Add SDL_RenderGetWindow() API to get the window associated with a renderer (#5440) Add SDL_RenderGetWindow() API to get the window associated with a renderer
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diff --git a/include/SDL_render.h b/include/SDL_render.h
index 8862033..a433136 100644
--- a/include/SDL_render.h
+++ b/include/SDL_render.h
@@ -262,6 +262,15 @@ extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface *
extern DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window * window);
/**
+ * Get the window associated with a renderer.
+ *
+ * \param renderer the renderer to query
+ * \returns the window on success or NULL on failure; call
+ * SDL_GetError() for more information.
+ */
+extern DECLSPEC SDL_Window * SDLCALL SDL_RenderGetWindow(SDL_Renderer *renderer);
+
+/**
* Get information about a rendering context.
*
* \param renderer the rendering context
diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h
index 299dde3..526513a 100644
--- a/src/dynapi/SDL_dynapi_overrides.h
+++ b/src/dynapi/SDL_dynapi_overrides.h
@@ -864,3 +864,4 @@
#define SDL_UnionFRect SDL_UnionFRect_REAL
#define SDL_EncloseFPoints SDL_EncloseFPoints_REAL
#define SDL_IntersectFRectAndLine SDL_IntersectFRectAndLine_REAL
+#define SDL_RenderGetWindow SDL_RenderGetWindow_REAL
diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h
index 2c0d5b0..22bf870 100644
--- a/src/dynapi/SDL_dynapi_procs.h
+++ b/src/dynapi/SDL_dynapi_procs.h
@@ -935,3 +935,4 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_IntersectFRect,(const SDL_FRect *a, const SDL_FRect
SDL_DYNAPI_PROC(void,SDL_UnionFRect,(const SDL_FRect *a, const SDL_FRect *b, SDL_FRect *c),(a,b,c),)
SDL_DYNAPI_PROC(SDL_bool,SDL_EncloseFPoints,(const SDL_FPoint *a, int b, const SDL_FRect *c, SDL_FRect *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_IntersectFRectAndLine,(const SDL_FRect *a, float *b, float *c, float *d, float *e),(a,b,c,d,e),return)
+SDL_DYNAPI_PROC(SDL_Window*,SDL_RenderGetWindow,(SDL_Renderer *a),(a),return)
diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c
index 441badb..c5f6834 100644
--- a/src/render/SDL_render.c
+++ b/src/render/SDL_render.c
@@ -1095,6 +1095,13 @@ SDL_GetRenderer(SDL_Window * window)
return (SDL_Renderer *)SDL_GetWindowData(window, SDL_WINDOWRENDERDATA);
}
+SDL_Window *
+SDL_RenderGetWindow(SDL_Renderer *renderer)
+{
+ CHECK_RENDERER_MAGIC(renderer, NULL);
+ return renderer->window;
+}
+
int
SDL_GetRendererInfo(SDL_Renderer * renderer, SDL_RendererInfo * info)
{