Fixed build if SDL_JOYSTICK_RAWINPUT_MATCHING isn't enabled (cherry picked from commit 7c55845c804e2272df8bc111dea5d3e9d11670a0)
diff --git a/src/joystick/windows/SDL_rawinputjoystick.c b/src/joystick/windows/SDL_rawinputjoystick.c
index fe08553..d0d5421 100644
--- a/src/joystick/windows/SDL_rawinputjoystick.c
+++ b/src/joystick/windows/SDL_rawinputjoystick.c
@@ -1112,7 +1112,9 @@ static int RAWINPUT_JoystickOpen(SDL_Joystick *joystick, int device_index)
ctx->is_xinput = device->is_xinput;
ctx->is_xboxone = device->is_xboxone;
+#ifdef SDL_JOYSTICK_RAWINPUT_MATCHING
ctx->match_state = 0x0000008800000000ULL; /* Trigger axes at rest */
+#endif
ctx->preparsed_data = device->preparsed_data;
ctx->max_data_length = SDL_HidP_MaxDataListLength(HidP_Input, ctx->preparsed_data);
ctx->data = (HIDP_DATA *)SDL_malloc(ctx->max_data_length * sizeof(*ctx->data));