Disable Win32 thread naming again. See Bugzilla #2089.
diff --git a/src/thread/windows/SDL_systhread.c b/src/thread/windows/SDL_systhread.c
index 4386e84..06e23ab 100644
--- a/src/thread/windows/SDL_systhread.c
+++ b/src/thread/windows/SDL_systhread.c
@@ -145,6 +145,7 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
return 0;
}
+#if 0 /* !!! FIXME: revisit this later. See https://bugzilla.libsdl.org/show_bug.cgi?id=2089 */
#ifdef _MSC_VER
#pragma warning(disable : 4733)
#pragma pack(push,8)
@@ -163,11 +164,13 @@ ignore_exception(void *a, void *b, void *c, void *d)
return ExceptionContinueExecution;
}
#endif
+#endif
void
SDL_SYS_SetupThread(const char *name)
{
if (name != NULL) {
+ #if 0 /* !!! FIXME: revisit this later. See https://bugzilla.libsdl.org/show_bug.cgi?id=2089 */
#if (defined(_MSC_VER) && defined(_M_IX86))
/* This magic tells the debugger to name a thread if it's listening.
The inline asm sets up SEH (__try/__except) without C runtime
@@ -196,6 +199,7 @@ SDL_SYS_SetupThread(const char *name)
add esp, 8
}
#endif
+ #endif
}
}