wayland: Send SDL_TOUCH_MOUSEID mouse events for touches.
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diff --git a/src/video/wayland/SDL_waylandevents.c b/src/video/wayland/SDL_waylandevents.c
index 5b2cbef..033e83d 100644
--- a/src/video/wayland/SDL_waylandevents.c
+++ b/src/video/wayland/SDL_waylandevents.c
@@ -399,15 +399,21 @@ touch_handler_down(void *data, struct wl_touch *touch, unsigned int serial,
unsigned int timestamp, struct wl_surface *surface,
int id, wl_fixed_t fx, wl_fixed_t fy)
{
- float x, y;
- SDL_WindowData* window;
+ SDL_WindowData *window_data = (SDL_WindowData *)wl_surface_get_user_data(surface);
+ const double dblx = wl_fixed_to_double(fx);
+ const double dbly = wl_fixed_to_double(fy);
+ const float x = dblx / window_data->sdlwindow->w;
+ const float y = dbly / window_data->sdlwindow->h;
- window = (SDL_WindowData *)wl_surface_get_user_data(surface);
+ touch_add(id, x, y, surface);
- x = wl_fixed_to_double(fx) / window->sdlwindow->w;
- y = wl_fixed_to_double(fy) / window->sdlwindow->h;
+ if (!window_data->finger_touching) {
+ window_data->finger_touching = SDL_TRUE;
+ window_data->first_finger = id;
+ SDL_SendMouseMotion(window_data->sdlwindow, SDL_TOUCH_MOUSEID, 0, (int) dblx, (int) dbly);
+ SDL_SendMouseButton(window_data->sdlwindow, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
+ }
- touch_add(id, x, y, surface);
SDL_SendTouch(1, (SDL_FingerID)id, SDL_TRUE, x, y, 1.0f);
}
@@ -415,8 +421,14 @@ static void
touch_handler_up(void *data, struct wl_touch *touch, unsigned int serial,
unsigned int timestamp, int id)
{
+ SDL_WindowData *window_data = (SDL_WindowData *)wl_surface_get_user_data(touch_surface(id));
float x = 0, y = 0;
+ if ((window_data->finger_touching) && (window_data->first_finger == id)) {
+ SDL_SendMouseButton(window_data->sdlwindow, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
+ window_data->finger_touching = SDL_FALSE;
+ }
+
touch_del(id, &x, &y);
SDL_SendTouch(1, (SDL_FingerID)id, SDL_FALSE, x, y, 0.0f);
}
@@ -425,13 +437,15 @@ static void
touch_handler_motion(void *data, struct wl_touch *touch, unsigned int timestamp,
int id, wl_fixed_t fx, wl_fixed_t fy)
{
- float x, y;
- SDL_WindowData* window;
-
- window = (SDL_WindowData *)wl_surface_get_user_data(touch_surface(id));
-
- x = wl_fixed_to_double(fx) / window->sdlwindow->w;
- y = wl_fixed_to_double(fy) / window->sdlwindow->h;
+ SDL_WindowData *window_data = (SDL_WindowData *)wl_surface_get_user_data(touch_surface(id));
+ const double dblx = wl_fixed_to_double(fx);
+ const double dbly = wl_fixed_to_double(fy);
+ const float x = dblx / window_data->sdlwindow->w;
+ const float y = dbly / window_data->sdlwindow->h;
+
+ if ((window_data->finger_touching) && (window_data->first_finger == id)) {
+ SDL_SendMouseMotion(window_data->sdlwindow, SDL_TOUCH_MOUSEID, 0, (int) dblx, (int) dbly);
+ }
touch_update(id, x, y);
SDL_SendTouchMotion(1, (SDL_FingerID)id, x, y, 1.0f);
diff --git a/src/video/wayland/SDL_waylandwindow.h b/src/video/wayland/SDL_waylandwindow.h
index 298ae26..4b69f7a 100644
--- a/src/video/wayland/SDL_waylandwindow.h
+++ b/src/video/wayland/SDL_waylandwindow.h
@@ -26,6 +26,7 @@
#include "../SDL_sysvideo.h"
#include "SDL_syswm.h"
+#include "../../events/SDL_touch_c.h"
#include "SDL_waylandvideo.h"
@@ -74,6 +75,9 @@ typedef struct {
uint32_t serial;
int width, height;
} resize;
+
+ SDL_bool finger_touching; /* for mapping touch events to mice */
+ SDL_FingerID first_finger;
} SDL_WindowData;
extern void Wayland_ShowWindow(_THIS, SDL_Window *window);