Make sure we only do GameCube adapter initialization if we were able to load libusb
diff --git a/src/hidapi/SDL_hidapi.c b/src/hidapi/SDL_hidapi.c
index 670a517..365ebe8 100644
--- a/src/hidapi/SDL_hidapi.c
+++ b/src/hidapi/SDL_hidapi.c
@@ -966,6 +966,10 @@ void SDL_EnableGameCubeAdaptors(void)
ssize_t i, num_devs;
int kernel_detached = 0;
+ if (libusb_ctx.libhandle == NULL) {
+ return;
+ }
+
if (libusb_init(&usb_context) == 0) {
num_devs = libusb_get_device_list(usb_context, &devs);
for (i = 0; i < num_devs; ++i) {