Added initial support for Wii controllers (thanks @tellowkrinkle!)
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diff --git a/Makefile.os2 b/Makefile.os2
index b547a79..b9096c9 100644
--- a/Makefile.os2
+++ b/Makefile.os2
@@ -89,7 +89,7 @@ SRCS+= SDL_systimer.c
SRCS+= SDL_sysloadso.c
SRCS+= SDL_sysfilesystem.c
SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
-SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
+SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
SRCS+= SDL_dummysensor.c
diff --git a/Makefile.w32 b/Makefile.w32
index 49ba53f..605abd6 100644
--- a/Makefile.w32
+++ b/Makefile.w32
@@ -65,7 +65,7 @@ SRCS+= SDL_systimer.c
SRCS+= SDL_sysloadso.c
SRCS+= SDL_sysfilesystem.c
SRCS+= SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
-SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
+SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
SRCS+= SDL_dummysensor.c
diff --git a/VisualC-GDK/SDL/SDL.vcxproj b/VisualC-GDK/SDL/SDL.vcxproj
index d132049..f302f72 100644
--- a/VisualC-GDK/SDL/SDL.vcxproj
+++ b/VisualC-GDK/SDL/SDL.vcxproj
@@ -602,6 +602,7 @@
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
+ <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
diff --git a/VisualC-GDK/SDL/SDL.vcxproj.filters b/VisualC-GDK/SDL/SDL.vcxproj.filters
index 2d57b26..b262344 100644
--- a/VisualC-GDK/SDL/SDL.vcxproj.filters
+++ b/VisualC-GDK/SDL/SDL.vcxproj.filters
@@ -1084,6 +1084,9 @@
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c">
<Filter>joystick\hidapi</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c">
+ <Filter>joystick\hidapi</Filter>
+ </ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c">
<Filter>joystick\hidapi</Filter>
</ClCompile>
diff --git a/VisualC/SDL/SDL.vcxproj b/VisualC/SDL/SDL.vcxproj
index 9480abd..4f7fba0 100644
--- a/VisualC/SDL/SDL.vcxproj
+++ b/VisualC/SDL/SDL.vcxproj
@@ -493,6 +493,7 @@
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
+ <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
diff --git a/VisualC/SDL/SDL.vcxproj.filters b/VisualC/SDL/SDL.vcxproj.filters
index fc292b9..6a269e9 100644
--- a/VisualC/SDL/SDL.vcxproj.filters
+++ b/VisualC/SDL/SDL.vcxproj.filters
@@ -1077,6 +1077,9 @@
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c">
<Filter>joystick\hidapi</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c">
+ <Filter>joystick\hidapi</Filter>
+ </ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c">
<Filter>joystick\hidapi</Filter>
</ClCompile>
diff --git a/include/SDL_hints.h b/include/SDL_hints.h
index 4e1f993..60b6287 100644
--- a/include/SDL_hints.h
+++ b/include/SDL_hints.h
@@ -855,6 +855,17 @@ extern "C" {
#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED "SDL_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED"
/**
+ * \brief A variable controlling whether the HIDAPI driver for Nintendo Wii and Wii U controllers should be used.
+ *
+ * This variable can be set to the following values:
+ * "0" - HIDAPI driver is not used
+ * "1" - HIDAPI driver is used
+ *
+ * The default is the value of SDL_HINT_JOYSTICK_HIDAPI
+ */
+#define SDL_HINT_JOYSTICK_HIDAPI_WII "SDL_JOYSTICK_HIDAPI_WII"
+
+/**
* \brief A variable controlling whether the HIDAPI driver for XBox controllers should be used.
*
* This variable can be set to the following values:
diff --git a/src/joystick/hidapi/SDL_hidapi_wii.c b/src/joystick/hidapi/SDL_hidapi_wii.c
new file mode 100644
index 0000000..5c898af
--- /dev/null
+++ b/src/joystick/hidapi/SDL_hidapi_wii.c
@@ -0,0 +1,879 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "SDL_hints.h"
+#include "SDL_events.h"
+#include "SDL_timer.h"
+#include "SDL_joystick.h"
+#include "SDL_gamecontroller.h"
+#include "../../SDL_hints_c.h"
+#include "../SDL_sysjoystick.h"
+#include "SDL_hidapijoystick_c.h"
+#include "SDL_hidapi_rumble.h"
+
+
+#ifdef SDL_JOYSTICK_HIDAPI_WII
+
+/* Define this if you want to log all packets from the controller */
+/*#define DEBUG_WII_PROTOCOL*/
+
+typedef enum {
+ k_eWiiInputReportIDs_Status = 0x20,
+ k_eWiiInputReportIDs_ReadMemory = 0x21,
+ k_eWiiInputReportIDs_Acknowledge = 0x22,
+ k_eWiiInputReportIDs_ButtonData0 = 0x30,
+ k_eWiiInputReportIDs_ButtonData1 = 0x31,
+ k_eWiiInputReportIDs_ButtonData2 = 0x32,
+ k_eWiiInputReportIDs_ButtonData3 = 0x33,
+ k_eWiiInputReportIDs_ButtonData4 = 0x34,
+ k_eWiiInputReportIDs_ButtonData5 = 0x35,
+ k_eWiiInputReportIDs_ButtonData6 = 0x36,
+ k_eWiiInputReportIDs_ButtonData7 = 0x37,
+ k_eWiiInputReportIDs_ButtonDataD = 0x3D,
+ k_eWiiInputReportIDs_ButtonDataE = 0x3E,
+ k_eWiiInputReportIDs_ButtonDataF = 0x3F,
+} EWiiInputReportIDs;
+
+typedef enum {
+ k_eWiiOutputReportIDs_Rumble = 0x10,
+ k_eWiiOutputReportIDs_LEDs = 0x11,
+ k_eWiiOutputReportIDs_DataReportingMode = 0x12,
+ k_eWiiOutputReportIDs_IRCameraEnable = 0x13,
+ k_eWiiOutputReportIDs_SpeakerEnable = 0x14,
+ k_eWiiOutputReportIDs_StatusRequest = 0x15,
+ k_eWiiOutputReportIDs_WriteMemory = 0x16,
+ k_eWiiOutputReportIDs_ReadMemory = 0x17,
+ k_eWiiOutputReportIDs_SpeakerData = 0x18,
+ k_eWiiOutputReportIDs_SpeakerMute = 0x19,
+ k_eWiiOutputReportIDs_IRCameraEnable2 = 0x1a,
+} EWiiOutputReportIDs;
+
+typedef enum {
+ k_eWiiPlayerLEDs_P1 = 0x10,
+ k_eWiiPlayerLEDs_P2 = 0x20,
+ k_eWiiPlayerLEDs_P3 = 0x40,
+ k_eWiiPlayerLEDs_P4 = 0x80,
+} EWiiPlayerLEDs;
+
+typedef enum {
+ k_eWiiExtensionControllerType_None,
+ k_eWiiExtensionControllerType_Unknown,
+ k_eWiiExtensionControllerType_Nunchuck,
+ k_eWiiExtensionControllerType_ClassicController,
+ k_eWiiExtensionControllerType_ClassicControllerPro,
+ k_eWiiExtensionControllerType_WiiUPro,
+} EWiiExtensionControllerType;
+
+#define k_unWiiPacketDataLength 22
+
+typedef struct {
+ Uint8 rgucBaseButtons[2];
+ Uint8 rgucAccelerometer[3];
+ Uint8 rgucExtension[21];
+ SDL_bool hasBaseButtons;
+ SDL_bool hasAccelerometer;
+ Uint8 ucNExtensionBytes;
+} WiiButtonData;
+
+typedef struct {
+ SDL_HIDAPI_Device *device;
+ EWiiExtensionControllerType m_eExtensionControllerType;
+ SDL_bool m_bUseButtonLabels;
+ SDL_bool m_bRumbleActive;
+ Uint8 m_rgucReadBuffer[k_unWiiPacketDataLength];
+ Uint32 m_iLastStatus;
+ int m_playerIndex;
+
+ struct StickCalibrationData {
+ Uint16 min;
+ Uint16 max;
+ Uint16 center;
+ Uint16 deadzone;
+ } m_StickCalibrationData[6];
+} SDL_DriverWii_Context;
+
+static void
+HIDAPI_DriverWii_RegisterHints(SDL_HintCallback callback, void *userdata)
+{
+ SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII, callback, userdata);
+}
+
+static void
+HIDAPI_DriverWii_UnregisterHints(SDL_HintCallback callback, void *userdata)
+{
+ SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII, callback, userdata);
+}
+
+static SDL_bool
+HIDAPI_DriverWii_IsEnabled(void)
+{
+ return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII,
+ SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI,
+ SDL_HIDAPI_DEFAULT));
+}
+
+static SDL_bool
+HIDAPI_DriverWii_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
+{
+ if (vendor_id == USB_VENDOR_NINTENDO && product_id == USB_PRODUCT_NINTENDO_WII_PRO) {
+ return SDL_TRUE;
+ }
+ if (vendor_id == USB_VENDOR_NINTENDO && product_id == USB_PRODUCT_NINTENDO_WII_REMOTE) {
+ /* Technically can be supported, but we don't interpret inputs yet */
+ return SDL_FALSE;
+ }
+ return SDL_FALSE;
+}
+
+static const char *
+HIDAPI_DriverWii_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
+{
+ return NULL;
+}
+
+static int ReadInput(SDL_DriverWii_Context *ctx)
+{
+ /* Make sure we don't try to read at the same time a write is happening */
+ if (SDL_AtomicGet(&ctx->device->rumble_pending) > 0) {
+ return 0;
+ }
+
+ return SDL_hid_read_timeout(ctx->device->dev, ctx->m_rgucReadBuffer, sizeof(ctx->m_rgucReadBuffer), 0);
+}
+
+static int WriteOutput(SDL_DriverWii_Context *ctx, const Uint8 *data, int size, SDL_bool sync)
+{
+ if (sync) {
+ return SDL_hid_write(ctx->device->dev, data, size);
+ } else {
+ /* Use the rumble thread for general asynchronous writes */
+ if (SDL_HIDAPI_LockRumble() < 0) {
+ return -1;
+ }
+ return SDL_HIDAPI_SendRumbleAndUnlock(ctx->device, data, size);
+ }
+}
+
+static SDL_bool ReadInputSync(SDL_DriverWii_Context *ctx, EWiiInputReportIDs expectedID, SDL_bool(*isMine)(const Uint8 *))
+{
+ Uint32 TimeoutMs = 100;
+ Uint32 startTicks = SDL_GetTicks();
+
+ int nRead = 0;
+ while ((nRead = ReadInput(ctx)) != -1) {
+ if (nRead > 0) {
+ if (ctx->m_rgucReadBuffer[0] == expectedID && (!isMine || isMine(ctx->m_rgucReadBuffer))) {
+ return SDL_TRUE;
+ }
+ } else {
+ if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) {
+ break;
+ }
+ SDL_Delay(1);
+ }
+ }
+ SDL_SetError("Read timed out");
+ return SDL_FALSE;
+}
+
+static SDL_bool IsWriteMemoryResponse(const Uint8 *data)
+{
+ return data[3] == k_eWiiOutputReportIDs_WriteMemory;
+}
+
+static SDL_bool WriteRegister(SDL_DriverWii_Context *ctx, Uint32 address, const Uint8 *data, int size, SDL_bool sync)
+{
+ Uint8 writeRequest[k_unWiiPacketDataLength] = {
+ k_eWiiOutputReportIDs_WriteMemory,
+ 0x04 | ctx->m_bRumbleActive,
+ (address >> 16) & 0xff,
+ (address >> 8) & 0xff,
+ address & 0xff,
+ size
+ };
+ SDL_assert(size > 0 && size <= 16);
+ SDL_memcpy(writeRequest + 6, data, size);
+
+ if (!WriteOutput(ctx, writeRequest, sizeof(writeRequest), sync)) {
+ return SDL_FALSE;
+ }
+ if (sync) {
+ /* Wait for response */
+ if (!ReadInputSync(ctx, k_eWiiInputReportIDs_Acknowledge, IsWriteMemoryResponse)) {
+ return SDL_FALSE;
+ }
+ if (ctx->m_rgucReadBuffer[4]) {
+ SDL_SetError("Write memory failed: %d", ctx->m_rgucReadBuffer[4]);
+ return SDL_FALSE;
+ }
+ }
+ return SDL_TRUE;
+}
+
+static SDL_bool ReadRegister(SDL_DriverWii_Context *ctx, Uint32 address, int size, SDL_bool sync)
+{
+ Uint8 readRequest[7] = {
+ k_eWiiOutputReportIDs_ReadMemory,
+ 0x04 | ctx->m_bRumbleActive,
+ (address >> 16) & 0xff,
+ (address >> 8) & 0xff,
+ address & 0xff,
+ (size >> 8) & 0xff,
+ size & 0xff
+ };
+ SDL_assert(size > 0 && size <= 0xffff);
+
+ if (!WriteOutput(ctx, readRequest, sizeof(readRequest), sync)) {
+ return SDL_FALSE;
+ }
+ if (sync) {
+ SDL_assert(size <= 16); /* Only waiting for one packet is supported right now */
+ /* Wait for response */
+ if (!ReadInputSync(ctx, k_eWiiInputReportIDs_ReadMemory, NULL)) {
+ return SDL_FALSE;
+ }
+ }
+ return SDL_TRUE;
+}
+
+static SDL_bool ParseExtensionResponse(SDL_DriverWii_Context *ctx)
+{
+ Uint64 type = 0;
+ SDL_assert(ctx->m_rgucReadBuffer[0] == k_eWiiInputReportIDs_ReadMemory);
+ if (ctx->m_rgucReadBuffer[4] != 0x00 || ctx->m_rgucReadBuffer[5] != 0xFA) {
+ SDL_SetError("Unexpected extension response address");
+ return SDL_FALSE;
+ }
+ if (ctx->m_rgucReadBuffer[3] != 0x50) {
+ if (ctx->m_rgucReadBuffer[3] & 0xF) {
+ SDL_SetError("Failed to read extension type: %d", ctx->m_rgucReadBuffer[3] & 0xF);
+ } else {
+ SDL_SetError("Unexpected read length when reading extension type: %d", (ctx->m_rgucReadBuffer[3] >> 4) + 1);
+ }
+ return SDL_FALSE;
+ }
+
+ for (int i = 6; i < 12; i++) {
+ type = type << 8 | ctx->m_rgucReadBuffer[i];
+ }
+ switch (type) {
+ case 0x0000A4200000: ctx->m_eExtensionControllerType = k_eWiiExtensionControllerType_Nunchuck; break;
+ case 0x0000A4200101: ctx->m_eExtensionControllerType = k_eWiiExtensionControllerType_ClassicController; break;
+ case 0x0100A4200101: ctx->m_eExtensionControllerType = k_eWiiExtensionControllerType_ClassicControllerPro; break;
+ case 0x0000A4200120: ctx->m_eExtensionControllerType = k_eWiiExtensionControllerType_WiiUPro; break;
+ default:
+ ctx->m_eExtensionControllerType = k_eWiiExtensionControllerType_Unknown;
+ SDL_SetError("Unrecognized controller type: %012" SDL_PRIx64, type);
+ return SDL_FALSE;
+ }
+ return SDL_TRUE;
+}
+
+
+static void UpdatePowerLevelWii(SDL_Joystick *joystick, Uint8 batteryLevelByte)
+{
+ if (batteryLevelByte > 178) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
+ } else if (batteryLevelByte > 51) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
+ } else if (batteryLevelByte > 13) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
+ } else {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
+ }
+}
+
+static void UpdatePowerLevelWiiU(SDL_Joystick *joystick, Uint8 extensionBatteryByte)
+{
+ SDL_bool charging = extensionBatteryByte & 0x08 ? SDL_FALSE : SDL_TRUE;
+ SDL_bool pluggedIn = extensionBatteryByte & 0x04 ? SDL_FALSE : SDL_TRUE;
+ Uint8 batteryLevel = extensionBatteryByte >> 4;
+
+ /* Not sure if all Wii U Pro controllers act like this, but on mine
+ * 4, 3, and 2 are held for about 20 hours each
+ * 1 is held for about 6 hours
+ * 0 is held for about 2 hours
+ * No value above 4 has been observed.
+ */
+ if (pluggedIn && !charging) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
+ } else if (batteryLevel >= 4) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
+ } else if (batteryLevel > 1) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
+ } else if (batteryLevel == 1) {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
+ } else {
+ joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
+ }
+}
+
+static SDL_bool IdentifyController(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
+{
+ static const Uint8 statusRequest[2] = { k_eWiiOutputReportIDs_StatusRequest, 0 };
+ SDL_bool hasExtension;
+ WriteOutput(ctx, statusRequest, sizeof(statusRequest), SDL_TRUE);
+ if (!ReadInputSync(ctx, k_eWiiInputReportIDs_Status, NULL)) {
+ return SDL_FALSE;
+ }
+ UpdatePowerLevelWii(joystick, ctx->m_rgucReadBuffer[6]);
+ hasExtension = ctx->m_rgucReadBuffer[3] & 2 ? SDL_TRUE : SDL_FALSE;
+ if (hasExtension) {
+ /* http://wiibrew.org/wiki/Wiimote/Extension_Controllers#The_New_Way */
+ SDL_bool ok = WriteRegister(ctx, 0xA400F0, (Uint8[1]){0x55}, 1, SDL_TRUE)
+ && WriteRegister(ctx, 0xA400FB, (Uint8[1]){0x00}, 1, SDL_TRUE)
+ && ReadRegister(ctx, 0xA400FA, 6, SDL_TRUE)
+ && ParseExtensionResponse(ctx);
+ if (!ok) { return SDL_FALSE; }
+ } else {
+ ctx->m_eExtensionControllerType = k_eWiiExtensionControllerType_None;
+ }
+ return SDL_TRUE;
+}
+
+static EWiiInputReportIDs GetButtonPacketType(SDL_DriverWii_Context *ctx)
+{
+ switch (ctx->m_eExtensionControllerType) {
+ case k_eWiiExtensionControllerType_WiiUPro:
+ return k_eWiiInputReportIDs_ButtonDataD;
+ case k_eWiiExtensionControllerType_Nunchuck:
+ case k_eWiiExtensionControllerType_ClassicController:
+ case k_eWiiExtensionControllerType_ClassicControllerPro:
+ return k_eWiiInputReportIDs_ButtonData2;
+ default:
+ return k_eWiiInputReportIDs_ButtonData0;
+ }
+}
+
+static SDL_bool RequestButtonPacketType(SDL_DriverWii_Context *ctx, EWiiInputReportIDs type)
+{
+ Uint8 tt = ctx->m_bRumbleActive;
+ /* Continuous reporting off, tt & 4 == 0 */
+ return WriteOutput(ctx, (Uint8[3]){ k_eWiiOutputReportIDs_DataReportingMode, tt, type }, 3, SDL_FALSE);
+}
+
+static void InitStickCalibrationData(SDL_DriverWii_Context *ctx)
+{
+ switch (ctx->m_eExtensionControllerType) {
+ case k_eWiiExtensionControllerType_WiiUPro:
+ for (int i = 0; i < 4; i++) {
+ ctx->m_StickCalibrationData[i].min = 1000;
+ ctx->m_StickCalibrationData[i].max = 3000;
+ ctx->m_StickCalibrationData[i].center = 0;
+ ctx->m_StickCalibrationData[i].deadzone = 100;
+ }
+ break;
+ case k_eWiiExtensionControllerType_ClassicController:
+ case k_eWiiExtensionControllerType_ClassicControllerPro:
+ for (int i = 0; i < 4; i++) {
+ ctx->m_StickCalibrationData[i].min = 0;
+ ctx->m_StickCalibrationData[i].max = i < 2 ? 63 : 31;
+ ctx->m_StickCalibrationData[i].center = 0;
+ ctx->m_StickCalibrationData[i].deadzone = i < 2 ? 4 : 2;
+ }
+ break;
+ case k_eWiiExtensionControllerType_Nunchuck:
+ for (int i = 0; i < 2; i++) {
+ ctx->m_StickCalibrationData[i].min = 0;
+ ctx->m_StickCalibrationData[i].max = 255;
+ ctx->m_StickCalibrationData[i].center = 0;
+ ctx->m_StickCalibrationData[i].deadzone = 10;
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+static const char* GetNameFromExtensionInfo(SDL_DriverWii_Context *ctx)
+{
+ switch (ctx->m_eExtensionControllerType) {
+ case k_eWiiExtensionControllerType_None: return "Nintendo Wii Remote";
+ case k_eWiiExtensionControllerType_Nunchuck: return "Nintendo Wii Remote with Nunchuck";
+ case k_eWiiExtensionControllerType_ClassicController: return "Nintendo Wii Remote with Classic Controller";
+ case k_eWiiExtensionControllerType_ClassicControllerPro: return "Nintendo Wii Remote with Classic Controller Pro";
+ case k_eWiiExtensionControllerType_WiiUPro: return "Nintendo Wii U Pro Controller";
+ default: return "Nintendo Wii Remote with Unknown Extension";
+ }
+}
+
+static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
+{
+ SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)userdata;
+ ctx->m_bUseButtonLabels = SDL_GetStringBoolean(hint, SDL_TRUE);
+}
+
+static Uint8 RemapButton(SDL_DriverWii_Context *ctx, Uint8 button)
+{
+ if (!ctx->m_bUseButtonLabels) {
+ switch (button) {
+ case SDL_CONTROLLER_BUTTON_A:
+ return SDL_CONTROLLER_BUTTON_B;
+ case SDL_CONTROLLER_BUTTON_B:
+ return SDL_CONTROLLER_BUTTON_A;
+ case SDL_CONTROLLER_BUTTON_X:
+ return SDL_CONTROLLER_BUTTON_Y;
+ case SDL_CONTROLLER_BUTTON_Y:
+ return SDL_CONTROLLER_BUTTON_X;
+ default:
+ break;
+ }
+ }
+ return button;
+}
+
+static SDL_bool
+HIDAPI_DriverWii_InitDevice(SDL_HIDAPI_Device *device)
+{
+ return HIDAPI_JoystickConnected(device, NULL);
+}
+
+static int
+HIDAPI_DriverWii_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
+{
+ if (device->context) {
+ return ((SDL_DriverWii_Context *)device->context)->m_playerIndex;
+ }
+ return -1;
+}
+
+static void
+HIDAPI_DriverWii_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
+{
+ SDL_DriverWii_Context *ctx = device->context;
+ Uint8 leds;
+ Uint8 data[2];
+
+ if (!ctx) {
+ return;
+ }
+
+ ctx->m_playerIndex = player_index;
+
+ leds = ctx->m_bRumbleActive;
+ /* Use the same LED codes as Smash 8-player for 5-7 */
+ if (player_index == 1 || player_index > 4) {
+ leds |= k_eWiiPlayerLEDs_P1;
+ }
+ if (player_index == 2 || player_index == 5) {
+ leds |= k_eWiiPlayerLEDs_P2;
+ }
+ if (player_index == 3 || player_index == 6) {
+ leds |= k_eWiiPlayerLEDs_P3;
+ }
+ if (player_index == 4 || player_index == 7) {
+ leds |= k_eWiiPlayerLEDs_P4;
+ }
+ /* Turn on all lights for other player indexes */
+ if (player_index < 1 || player_index > 7) {
+ leds |= k_eWiiPlayerLEDs_P1 | k_eWiiPlayerLEDs_P2 | k_eWiiPlayerLEDs_P3 | k_eWiiPlayerLEDs_P4;
+ }
+
+ data[0] = k_eWiiOutputReportIDs_LEDs;
+ data[1] = leds;
+ WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
+}
+
+static SDL_bool
+HIDAPI_DriverWii_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+ SDL_DriverWii_Context *ctx;
+
+ ctx = (SDL_DriverWii_Context *)SDL_calloc(1, sizeof(*ctx));
+ if (!ctx) {
+ SDL_OutOfMemory();
+ goto error;
+ }
+ ctx->device = device;
+ device->context = ctx;
+
+ device->dev = SDL_hid_open_path(device->path, 0);
+ if (!device->dev) {
+ SDL_SetError("Couldn't open %s", device->path);
+ goto error;
+ }
+
+ SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
+ SDL_GameControllerButtonReportingHintChanged, ctx);
+
+ if (!IdentifyController(ctx, joystick)) {
+ char msg[512];
+ SDL_GetErrorMsg(msg, sizeof(msg) - 1);
+ SDL_SetError("Couldn't read device info: %s", msg);
+ goto error;
+ }
+
+ InitStickCalibrationData(ctx);
+ SDL_free(device->name);
+ device->name = SDL_strdup(GetNameFromExtensionInfo(ctx));
+
+ /* Initialize the joystick capabilities */
+ if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
+ joystick->nbuttons = 15;
+ } else {
+ /* Maximum is Classic Controller + Wiimote */
+ joystick->nbuttons = 25;
+ }
+ joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
+
+ HIDAPI_DriverWii_SetDevicePlayerIndex(device, 0, SDL_JoystickGetPlayerIndex(joystick));
+ RequestButtonPacketType(ctx, GetButtonPacketType(ctx));
+
+ return SDL_TRUE;
+
+error:
+ SDL_LockMutex(device->dev_lock);
+ {
+ if (device->dev) {
+ SDL_hid_close(device->dev);
+ device->dev = NULL;
+ }
+ if (device->context) {
+ SDL_free(device->context);
+ device->context = NULL;
+ }
+ }
+ SDL_UnlockMutex(device->dev_lock);
+ return SDL_FALSE;
+}
+
+static int
+HIDAPI_DriverWii_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
+{
+ SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
+ SDL_bool active = (low_frequency_rumble || high_frequency_rumble) ? SDL_TRUE : SDL_FALSE;
+
+ if (active != ctx->m_bRumbleActive) {
+ Uint8 data[2];
+
+ data[0] = k_eWiiOutputReportIDs_Rumble;
+ data[1] = active;
+ WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
+
+ ctx->m_bRumbleActive = active;
+ }
+ return 0;
+}
+
+static int
+HIDAPI_DriverWii_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
+{
+ return SDL_Unsupported();
+}
+
+static Uint32
+HIDAPI_DriverWii_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+ return SDL_JOYCAP_RUMBLE;
+}
+
+static int
+HIDAPI_DriverWii_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
+{
+ return SDL_Unsupported();
+}
+
+static int
+HIDAPI_DriverWii_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
+{
+ return SDL_Unsupported();
+}
+
+static int
+HIDAPI_DriverWii_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
+{
+ /* TODO: Implement Sensors */
+ return SDL_Unsupported();
+}
+
+static void PostStickCalibrated(SDL_Joystick *joystick, struct StickCalibrationData *calibration, Uint8 axis, Uint16 data)
+{
+ Sint16 value = 0;
+ if (!calibration->center) {
+ /* Center on first read */
+ calibration->center = data;
+ return;
+ }
+ if (data < calibration->min) {
+ calibration->min = data;
+ }
+ if (data > calibration->max) {
+ calibration->max = data;
+ }
+ if (data < calibration->center - calibration->deadzone) {
+ Uint16 zero = calibration->center - calibration->deadzone;
+ Uint16 range = zero - calibration->min;
+ Uint16 distance = zero - data;
+ float fvalue = (float)distance / (float)range;
+ value = (Sint16)(fvalue * SDL_MIN_SINT16);
+ } else if (data > calibration->center + calibration->deadzone) {
+ Uint16 zero = calibration->center + calibration->deadzone;
+ Uint16 range = calibration->max - zero;
+ Uint16 distance = data - zero;
+ float fvalue = (float)distance / (float)range;
+ value = (Sint16)(fvalue * SDL_MAX_SINT16);
+ }
+ SDL_PrivateJoystickAxis(joystick, axis, value);
+}
+
+static void HandleWiiUProButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, WiiButtonData data)
+{
+ static const Uint8 axes[] = { SDL_CONTROLLER_AXIS_LEFTX, SDL_CONTROLLER_AXIS_RIGHTX, SDL_CONTROLLER_AXIS_LEFTY, SDL_CONTROLLER_AXIS_RIGHTY };
+ static const Uint8 buttons[3][8] = {
+ {
+ 0xFF /* Unused */, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_GUIDE,
+ SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
+ }, {
+ SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_LEFT, 0xFF /* ZR */, SDL_CONTROLLER_BUTTON_X,
+ SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_B, 0xFF /*ZL*/,
+ }, {
+ SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSTICK, 0xFF /* Charging */, 0xFF /* Plugged In */,
+ 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */, 0xFF /* Unused */,
+ }
+ };
+ Uint8 zl, zr;
+ if (data.ucNExtensionBytes < 11) {
+ return;
+ }
+
+ /* Sticks */
+ for (int i = 0; i < 4; i++) {
+ Uint16 value = data.rgucExtension[i * 2] | (data.rgucExtension[i * 2 + 1] << 8);
+ PostStickCalibrated(joystick, &ctx->m_StickCalibrationData[i], axes[i], value);
+ }
+
+ /* Buttons */
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 8; j++) {
+ Uint8 button = buttons[i][j];
+ if (button != 0xFF) {
+ SDL_bool state = (data.rgucExtension[8 + i] >> j) & 1 ? SDL_RELEASED : SDL_PRESSED;
+ SDL_PrivateJoystickButton(joystick, RemapButton(ctx, button), state);
+ }
+ }
+ }
+
+ /* Triggers */
+ zl = data.rgucExtension[9] & 0x80;
+ zr = data.rgucExtension[9] & 0x04;
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, zl ? SDL_MIN_SINT16 : SDL_MAX_SINT16);
+ SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, zr ? SDL_MIN_SINT16 : SDL_MAX_SINT16);
+
+ /* Power */
+ UpdatePowerLevelWiiU(joystick, data.rgucExtension[10]);
+}
+
+static void HandleButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, WiiButtonData data)
+{
+ if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) {
+ HandleWiiUProButtonData(ctx, joystick, data);
+ }
+}
+
+static void GetBaseButtons(WiiButtonData *dst, const Uint8 *src)
+{
+ SDL_memcpy(dst->rgucBaseButtons, src, 2);
+ dst->hasBaseButtons = SDL_TRUE;
+}
+
+static void GetAccelerometer(WiiButtonData *dst, const Uint8 *src)
+{
+ SDL_memcpy(dst->rgucAccelerometer, src, 3);
+ dst->hasAccelerometer = SDL_TRUE;
+}
+
+static void GetExtensionData(WiiButtonData *dst, const Uint8 *src, int size)
+{
+ SDL_assert(size > 0 && size <= sizeof(dst->rgucExtension));
+ SDL_memcpy(dst->rgucExtension, src, size);
+ dst->ucNExtensionBytes = size;
+}
+
+static void HandleStatus(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
+{
+ WiiButtonData data;
+ SDL_zero(data);
+ GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
+ HandleButtonData(ctx, joystick, data);
+ if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) {
+ /* Wii U has separate battery level tracking */
+ UpdatePowerLevelWii(joystick, ctx->m_rgucReadBuffer[6]);
+ }
+ /* TODO: Check Extensions */
+}
+
+static void HandleResponse(SDL_DriverWii_Context *ctx)
+{
+}
+
+static void HandleButtonPacket(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
+{
+ WiiButtonData data;
+ SDL_zero(data);
+ /* IR camera data is not supported */
+ switch (ctx->m_rgucReadBuffer[0]) {
+ case k_eWiiInputReportIDs_ButtonData0: /* 30 BB BB */
+ GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1);
+ break;
+ case k_eWiiInputReportIDs_ButtonData1: /* 31 BB BB AA AA AA */
+ case k_eWiiInputReportIDs_ButtonData3: /* 33 BB BB AA AA AA II II II II II II II II II II II II */
+ GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
+ GetAccelerometer(&data, ctx->m_rgucReadBuffer + 3);
+ break;
+ case k_eWiiInputReportIDs_ButtonData2: /* 32 BB BB EE EE EE EE EE EE EE EE */
+ GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
+ GetExtensionData(&data, ctx->m_rgucReadBuffer + 3, 8);
+ break;
+ case k_eWiiInputReportIDs_ButtonData4: /* 34 BB BB EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE */
+ GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
+ GetExtensionData(&data, ctx->m_rgucReadBuffer + 3, 19);
+ break;
+ case k_eWiiInputReportIDs_ButtonData5: /* 35 BB BB AA AA AA EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE */
+ GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
+ GetAccelerometer(&data, ctx->m_rgucReadBuffer + 3);
+ GetExtensionData(&data, ctx->m_rgucReadBuffer + 6, 16);
+ break;
+ case k_eWiiInputReportIDs_ButtonData6: /* 36 BB BB II II II II II II II II II II EE EE EE EE EE EE EE EE EE */
+ GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
+ GetExtensionData(&data, ctx->m_rgucReadBuffer + 13, 9);
+ break;
+ case k_eWiiInputReportIDs_ButtonData7: /* 37 BB BB AA AA AA II II II II II II II II II II EE EE EE EE EE EE */
+ GetBaseButtons (&data, ctx->m_rgucReadBuffer + 1);
+ GetExtensionData(&data, ctx->m_rgucReadBuffer + 16, 6);
+ break;
+ case k_eWiiInputReportIDs_ButtonDataD: /* 3d EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE */
+ GetExtensionData(&data, ctx->m_rgucReadBuffer + 1, 21);
+ break;
+ case k_eWiiInputReportIDs_ButtonDataE:
+ case k_eWiiInputReportIDs_ButtonDataF:
+ default:
+ SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI WII: Unsupported button data type %02x", ctx->m_rgucReadBuffer[0]);
+ return;
+ }
+ HandleButtonData(ctx, joystick, data);
+}
+
+static void HandleInput(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick)
+{
+ EWiiInputReportIDs type = ctx->m_rgucReadBuffer[0];
+ if (type == k_eWiiInputReportIDs_Status) {
+ HandleStatus(ctx, joystick);
+ } else if (type == k_eWiiInputReportIDs_Acknowledge || type == k_eWiiInputReportIDs_ReadMemory) {
+ HandleResponse(ctx);
+ } else if (type >= k_eWiiInputReportIDs_ButtonData0 && type <= k_eWiiInputReportIDs_ButtonDataF) {
+ HandleButtonPacket(ctx, joystick);
+ } else {
+ SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI WII: Unexpected input packet of type %x", type);
+ }
+}
+
+static const Uint32 FIFTEEN_MINUTES_IN_MS = 15 * 60 * 1000;
+
+static SDL_bool
+HIDAPI_DriverWii_UpdateDevice(SDL_HIDAPI_Device *device)
+{
+ SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
+ SDL_Joystick *joystick = NULL;
+ int size;
+
+ if (device->num_joysticks > 0) {
+ joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
+ }
+ if (!joystick) {
+ return SDL_FALSE;
+ }
+
+ while ((size = ReadInput(ctx)) > 0) {
+#ifdef DEBUG_WII_PROTOCOL
+ HIDAPI_DumpPacket("Wii packet: size = %d", ctx->m_rgucReadBuffer, size);
+#endif
+ HandleInput(ctx, joystick);
+ }
+
+ /* Request a status update periodically to make sure our battery value is up to date */
+ if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->m_iLastStatus + FIFTEEN_MINUTES_IN_MS)) {
+ ctx->m_iLastStatus = SDL_GetTicks();
+ WriteOutput(ctx, (Uint8[2]){ k_eWiiOutputReportIDs_StatusRequest, ctx->m_bRumbleActive }, 2, SDL_FALSE);
+ }
+
+ if (size < 0) {
+ /* Read error, device is disconnected */
+ HIDAPI_JoystickDisconnected(device, joystick->instance_id);
+ }
+ return (size >= 0);
+}
+
+static void
+HIDAPI_DriverWii_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+ SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context;
+
+ SDL_DelHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
+ SDL_GameControllerButtonReportingHintChanged, ctx);
+
+ SDL_LockMutex(device->dev_lock);
+ {
+ SDL_hid_close(device->dev);
+ device->dev = NULL;
+
+ SDL_free(device->context);
+ device->context = NULL;
+ }
+ SDL_UnlockMutex(device->dev_lock);
+}
+
+static void
+HIDAPI_DriverWii_FreeDevice(SDL_HIDAPI_Device *device)
+{
+}
+
+SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverWii =
+{
+ SDL_HINT_JOYSTICK_HIDAPI_WII,
+ SDL_TRUE,
+ HIDAPI_DriverWii_RegisterHints,
+ HIDAPI_DriverWii_UnregisterHints,
+ HIDAPI_DriverWii_IsEnabled,
+ HIDAPI_DriverWii_IsSupportedDevice,
+ HIDAPI_DriverWii_GetDeviceName,
+ HIDAPI_DriverWii_InitDevice,
+ HIDAPI_DriverWii_GetDevicePlayerIndex,
+ HIDAPI_DriverWii_SetDevicePlayerIndex,
+ HIDAPI_DriverWii_UpdateDevice,
+ HIDAPI_DriverWii_OpenJoystick,
+ HIDAPI_DriverWii_RumbleJoystick,
+ HIDAPI_DriverWii_RumbleJoystickTriggers,
+ HIDAPI_DriverWii_GetJoystickCapabilities,
+ HIDAPI_DriverWii_SetJoystickLED,
+ HIDAPI_DriverWii_SendJoystickEffect,
+ HIDAPI_DriverWii_SetJoystickSensorsEnabled,
+ HIDAPI_DriverWii_CloseJoystick,
+ HIDAPI_DriverWii_FreeDevice,
+};
+
+#endif /* SDL_JOYSTICK_HIDAPI_WII */
+
+#endif /* SDL_JOYSTICK_HIDAPI */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c
index 014d64c..afdb224 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick.c
+++ b/src/joystick/hidapi/SDL_hidapijoystick.c
@@ -75,6 +75,9 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
&SDL_HIDAPI_DriverJoyCons,
&SDL_HIDAPI_DriverSwitch,
#endif
+#ifdef SDL_JOYSTICK_HIDAPI_WII
+ &SDL_HIDAPI_DriverWii,
+#endif
#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
&SDL_HIDAPI_DriverXbox360,
&SDL_HIDAPI_DriverXbox360W,
diff --git a/src/joystick/hidapi/SDL_hidapijoystick_c.h b/src/joystick/hidapi/SDL_hidapijoystick_c.h
index b5d23e2..f70dc15 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick_c.h
+++ b/src/joystick/hidapi/SDL_hidapijoystick_c.h
@@ -39,6 +39,7 @@
#define SDL_JOYSTICK_HIDAPI_PS5
#define SDL_JOYSTICK_HIDAPI_STADIA
#define SDL_JOYSTICK_HIDAPI_SWITCH
+#define SDL_JOYSTICK_HIDAPI_WII
#define SDL_JOYSTICK_HIDAPI_XBOX360
#define SDL_JOYSTICK_HIDAPI_XBOXONE
#define SDL_JOYSTICK_HIDAPI_SHIELD
@@ -133,6 +134,7 @@ extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverStadia;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch;
+extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverWii;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360W;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne;
diff --git a/src/joystick/usb_ids.h b/src/joystick/usb_ids.h
index 752e9a5..94fe777 100644
--- a/src/joystick/usb_ids.h
+++ b/src/joystick/usb_ids.h
@@ -56,6 +56,8 @@
#define USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR 0x2008 /* Used by joycond */
#define USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT 0x2007
#define USB_PRODUCT_NINTENDO_SWITCH_PRO 0x2009
+#define USB_PRODUCT_NINTENDO_WII_PRO 0x0330
+#define USB_PRODUCT_NINTENDO_WII_REMOTE 0x0306
#define USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER 0x7214
#define USB_PRODUCT_RAZER_PANTHERA 0x0401
#define USB_PRODUCT_RAZER_PANTHERA_EVO 0x1008