Author :
Ryan C. Gordon
Date :
2019-10-15 14:03:01
Hash :e23067ea Message :video: speed up SDL_FillRect[s] slightly (thanks, Jakub!).
"This patch does the following:
* Instead of SDL_FillRects calling SDL_FillRect in a loop the opposite
happens -- SDL_FillRect (a specific case) calls SDL_FillRects (a general case)
with a count of 1
* The switch/case block is moved out of the loop -- it modifies the color
once and stores the fill routine in a pointer which is then used throughout
the loop"
Fixes Bugzilla #4674.