+ *dst = vget_lane_u32((uint32x2_t)e0, 0);
+}
+
+ static int
+scale_mat_NEON(const Uint32 *src, int src_w, int src_h, int src_pitch, Uint32 *dst, int dst_w, int dst_h, int dst_pitch)
+{
+ BILINEAR___START
+
+ for (i = 0; i < dst_h; i++) {
+ int nb_block4;
+ uint8x8_t v_frac_h0, v_frac_h1;
+
+ BILINEAR___HEIGHT
+
+ nb_block4 = middle / 4;
+
+ v_frac_h0 = vmov_n_u8(frac_h0);
+ v_frac_h1 = vmov_n_u8(frac_h1);
+
+ while (left_pad_w--) {
+ INTERPOL_BILINEAR_NEON(src_h0, src_h1, FRAC_ZERO, v_frac_h0, v_frac_h1, dst);
+ dst += 1;
+ }
+
+ while (nb_block4--) {
+ int index_w_0, frac_w_0;
+ int index_w_1, frac_w_1;
+ int index_w_2, frac_w_2;
+ int index_w_3, frac_w_3;
+
+ const Uint32 *s_00_01, *s_02_03, *s_04_05, *s_06_07;
+ const Uint32 *s_10_11, *s_12_13, *s_14_15, *s_16_17;
+
+ uint8x8_t x_00_01, x_10_11, x_02_03, x_12_13;/* Pixels in 4*uint8 in row */
+ uint8x8_t x_04_05, x_14_15, x_06_07, x_16_17;
+
+ uint16x8_t k0, k1, k2, k3;
+ uint32x4_t l0, l1, l2, l3;
+ uint16x8_t d0, d1;
+ uint8x8_t e0, e1;
+ uint32x4_t f0;
+
+ index_w_0 = 4 * SRC_INDEX(fp_sum_w);
+ frac_w_0 = FRAC(fp_sum_w);
+ fp_sum_w += fp_step_w;
+ index_w_1 = 4 * SRC_INDEX(fp_sum_w);
+ frac_w_1 = FRAC(fp_sum_w);
+ fp_sum_w += fp_step_w;
+ index_w_2 = 4 * SRC_INDEX(fp_sum_w);
+ frac_w_2 = FRAC(fp_sum_w);
+ fp_sum_w += fp_step_w;
+ index_w_3 = 4 * SRC_INDEX(fp_sum_w);
+ frac_w_3 = FRAC(fp_sum_w);
+ fp_sum_w += fp_step_w;
+
+ s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w_0);
+ s_02_03 = (const Uint32 *)((const Uint8 *)src_h0 + index_w_1);
+ s_04_05 = (const Uint32 *)((const Uint8 *)src_h0 + index_w_2);
+ s_06_07 = (const Uint32 *)((const Uint8 *)src_h0 + index_w_3);
+ s_10_11 = (const Uint32 *)((const Uint8 *)src_h1 + index_w_0);
+ s_12_13 = (const Uint32 *)((const Uint8 *)src_h1 + index_w_1);
+ s_14_15 = (const Uint32 *)((const Uint8 *)src_h1 + index_w_2);
+ s_16_17 = (const Uint32 *)((const Uint8 *)src_h1 + index_w_3);
+
+ /* Interpolation vertical */
+ x_00_01 = (uint8x8_t)vld1_u32(s_00_01); /* Load 2 pixels */
+ x_02_03 = (uint8x8_t)vld1_u32(s_02_03);
+ x_04_05 = (uint8x8_t)vld1_u32(s_04_05);
+ x_06_07 = (uint8x8_t)vld1_u32(s_06_07);
+ x_10_11 = (uint8x8_t)vld1_u32(s_10_11);
+ x_12_13 = (uint8x8_t)vld1_u32(s_12_13);
+ x_14_15 = (uint8x8_t)vld1_u32(s_14_15);
+ x_16_17 = (uint8x8_t)vld1_u32(s_16_17);
+
+ /* Interpolated == x0 + frac * (x1 - x0) == x0 * (1 - frac) + x1 * frac */
+ k0 = vmull_u8(x_00_01, v_frac_h1); /* k0 := x0 * (1 - frac) */
+ k0 = vmlal_u8(k0, x_10_11, v_frac_h0); /* k0 += x1 * frac */
+
+ k1 = vmull_u8(x_02_03, v_frac_h1);
+ k1 = vmlal_u8(k1, x_12_13, v_frac_h0);
+
+ k2 = vmull_u8(x_04_05, v_frac_h1);
+ k2 = vmlal_u8(k2, x_14_15, v_frac_h0);
+
+ k3 = vmull_u8(x_06_07, v_frac_h1);
+ k3 = vmlal_u8(k3, x_16_17, v_frac_h0);
+
+ /* k0 now contains 2 interpolated pixels { j0, j1 } */
+ /* k1 now contains 2 interpolated pixels { j2, j3 } */
+ /* k2 now contains 2 interpolated pixels { j4, j5 } */
+ /* k3 now contains 2 interpolated pixels { j6, j7 } */
+
+ l0 = vshll_n_u16(vget_low_u16(k0), PRECISION);
+ l0 = vmlsl_n_u16(l0, vget_low_u16(k0), frac_w_0);
+ l0 = vmlal_n_u16(l0, vget_high_u16(k0), frac_w_0);
+
+ l1 = vshll_n_u16(vget_low_u16(k1), PRECISION);
+ l1 = vmlsl_n_u16(l1, vget_low_u16(k1), frac_w_1);
+ l1 = vmlal_n_u16(l1, vget_high_u16(k1), frac_w_1);
+
+ l2 = vshll_n_u16(vget_low_u16(k2), PRECISION);
+ l2 = vmlsl_n_u16(l2, vget_low_u16(k2), frac_w_2);
+ l2 = vmlal_n_u16(l2, vget_high_u16(k2), frac_w_2);
+
+ l3 = vshll_n_u16(vget_low_u16(k3), PRECISION);
+ l3 = vmlsl_n_u16(l3, vget_low_u16(k3), frac_w_3);
+ l3 = vmlal_n_u16(l3, vget_high_u16(k3), frac_w_3);
+
+ /* shift and narrow */
+ d0 = vcombine_u16(
+ /* uint16x4_t */ vshrn_n_u32(l0, 2 * PRECISION),
+ /* uint16x4_t */ vshrn_n_u32(l1, 2 * PRECISION)
+ );
+ /* narrow again */
+ e0 = vmovn_u16(d0);
+
+ /* Shift and narrow */
+ d1 = vcombine_u16(
+ /* uint16x4_t */ vshrn_n_u32(l2, 2 * PRECISION),
+ /* uint16x4_t */ vshrn_n_u32(l3, 2 * PRECISION)
+ );
+ /* Narrow again */
+ e1 = vmovn_u16(d1);
+
+ f0 = vcombine_u32((uint32x2_t)e0, (uint32x2_t)e1);
+ /* Store 4 pixels */
+ vst1q_u32(dst, f0);
+
+ dst += 4;
+ }
+
+ if (middle & 0x2) {
+ int index_w_0, frac_w_0;
+ int index_w_1, frac_w_1;
+ const Uint32 *s_00_01, *s_02_03;
+ const Uint32 *s_10_11, *s_12_13;
+ uint8x8_t x_00_01, x_10_11, x_02_03, x_12_13;/* Pixels in 4*uint8 in row */
+ uint16x8_t k0, k1;
+ uint32x4_t l0, l1;
+ uint16x8_t d0;
+ uint8x8_t e0;
+
+ index_w_0 = 4 * SRC_INDEX(fp_sum_w);
+ frac_w_0 = FRAC(fp_sum_w);
+ fp_sum_w += fp_step_w;
+ index_w_1 = 4 * SRC_INDEX(fp_sum_w);
+ frac_w_1 = FRAC(fp_sum_w);
+ fp_sum_w += fp_step_w;
+/*
+ x00............ x01 x02...........x03
+ . . . . . .
+ j0 dest0 j1 j2 dest1 j3
+ . . . . . .
+ . . . . . .
+ . . . . . .
+ x10............ x11 x12...........x13
+*/
+ s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w_0);
+ s_02_03 = (const Uint32 *)((const Uint8 *)src_h0 + index_w_1);
+ s_10_11 = (const Uint32 *)((const Uint8 *)src_h1 + index_w_0);
+ s_12_13 = (const Uint32 *)((const Uint8 *)src_h1 + index_w_1);
+
+ /* Interpolation vertical */
+ x_00_01 = (uint8x8_t)vld1_u32(s_00_01);/* Load 2 pixels */
+ x_02_03 = (uint8x8_t)vld1_u32(s_02_03);
+ x_10_11 = (uint8x8_t)vld1_u32(s_10_11);
+ x_12_13 = (uint8x8_t)vld1_u32(s_12_13);
+
+ /* Interpolated == x0 + frac * (x1 - x0) == x0 * (1 - frac) + x1 * frac */
+ k0 = vmull_u8(x_00_01, v_frac_h1); /* k0 := x0 * (1 - frac) */
+ k0 = vmlal_u8(k0, x_10_11, v_frac_h0); /* k0 += x1 * frac */
+
+ k1 = vmull_u8(x_02_03, v_frac_h1);
+ k1 = vmlal_u8(k1, x_12_13, v_frac_h0);
+
+ /* k0 now contains 2 interpolated pixels { j0, j1 } */
+ /* k1 now contains 2 interpolated pixels { j2, j3 } */
+
+ l0 = vshll_n_u16(vget_low_u16(k0), PRECISION);
+ l0 = vmlsl_n_u16(l0, vget_low_u16(k0), frac_w_0);
+ l0 = vmlal_n_u16(l0, vget_high_u16(k0), frac_w_0);
+
+ l1 = vshll_n_u16(vget_low_u16(k1), PRECISION);
+ l1 = vmlsl_n_u16(l1, vget_low_u16(k1), frac_w_1);
+ l1 = vmlal_n_u16(l1, vget_high_u16(k1), frac_w_1);
+
+ /* Shift and narrow */
+
+ d0 = vcombine_u16(
+ /* uint16x4_t */ vshrn_n_u32(l0, 2 * PRECISION),
+ /* uint16x4_t */ vshrn_n_u32(l1, 2 * PRECISION)
+ );
+
+ /* Narrow again */
+ e0 = vmovn_u16(d0);
+
+ /* Store 2 pixels */
+ vst1_u32(dst, (uint32x2_t)e0);
+ dst += 2;
+ }
+
+ /* Last point */
+ if (middle & 0x1) {
+ int index_w = 4 * SRC_INDEX(fp_sum_w);
+ int frac_w = FRAC(fp_sum_w);
+ const Uint32 *s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w);
+ const Uint32 *s_10_11 = (const Uint32 *)((const Uint8 *)src_h1 + index_w);
+ INTERPOL_BILINEAR_NEON(s_00_01, s_10_11, frac_w, v_frac_h0, v_frac_h1, dst);
+ dst += 1;
+ }
+
+ while (right_pad_w--) {
+ int index_w = 4 * (src_w - 2);
+ const Uint32 *s_00_01 = (const Uint32 *)((const Uint8 *)src_h0 + index_w);
+ const Uint32 *s_10_11 = (const Uint32 *)((const Uint8 *)src_h1 + index_w);
+ INTERPOL_BILINEAR_NEON(s_00_01, s_10_11, FRAC_ONE, v_frac_h0, v_frac_h1, dst);
+ dst += 1;
+ }
+
+ dst = (Uint32 *)((Uint8 *)dst + dst_gap);
+ }
+ return 0;
+}
+#endif
+
+int
+SDL_SoftStretchLowerLinear(SDL_Surface *s, const SDL_Rect *srcrect,
+ SDL_Surface *d, const SDL_Rect *dstrect)
+{
+ int ret = -1;
+ int src_w = srcrect->w;
+ int src_h = srcrect->h;
+ int dst_w = dstrect->w;
+ int dst_h = dstrect->h;
+ int src_pitch = s->pitch;
+ int dst_pitch = d->pitch;
+ Uint32 *src = (Uint32 *) ((Uint8 *)s->pixels + srcrect->x * 4 + srcrect->y * src_pitch);
+ Uint32 *dst = (Uint32 *) ((Uint8 *)d->pixels + dstrect->x * 4 + dstrect->y * dst_pitch);
+
+#if defined(HAVE_NEON_INTRINSICS)
+ if (ret == -1 && hasNEON()) {
+ ret = scale_mat_NEON(src, src_w, src_h, src_pitch, dst, dst_w, dst_h, dst_pitch);
+ }
+#endif
+
+#if defined(HAVE_SSE2_INTRINSICS)
+ if (ret == -1 && hasSSE2()) {
+ ret = scale_mat_SSE(src, src_w, src_h, src_pitch, dst, dst_w, dst_h, dst_pitch);
+ }
+#endif
+
+ if (ret == -1) {
+ scale_mat(src, src_w, src_h, src_pitch, dst, dst_w, dst_h, dst_pitch);
+ }
+
+ return ret;
+}
+
/* vi: set ts=4 sw=4 expandtab: */