emscripten: Patched to compile with new joystick interfaces.
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diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
index 1451e25..8c70e99 100644
--- a/src/joystick/SDL_joystick.c
+++ b/src/joystick/SDL_joystick.c
@@ -61,6 +61,9 @@ static SDL_JoystickDriver *SDL_joystick_drivers[] = {
#ifdef SDL_JOYSTICK_ANDROID
&SDL_ANDROID_JoystickDriver,
#endif
+#ifdef SDL_JOYSTICK_EMSCRIPTEN
+ &SDL_EMSCRIPTEN_JoystickDriver,
+#endif
#ifdef SDL_JOYSTICK_HIDAPI
&SDL_HIDAPI_JoystickDriver,
#endif
diff --git a/src/joystick/SDL_sysjoystick.h b/src/joystick/SDL_sysjoystick.h
index 11a259c..43704d7 100644
--- a/src/joystick/SDL_sysjoystick.h
+++ b/src/joystick/SDL_sysjoystick.h
@@ -140,6 +140,7 @@ typedef struct _SDL_JoystickDriver
extern SDL_JoystickDriver SDL_ANDROID_JoystickDriver;
extern SDL_JoystickDriver SDL_DARWIN_JoystickDriver;
extern SDL_JoystickDriver SDL_DUMMY_JoystickDriver;
+extern SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver;
extern SDL_JoystickDriver SDL_HIDAPI_JoystickDriver;
extern SDL_JoystickDriver SDL_IOS_JoystickDriver;
extern SDL_JoystickDriver SDL_LINUX_JoystickDriver;
diff --git a/src/joystick/emscripten/SDL_sysjoystick.c b/src/joystick/emscripten/SDL_sysjoystick.c
index c45ad7c..847db7a 100644
--- a/src/joystick/emscripten/SDL_sysjoystick.c
+++ b/src/joystick/emscripten/SDL_sysjoystick.c
@@ -156,11 +156,34 @@ Emscripten_JoyStickDisconnected(int eventType, const EmscriptenGamepadEvent *gam
return 1;
}
+/* Function to perform any system-specific joystick related cleanup */
+static void
+EMSCRIPTEN_JoystickQuit(void)
+{
+ SDL_joylist_item *item = NULL;
+ SDL_joylist_item *next = NULL;
+
+ for (item = SDL_joylist; item; item = next) {
+ next = item->next;
+ SDL_free(item->mapping);
+ SDL_free(item->name);
+ SDL_free(item);
+ }
+
+ SDL_joylist = SDL_joylist_tail = NULL;
+
+ numjoysticks = 0;
+ instance_counter = 0;
+
+ emscripten_set_gamepadconnected_callback(NULL, 0, NULL);
+ emscripten_set_gamepaddisconnected_callback(NULL, 0, NULL);
+}
+
/* Function to scan the system for joysticks.
* It should return 0, or -1 on an unrecoverable fatal error.
*/
-int
-SDL_SYS_JoystickInit(void)
+static int
+EMSCRIPTEN_JoystickInit(void)
{
int retval, i, numjs;
EmscriptenGamepadEvent gamepadState;
@@ -190,7 +213,7 @@ SDL_SYS_JoystickInit(void)
Emscripten_JoyStickConnected);
if(retval != EMSCRIPTEN_RESULT_SUCCESS) {
- SDL_SYS_JoystickQuit();
+ EMSCRIPTEN_JoystickQuit();
return SDL_SetError("Could not set gamepad connect callback");
}
@@ -198,7 +221,7 @@ SDL_SYS_JoystickInit(void)
0,
Emscripten_JoyStickDisconnected);
if(retval != EMSCRIPTEN_RESULT_SUCCESS) {
- SDL_SYS_JoystickQuit();
+ EMSCRIPTEN_JoystickQuit();
return SDL_SetError("Could not set gamepad disconnect callback");
}
@@ -239,26 +262,25 @@ JoystickByIndex(int index)
return item;
}
-int
-SDL_SYS_NumJoysticks(void)
+static int
+EMSCRIPTEN_JoystickGetCount(void)
{
return numjoysticks;
}
-void
-SDL_SYS_JoystickDetect(void)
+static void
+EMSCRIPTEN_JoystickDetect(void)
{
}
-/* Function to get the device-dependent name of a joystick */
-const char *
-SDL_SYS_JoystickNameForDeviceIndex(int device_index)
+static const char *
+EMSCRIPTEN_JoystickGetDeviceName(int device_index)
{
return JoystickByDeviceIndex(device_index)->name;
}
-/* Function to perform the mapping from device index to the instance id for this index */
-SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
+static SDL_JoystickID
+EMSCRIPTEN_JoystickGetDeviceInstanceID(int device_index)
{
return JoystickByDeviceIndex(device_index)->device_instance;
}
@@ -268,8 +290,8 @@ SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
-int
-SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
+static int
+EMSCRIPTEN_JoystickOpen(SDL_Joystick * joystick, int device_index)
{
SDL_joylist_item *item = JoystickByDeviceIndex(device_index);
@@ -300,8 +322,8 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
* but instead should call SDL_PrivateJoystick*() to deliver events
* and update joystick device state.
*/
-void
-SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+static void
+EMSCRIPTEN_JoystickUpdate(SDL_Joystick * joystick)
{
EmscriptenGamepadEvent gamepadState;
SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
@@ -340,8 +362,8 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
}
/* Function to close a joystick after use */
-void
-SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+static void
+EMSCRIPTEN_JoystickClose(SDL_Joystick * joystick)
{
SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
if (item) {
@@ -349,49 +371,36 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick)
}
}
-/* Function to perform any system-specific joystick related cleanup */
-void
-SDL_SYS_JoystickQuit(void)
-{
- SDL_joylist_item *item = NULL;
- SDL_joylist_item *next = NULL;
-
- for (item = SDL_joylist; item; item = next) {
- next = item->next;
- SDL_free(item->mapping);
- SDL_free(item->name);
- SDL_free(item);
- }
-
- SDL_joylist = SDL_joylist_tail = NULL;
-
- numjoysticks = 0;
- instance_counter = 0;
-
- emscripten_set_gamepadconnected_callback(NULL, 0, NULL);
- emscripten_set_gamepaddisconnected_callback(NULL, 0, NULL);
-}
-
-SDL_JoystickGUID
-SDL_SYS_JoystickGetDeviceGUID(int device_index)
+static SDL_JoystickGUID
+EMSCRIPTEN_JoystickGetDeviceGUID(int device_index)
{
SDL_JoystickGUID guid;
/* the GUID is just the first 16 chars of the name for now */
- const char *name = SDL_SYS_JoystickNameForDeviceIndex(device_index);
+ const char *name = EMSCRIPTEN_JoystickGetDeviceName(device_index);
SDL_zero(guid);
SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
return guid;
}
-SDL_JoystickGUID
-SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+static int
+EMSCRIPTEN_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
- SDL_JoystickGUID guid;
- /* the GUID is just the first 16 chars of the name for now */
- const char *name = joystick->name;
- SDL_zero(guid);
- SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
- return guid;
+ return SDL_Unsupported();
}
+SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver =
+{
+ EMSCRIPTEN_JoystickInit,
+ EMSCRIPTEN_JoystickGetCount,
+ EMSCRIPTEN_JoystickDetect,
+ EMSCRIPTEN_JoystickGetDeviceName,
+ EMSCRIPTEN_JoystickGetDeviceGUID,
+ EMSCRIPTEN_JoystickGetDeviceInstanceID,
+ EMSCRIPTEN_JoystickOpen,
+ EMSCRIPTEN_JoystickRumble,
+ EMSCRIPTEN_JoystickUpdate,
+ EMSCRIPTEN_JoystickClose,
+ EMSCRIPTEN_JoystickQuit,
+};
+
#endif /* SDL_JOYSTICK_EMSCRIPTEN */