Fixed bug #6287 - SDL_FillRect failed for SDL_Surface with BitsPerPixel == 4
diff --git a/src/video/SDL_fillrect.c b/src/video/SDL_fillrect.c
index 6698511..222d69e 100644
--- a/src/video/SDL_fillrect.c
+++ b/src/video/SDL_fillrect.c
@@ -329,7 +329,7 @@ SDL_FillRects(SDL_Surface * dst, const SDL_Rect * rects, int count,
if (dst->format->BitsPerPixel < 8) {
if (count == 1) {
const SDL_Rect *r = &rects[0];
- if (r->x == 0 && r->y == 0 && r->w == dst->w && r->w == dst->h) {
+ if (r->x == 0 && r->y == 0 && r->w == dst->w && r->h == dst->h) {
if (dst->format->BitsPerPixel == 4) {
Uint8 b = (((Uint8) color << 4) | (Uint8) color);
SDL_memset(dst->pixels, b, dst->h * dst->pitch);