Commit d4ae39295367c1d21130c5519667f2efd5d74819

David Ludwig 2013-12-25T13:00:41

WinRT: simplified a potentially-common error message from D3D11_SetRenderTarget

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diff --git a/src/render/direct3d11/SDL_render_d3d11.cpp b/src/render/direct3d11/SDL_render_d3d11.cpp
index a97c407..541fcdb 100644
--- a/src/render/direct3d11/SDL_render_d3d11.cpp
+++ b/src/render/direct3d11/SDL_render_d3d11.cpp
@@ -1224,7 +1224,7 @@ D3D11_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
     D3D11_TextureData *textureData = (D3D11_TextureData *) texture->driverdata;
 
     if (!textureData->mainTextureRenderTargetView) {
-        return SDL_SetError(__FUNCTION__ ", specified texture is not a render target");
+        return SDL_SetError("specified texture is not a render target");
     }
 
     rendererData->currentOffscreenRenderTargetView = textureData->mainTextureRenderTargetView;