Use the correct internal API for updating the battery level for PS5 controllers
diff --git a/src/joystick/hidapi/SDL_hidapi_ps5.c b/src/joystick/hidapi/SDL_hidapi_ps5.c
index 21e1dfb..84232f9 100644
--- a/src/joystick/hidapi/SDL_hidapi_ps5.c
+++ b/src/joystick/hidapi/SDL_hidapi_ps5.c
@@ -798,18 +798,18 @@ HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_
if (packet->ucBatteryLevel & 0x10) {
/* 0x20 set means fully charged */
- joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
+ SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_WIRED);
} else {
/* Battery level ranges from 0 to 10 */
int level = (packet->ucBatteryLevel & 0xF);
if (level == 0) {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
+ SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
} else if (level <= 2) {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
+ SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
} else if (level <= 7) {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
+ SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
} else {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
+ SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
}
}