audio: Fixed compiler warnings.
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index 4ff5400..7262d0b 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -510,11 +510,11 @@ SDL_GetQueuedAudioSize(SDL_AudioDeviceID devid)
/* Nothing to do unless we're set up for queueing. */
if (device->spec.callback == SDL_BufferQueueDrainCallback) {
current_audio.impl.LockDevice(device);
- retval = SDL_CountDataQueue(device->buffer_queue) + current_audio.impl.GetPendingBytes(device);
+ retval = ((Uint32) SDL_CountDataQueue(device->buffer_queue)) + current_audio.impl.GetPendingBytes(device);
current_audio.impl.UnlockDevice(device);
} else if (device->spec.callback == SDL_BufferQueueFillCallback) {
current_audio.impl.LockDevice(device);
- retval = SDL_CountDataQueue(device->buffer_queue);
+ retval = (Uint32) SDL_CountDataQueue(device->buffer_queue);
current_audio.impl.UnlockDevice(device);
}