Document that the joystick deadzone hint defaults off
diff --git a/include/SDL_hints.h b/include/SDL_hints.h
index b8797cf..100ecbb 100644
--- a/include/SDL_hints.h
+++ b/include/SDL_hints.h
@@ -720,14 +720,11 @@ extern "C" {
#define SDL_HINT_JOYSTICK_THREAD "SDL_JOYSTICK_THREAD"
/**
- * \brief A variable controlling whether Linux joysticks adhere their HID-defined deadzones or return unfiltered values.
- * This is useful for Wine which implements its own deadzone handler if requested by games, also it enables xinput
- * games to receive unfiltered values as required from the API.
+ * \brief A variable controlling whether joysticks on Linux adhere to their HID-defined deadzones or return unfiltered values.
*
* This variable can be set to the following values:
- * "0" - Linux deadzones are not used by SDL
- * "1" - Linux deadzones are used by SDL (the default)
- *
+ * "0" - Return unfiltered joystick axis values (the default)
+ * "1" - Return axis values with deadzones taken into account
*/
#define SDL_HINT_LINUX_JOYSTICK_DEADZONES "SDL_LINUX_JOYSTICK_DEADZONES"