Fix some credit comments.
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diff --git a/src/video/cocoa/SDL_cocoametalview.h b/src/video/cocoa/SDL_cocoametalview.h
index d8948b3..326c6a3 100644
--- a/src/video/cocoa/SDL_cocoametalview.h
+++ b/src/video/cocoa/SDL_cocoametalview.h
@@ -21,8 +21,8 @@
/*
* @author Mark Callow, www.edgewise-consulting.com.
*
- * Thanks to Alex Szpakowski, @slime73 on GitHub, for his gist showing
- * how to add a CAMetalLayer backed view.
+ * Thanks to @slime73 on GitHub for their gist showing how to add a CAMetalLayer
+ * backed view.
*/
#include "../../SDL_internal.h"
diff --git a/src/video/cocoa/SDL_cocoametalview.m b/src/video/cocoa/SDL_cocoametalview.m
index c3f4527..2898485 100644
--- a/src/video/cocoa/SDL_cocoametalview.m
+++ b/src/video/cocoa/SDL_cocoametalview.m
@@ -21,8 +21,8 @@
/*
* @author Mark Callow, www.edgewise-consulting.com.
*
- * Thanks to Alex Szpakowski, @slime73 on GitHub, for his gist showing
- * how to add a CAMetalLayer backed view.
+ * Thanks to @slime73 on GitHub for their gist showing how to add a CAMetalLayer
+ * backed view.
*/
#include "../../SDL_internal.h"
diff --git a/src/video/uikit/SDL_uikitmetalview.h b/src/video/uikit/SDL_uikitmetalview.h
index 91cd0b0..a4d7026 100644
--- a/src/video/uikit/SDL_uikitmetalview.h
+++ b/src/video/uikit/SDL_uikitmetalview.h
@@ -22,8 +22,8 @@
/*
* @author Mark Callow, www.edgewise-consulting.com.
*
- * Thanks to Alex Szpakowski, @slime73 on GitHub, for his gist showing
- * how to add a CAMetalLayer backed view.
+ * Thanks to @slime73 on GitHub for their gist showing how to add a CAMetalLayer
+ * backed view.
*/
#ifndef SDL_uikitmetalview_h_
diff --git a/src/video/uikit/SDL_uikitmetalview.m b/src/video/uikit/SDL_uikitmetalview.m
index 8274eaf..218b064 100644
--- a/src/video/uikit/SDL_uikitmetalview.m
+++ b/src/video/uikit/SDL_uikitmetalview.m
@@ -22,8 +22,8 @@
/*
* @author Mark Callow, www.edgewise-consulting.com.
*
- * Thanks to Alex Szpakowski, @slime73 on GitHub, for his gist showing
- * how to add a CAMetalLayer backed view.
+ * Thanks to @slime73 on GitHub for their gist showing how to add a CAMetalLayer
+ * backed view.
*/
#include "../../SDL_internal.h"