Commit d2c4d74dd0302369251dce9375b49f394e54f76a

Sam Lantinga 2022-05-27T15:49:35

Fixed build with MinGW-64 windows.devices.power.h The MinGW-64 header defines the parameters as ABI::Windows::Foundation::IReference<INT32 > **, but the Windows header defines the parameters as __FIReference_1_int**

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diff --git a/src/joystick/windows/SDL_windows_gaming_input.c b/src/joystick/windows/SDL_windows_gaming_input.c
index 8b552bb..a266d4b 100644
--- a/src/joystick/windows/SDL_windows_gaming_input.c
+++ b/src/joystick/windows/SDL_windows_gaming_input.c
@@ -35,6 +35,13 @@
 #include <roapi.h>
 
 
+#ifdef ____FIReference_1_INT32_INTERFACE_DEFINED__
+/* MinGW-64 uses __FIReference_1_INT32 instead of Microsoft's __FIReference_1_int */
+#define __FIReference_1_int __FIReference_1_INT32
+#define __FIReference_1_int_get_Value __FIReference_1_INT32_get_Value
+#define __FIReference_1_int_Release __FIReference_1_INT32_Release
+#endif
+
 struct joystick_hwdata
 {
     __x_ABI_CWindows_CGaming_CInput_CIRawGameController *controller;