Fixed SDL always being built because of missing headers in the project.
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diff --git a/VisualC/SDL/SDL.vcxproj b/VisualC/SDL/SDL.vcxproj
index 5627481..fd9732b 100644
--- a/VisualC/SDL/SDL.vcxproj
+++ b/VisualC/SDL/SDL.vcxproj
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8"?>
+<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
@@ -288,10 +288,9 @@
<ClInclude Include="..\..\include\SDL_video.h" />
<ClInclude Include="..\..\src\events\blank_cursor.h" />
<ClInclude Include="..\..\src\events\default_cursor.h" />
- <ClInclude Include="..\..\src\libm\math.h" />
+ <ClInclude Include="..\..\src\libm\math_libm.h" />
<ClInclude Include="..\..\src\libm\math_private.h" />
<ClInclude Include="..\..\src\render\mmx.h" />
- <ClInclude Include="resource.h" />
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
@@ -319,9 +318,8 @@
<ClInclude Include="..\..\src\SDL_error_c.h" />
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
<ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
- <ClInclude Include="..\..\src\video\SDL_glesfuncs.h" />
- <ClInclude Include="..\..\src\video\SDL_glfuncs.h" />
- <ClInclude Include="..\..\src\SDL_hints_c.h" />
+ <ClInclude Include="..\..\src\render\opengles\SDL_glesfuncs.h" />
+ <ClInclude Include="..\..\src\render\opengl\SDL_glfuncs.h" />
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
@@ -342,7 +340,6 @@
<ClInclude Include="..\..\src\render\SDL_sysrender.h" />
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
- <ClInclude Include="..\..\src\timer\SDL_systimer.h" />
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
diff --git a/VisualC/SDL/SDL.vcxproj.filters b/VisualC/SDL/SDL.vcxproj.filters
index 36b6c50..8ae4b26 100644
--- a/VisualC/SDL/SDL.vcxproj.filters
+++ b/VisualC/SDL/SDL.vcxproj.filters
@@ -278,7 +278,6 @@
<ClInclude Include="..\..\src\render\SDL_sysrender.h" />
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
- <ClInclude Include="..\..\src\timer\SDL_systimer.h" />
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
diff --git a/VisualC/SDL/SDL_VS2008.vcproj b/VisualC/SDL/SDL_VS2008.vcproj
index 884d7c0..2ae464d 100644
--- a/VisualC/SDL/SDL_VS2008.vcproj
+++ b/VisualC/SDL/SDL_VS2008.vcproj
@@ -690,7 +690,7 @@
>
</File>
<File
- RelativePath="..\..\src\libm\math.h"
+ RelativePath="..\..\src\libm\math_libm.h"
>
</File>
<File
@@ -702,10 +702,6 @@
>
</File>
<File
- RelativePath=".\resource.h"
- >
- </File>
- <File
RelativePath="..\..\src\libm\s_atan.c"
>
</File>
@@ -1002,11 +998,11 @@
>
</File>
<File
- RelativePath="..\..\src\video\SDL_glesfuncs.h"
+ RelativePath="..\..\src\render\opengles\SDL_glesfuncs.h"
>
</File>
<File
- RelativePath="..\..\src\video\SDL_glfuncs.h"
+ RelativePath="..\..\src\render\opengl\SDL_glfuncs.h"
>
</File>
<File
@@ -1018,10 +1014,6 @@
>
</File>
<File
- RelativePath="..\..\src\SDL_hints_c.h"
- >
- </File>
- <File
RelativePath="..\..\src\stdlib\SDL_iconv.c"
>
</File>
@@ -1266,10 +1258,6 @@
>
</File>
<File
- RelativePath="..\..\src\timer\SDL_systimer.h"
- >
- </File>
- <File
RelativePath="..\..\src\thread\windows\SDL_systls.c"
>
</File>