updated VS project file
diff --git a/VisualC/SDL/SDL.vcxproj.filters b/VisualC/SDL/SDL.vcxproj.filters
index 7ab2f05..167e40d 100644
--- a/VisualC/SDL/SDL.vcxproj.filters
+++ b/VisualC/SDL/SDL.vcxproj.filters
@@ -495,9 +495,6 @@
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h">
<Filter>haptic</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\hidapi\SDL_hidapi.h">
- <Filter>hidapi</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h">
<Filter>joystick</Filter>
</ClInclude>
@@ -832,6 +829,7 @@
<ClInclude Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.h">
<Filter>render\direct3d12</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
@@ -1354,6 +1352,7 @@
<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.c">
<Filter>render\direct3d12</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\main\windows\version.rc" />