Disable SDL_JOYSTICK_RAWINPUT_XINPUT Apparently when using the Xbox One Wireless Adapter, using XInput at the same time as raw input will cause the controller to turn off immediately after connecting. This appears to be a bug in the Windows 11 driver stack, but since WGI provides all the extended functionality we need, this can be turned off for now. Fixes https://github.com/libsdl-org/SDL/issues/3468
diff --git a/src/joystick/windows/SDL_rawinputjoystick.c b/src/joystick/windows/SDL_rawinputjoystick.c
index c0d9513..baeb3ff 100644
--- a/src/joystick/windows/SDL_rawinputjoystick.c
+++ b/src/joystick/windows/SDL_rawinputjoystick.c
@@ -43,7 +43,11 @@
#include "../../core/windows/SDL_hid.h"
#include "../hidapi/SDL_hidapijoystick_c.h"
-#ifdef HAVE_XINPUT_H
+/* SDL_JOYSTICK_RAWINPUT_XINPUT is disabled because using XInput at the same time as
+ raw input will turn off the Xbox Series X controller when it is connected via the
+ Xbox One Wireless Adapter.
+ */
+#if 0 /*def HAVE_XINPUT_H*/
#define SDL_JOYSTICK_RAWINPUT_XINPUT
#endif
#ifdef HAVE_WINDOWS_GAMING_INPUT_H