When making the window centered it should use windowed mode size since it doesn't affect fullscreen windows Fixes bug https://github.com/libsdl-org/SDL/issues/4750
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index 516c183..573b6af 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -2045,10 +2045,10 @@ SDL_SetWindowPosition(SDL_Window * window, int x, int y)
SDL_GetDisplayBounds(displayIndex, &bounds);
if (SDL_WINDOWPOS_ISCENTERED(x)) {
- x = bounds.x + (bounds.w - window->w) / 2;
+ x = bounds.x + (bounds.w - window->windowed.w) / 2;
}
if (SDL_WINDOWPOS_ISCENTERED(y)) {
- y = bounds.y + (bounds.h - window->h) / 2;
+ y = bounds.y + (bounds.h - window->windowed.h) / 2;
}
}