Fixed bug 5497 - SDL_COMPOSE_ERROR is wrong UMU #define SDL_COMPOSE_ERROR(str) SDL_STRINGIFY_ARG(__FUNCTION__) ", " str I think SDL_STRINGIFY_ARG should be removed. #define SDL_COMPOSE_ERROR(str) __FUNCTION__ ", " str (verified with Visual Studio 2019)
diff --git a/src/render/direct3d11/SDL_render_d3d11.c b/src/render/direct3d11/SDL_render_d3d11.c
index 5262ca8..d286be3 100644
--- a/src/render/direct3d11/SDL_render_d3d11.c
+++ b/src/render/direct3d11/SDL_render_d3d11.c
@@ -54,7 +54,7 @@ extern ISwapChainBackgroundPanelNative * WINRT_GlobalSwapChainBackgroundPanelNat
#endif /* __WINRT__ */
-#define SDL_COMPOSE_ERROR(str) SDL_STRINGIFY_ARG(__FUNCTION__) ", " str
+#define SDL_COMPOSE_ERROR(str) __FUNCTION__ ", " str
#define SAFE_RELEASE(X) if ((X)) { IUnknown_Release(SDL_static_cast(IUnknown*, X)); X = NULL; }