Commit b5102a551ba5fa9be806b6988ea32328edff2583

Sam Lantinga 2022-09-14T08:03:46

Fixed OpenGLES shaders failing after renderer has been created Cache all the shaders up front, so we can verify that they won't silently fail at runtime. If compiling the fragment shaders with the precision hint fails, try again without specifying precision. Fixes https://github.com/libsdl-org/SDL/issues/6166 Fixes https://github.com/libsdl-org/SDL/issues/6174