mouse: Save initial position yet even if xrel and yrel are 0. The X11 target sets mouse->last_x and last_y in EnterNotify and then calls SDL_SendMouseMotion(), which throws away the new position because it matches the mouse->last_x and last_y we just set, meaning that if the pointer is in the window when it created, SDL_GetMouseState() will report a position of 0,0 until a MotionNotify event (the pointer moves) arrives and corrects the mouse state. Mostly fixes Bugzilla #1612.
diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c
index 646649d..29c445f 100644
--- a/src/events/SDL_mouse.c
+++ b/src/events/SDL_mouse.c
@@ -381,19 +381,16 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
yrel = y - mouse->last_y;
}
- /* Drop events that don't change state */
- if (!xrel && !yrel) {
-#ifdef DEBUG_MOUSE
- printf("Mouse event didn't change state - dropped!\n");
-#endif
- return 0;
- }
-
/* Ignore relative motion when first positioning the mouse */
if (!mouse->has_position) {
xrel = 0;
yrel = 0;
mouse->has_position = SDL_TRUE;
+ } else if (!xrel && !yrel) { /* Drop events that don't change state */
+#ifdef DEBUG_MOUSE
+ printf("Mouse event didn't change state - dropped!\n");
+#endif
+ return 0;
}
/* Ignore relative motion positioning the first touch */