We only need to add the sentinel at the top of SDL_WaitEventTimeout()
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diff --git a/src/events/SDL_events.c b/src/events/SDL_events.c
index ff079c5..7bd982a 100644
--- a/src/events/SDL_events.c
+++ b/src/events/SDL_events.c
@@ -809,7 +809,7 @@ SDL_FlushEvents(Uint32 minType, Uint32 maxType)
/* Run the system dependent event loops */
void
-SDL_PumpEventsInternal(SDL_bool push_sentinel)
+SDL_PumpEvents()
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();
@@ -836,20 +836,6 @@ SDL_PumpEventsInternal(SDL_bool push_sentinel)
#endif
SDL_SendPendingSignalEvents(); /* in case we had a signal handler fire, etc. */
-
- if (push_sentinel && SDL_GetEventState(SDL_POLLSENTINEL) == SDL_ENABLE) {
- SDL_Event sentinel;
-
- SDL_zero(sentinel);
- sentinel.type = SDL_POLLSENTINEL;
- SDL_PushEvent(&sentinel);
- }
-}
-
-void
-SDL_PumpEvents()
-{
- SDL_PumpEventsInternal(SDL_FALSE);
}
/* Public functions */
@@ -891,7 +877,7 @@ SDL_WaitEventTimeout_Device(_THIS, SDL_Window *wakeup_window, SDL_Event * event,
c) Periodic processing that takes place in some platform PumpEvents() functions happens
d) Signals received in WaitEventTimeout() are turned into SDL events
*/
- SDL_PumpEventsInternal(SDL_TRUE);
+ SDL_PumpEvents();
if (!_this->wakeup_lock || SDL_LockMutex(_this->wakeup_lock) == 0) {
int status = SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT);
@@ -990,7 +976,15 @@ SDL_WaitEventTimeout(SDL_Event * event, int timeout)
/* If there isn't a poll sentinel event pending, pump events and add one */
if (SDL_AtomicGet(&SDL_sentinel_pending) == 0) {
- SDL_PumpEventsInternal(SDL_TRUE);
+ SDL_PumpEvents();
+
+ if (SDL_GetEventState(SDL_POLLSENTINEL) == SDL_ENABLE) {
+ SDL_Event sentinel;
+
+ SDL_zero(sentinel);
+ sentinel.type = SDL_POLLSENTINEL;
+ SDL_PushEvent(&sentinel);
+ }
}
/* First check for existing events */
@@ -1037,7 +1031,7 @@ SDL_WaitEventTimeout(SDL_Event * event, int timeout)
}
for (;;) {
- SDL_PumpEventsInternal(SDL_TRUE);
+ SDL_PumpEvents();
switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) {
case -1:
return 0;