Only change joystick->nbuttons for Joy-Cons, since they're the only ones that have these "paddles"
diff --git a/src/joystick/hidapi/SDL_hidapi_switch.c b/src/joystick/hidapi/SDL_hidapi_switch.c
index f0eaf2a..fe527aa 100644
--- a/src/joystick/hidapi/SDL_hidapi_switch.c
+++ b/src/joystick/hidapi/SDL_hidapi_switch.c
@@ -908,7 +908,12 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
SDL_GameControllerButtonReportingHintChanged, ctx);
/* Initialize the joystick capabilities */
- joystick->nbuttons = 20;
+ if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft ||
+ ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
+ joystick->nbuttons = 20;
+ } else {
+ joystick->nbuttons = 16;
+ }
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;