video: sync Metal_CreateView with GL_CreateContext and Vulkan_CreateSurface no need to check if _this->Metal_CreateView, since it is already checked in Re(create)Window
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index 24a42a4..0495e8c 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -4867,12 +4867,7 @@ SDL_Metal_CreateView(SDL_Window * window)
return NULL;
}
- if (_this->Metal_CreateView) {
- return _this->Metal_CreateView(_this, window);
- } else {
- SDL_SetError("Metal is not supported.");
- return NULL;
- }
+ return _this->Metal_CreateView(_this, window);
}
void