windows: convert "//" comment to "/**/", add a FIXME. Reference #4129 Reference #4177
diff --git a/src/video/windows/SDL_windowsopengles.c b/src/video/windows/SDL_windowsopengles.c
index b066c44..25b7f2c 100644
--- a/src/video/windows/SDL_windowsopengles.c
+++ b/src/video/windows/SDL_windowsopengles.c
@@ -108,9 +108,10 @@ WIN_GLES_SetupWindow(_THIS, SDL_Window * window)
SDL_GLContext current_ctx = SDL_GL_GetCurrentContext();
if (_this->egl_data == NULL) {
- // When hint SDL_HINT_OPENGL_ES_DRIVER is set to "1" (e.g. for ANGLE support),
- // _this->gl_config.driver_loaded can be 0, while the below lines function.
- // SDL_assert(!_this->gl_config.driver_loaded);
+ /* !!! FIXME: commenting out this assertion is (I think) incorrect; figure out why driver_loaded is wrong for ANGLE instead. --ryan. */
+ #if 0 /* When hint SDL_HINT_OPENGL_ES_DRIVER is set to "1" (e.g. for ANGLE support), _this->gl_config.driver_loaded can be 0, while the below lines function. */
+ SDL_assert(!_this->gl_config.driver_loaded);
+ #endif
if (SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY, 0) < 0) {
SDL_EGL_UnloadLibrary(_this);
return -1;