Wired up haptic hotplugging for Windows DirectInput/XInput code.
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diff --git a/src/haptic/windows/SDL_syshaptic.c b/src/haptic/windows/SDL_syshaptic.c
index 34ce2de..a68cd34 100644
--- a/src/haptic/windows/SDL_syshaptic.c
+++ b/src/haptic/windows/SDL_syshaptic.c
@@ -33,12 +33,12 @@
#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
#include "../../joystick/windows/SDL_dxjoystick_c.h" /* For joystick hwdata */
-#define MAX_HAPTICS 32
+#include "SDL_syshaptic_c.h"
/*
* List of available haptic devices.
*/
-static struct
+typedef struct SDL_hapticlist_item
{
DIDEVICEINSTANCE instance;
char *name;
@@ -46,7 +46,8 @@ static struct
DIDEVCAPS capabilities;
Uint8 bXInputHaptic; /* Supports force feedback via XInput. */
Uint8 userid; /* XInput userid index for this joystick */
-} SDL_hapticlist[MAX_HAPTICS];
+ struct SDL_hapticlist_item *next;
+} SDL_hapticlist_item;
/*
@@ -83,7 +84,9 @@ struct haptic_hweffect
static SDL_bool coinitialized = SDL_FALSE;
static LPDIRECTINPUT8 dinput = NULL;
static SDL_bool loaded_xinput = SDL_FALSE;
-
+static SDL_hapticlist_item *SDL_hapticlist = NULL;
+static SDL_hapticlist_item *SDL_hapticlist_tail = NULL;
+static int numhaptics = 0;
/*
* External stuff.
@@ -101,7 +104,7 @@ static int SDL_SYS_HapticOpenFromInstance(SDL_Haptic * haptic,
static int SDL_SYS_HapticOpenFromDevice8(SDL_Haptic * haptic,
LPDIRECTINPUTDEVICE8 device8,
SDL_bool is_joystick);
-static int SDL_SYS_HapticOpenFromXInput(SDL_Haptic * haptic, Uint8 userid);
+static int SDL_SYS_HapticOpenFromXInput(SDL_Haptic * haptic, const Uint8 userid);
static DWORD DIGetTriggerButton(Uint16 button);
static int SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir,
int naxes);
@@ -155,11 +158,6 @@ SDL_SYS_HapticInit(void)
return SDL_SetError("Haptic: SubSystem already open.");
}
- /* Clear all the memory. */
- SDL_memset(SDL_hapticlist, 0, sizeof(SDL_hapticlist));
-
- SDL_numhaptics = 0;
-
ret = WIN_CoInitialize();
if (FAILED(ret)) {
return DI_SetError("Coinitialize", ret);
@@ -205,73 +203,251 @@ SDL_SYS_HapticInit(void)
if (loaded_xinput) {
DWORD i;
- const SDL_bool bIs14OrLater = (SDL_XInputVersion >= ((1<<16)|4));
-
- for (i = 0; (i < SDL_XINPUT_MAX_DEVICES) && (SDL_numhaptics < MAX_HAPTICS); i++) {
- XINPUT_CAPABILITIES caps;
- if (XINPUTGETCAPABILITIES(i, XINPUT_FLAG_GAMEPAD, &caps) == ERROR_SUCCESS) {
- if ((!bIs14OrLater) || (caps.Flags & XINPUT_CAPS_FFB_SUPPORTED)) {
- /* !!! FIXME: I'm not bothering to query for a real name right now. */
- char buf[64];
- SDL_snprintf(buf, sizeof (buf), "XInput Controller #%u", i+1);
- SDL_hapticlist[SDL_numhaptics].name = SDL_strdup(buf);
- SDL_hapticlist[SDL_numhaptics].bXInputHaptic = 1;
- SDL_hapticlist[SDL_numhaptics].userid = (Uint8) i;
- SDL_numhaptics++;
- }
- }
+ for (i = 0; i < SDL_XINPUT_MAX_DEVICES; i++) {
+ XInputHaptic_MaybeAddDevice(i);
}
}
- return SDL_numhaptics;
+ return numhaptics;
}
-/*
- * Callback to find the haptic devices.
- */
-static BOOL CALLBACK
-EnumHapticsCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
+
+int
+DirectInputHaptic_MaybeAddDevice(const DIDEVICEINSTANCE * pdidInstance)
{
HRESULT ret;
LPDIRECTINPUTDEVICE8 device;
+ const DWORD needflags = DIDC_ATTACHED | DIDC_FORCEFEEDBACK;
+ DIDEVCAPS capabilities;
+ SDL_hapticlist_item *item = NULL;
- /* Copy the instance over, useful for creating devices. */
- SDL_memcpy(&SDL_hapticlist[SDL_numhaptics].instance, pdidInstance,
- sizeof(DIDEVICEINSTANCE));
+ /* Make sure we don't already have it */
+ for (item = SDL_hapticlist; item; item = item->next) {
+ if ( (!item->bXInputHaptic) && (SDL_memcmp(&item->instance, pdidInstance, sizeof (*pdidInstance)) == 0) ) {
+ return -1; /* Already added */
+ }
+ }
/* Open the device */
- ret = IDirectInput8_CreateDevice(dinput, &pdidInstance->guidInstance,
- &device, NULL);
+ ret = IDirectInput8_CreateDevice(dinput, &pdidInstance->guidInstance, &device, NULL);
if (FAILED(ret)) {
/* DI_SetError("Creating DirectInput device",ret); */
- return DIENUM_CONTINUE;
+ return -1;
}
/* Get capabilities. */
- SDL_hapticlist[SDL_numhaptics].capabilities.dwSize = sizeof(DIDEVCAPS);
- ret = IDirectInputDevice8_GetCapabilities(device,
- &SDL_hapticlist[SDL_numhaptics].
- capabilities);
+ SDL_zero(capabilities);
+ capabilities.dwSize = sizeof (DIDEVCAPS);
+ ret = IDirectInputDevice8_GetCapabilities(device, &capabilities);
+ IDirectInputDevice8_Release(device);
if (FAILED(ret)) {
/* DI_SetError("Getting device capabilities",ret); */
- IDirectInputDevice8_Release(device);
- return DIENUM_CONTINUE;
+ return -1;
}
- /* Copy the name */
- SDL_hapticlist[SDL_numhaptics].name = WIN_StringToUTF8(SDL_hapticlist[SDL_numhaptics].instance.tszProductName);
+ if ((capabilities.dwFlags & needflags) != needflags) {
+ return -1; /* not a device we can use. */
+ }
- /* Close up device and count it. */
- IDirectInputDevice8_Release(device);
- SDL_numhaptics++;
+ item = (SDL_hapticlist_item *)SDL_malloc( sizeof(SDL_hapticlist_item));
+ if (item == NULL) {
+ return SDL_OutOfMemory();
+ }
- /* Watch out for hard limit. */
- if (SDL_numhaptics >= MAX_HAPTICS)
- return DIENUM_STOP;
+ SDL_zerop(item);
- return DIENUM_CONTINUE;
+ item->name = WIN_StringToUTF8(pdidInstance->tszProductName);
+ if (!item->name) {
+ SDL_free(item);
+ return -1;
+ }
+
+ /* Copy the instance over, useful for creating devices. */
+ SDL_memcpy(&item->instance, pdidInstance, sizeof (DIDEVICEINSTANCE));
+ SDL_memcpy(&item->capabilities, &capabilities, sizeof (capabilities));
+
+ if (SDL_hapticlist_tail == NULL) {
+ SDL_hapticlist = SDL_hapticlist_tail = item;
+ } else {
+ SDL_hapticlist_tail->next = item;
+ SDL_hapticlist_tail = item;
+ }
+
+ /* Device has been added. */
+ ++numhaptics;
+
+ return numhaptics;
+}
+
+
+int
+DirectInputHaptic_MaybeRemoveDevice(const DIDEVICEINSTANCE * pdidInstance)
+{
+ SDL_hapticlist_item *item;
+ SDL_hapticlist_item *prev = NULL;
+
+ for (item = SDL_hapticlist; item != NULL; item = item->next) {
+ if ( (!item->bXInputHaptic) && (SDL_memcmp(&item->instance, pdidInstance, sizeof (*pdidInstance)) == 0) ) {
+ /* found it, remove it. */
+ const int retval = item->haptic ? item->haptic->index : -1;
+ if (prev != NULL) {
+ prev->next = item->next;
+ } else {
+ SDL_assert(SDL_hapticlist == item);
+ SDL_hapticlist = item->next;
+ }
+ if (item == SDL_hapticlist_tail) {
+ SDL_hapticlist_tail = prev;
+ }
+ --numhaptics;
+ /* !!! TODO: Send a haptic remove event? */
+ SDL_free(item);
+ return retval;
+ }
+ prev = item;
+ }
+
+ return -1;
+}
+
+
+int
+XInputHaptic_MaybeAddDevice(const DWORD dwUserid)
+{
+ const Uint8 userid = (Uint8) dwUserid;
+ XINPUT_CAPABILITIES caps;
+ const SDL_bool bIs14OrLater = (SDL_XInputVersion >= ((1<<16)|4));
+ SDL_hapticlist_item *item;
+
+ if ((!loaded_xinput) || (dwUserid >= SDL_XINPUT_MAX_DEVICES)) {
+ return -1;
+ }
+
+ /* Make sure we don't already have it */
+ for (item = SDL_hapticlist; item; item = item->next) {
+ if ((item->bXInputHaptic) && (item->userid == userid)) {
+ return -1; /* Already added */
+ }
+ }
+
+ if (XINPUTGETCAPABILITIES(dwUserid, XINPUT_FLAG_GAMEPAD, &caps) != ERROR_SUCCESS) {
+ return -1; /* maybe controller isn't plugged in. */
+ }
+
+ /* XInput < 1.4 is probably only for original XBox360 controllers,
+ which don't offer the flag, and always have force feedback */
+ if ( (bIs14OrLater) && ((caps.Flags & XINPUT_CAPS_FFB_SUPPORTED) == 0) ) {
+ return -1; /* no force feedback on this device. */
+ }
+
+ item = (SDL_hapticlist_item *)SDL_malloc( sizeof(SDL_hapticlist_item));
+ if (item == NULL) {
+ return SDL_OutOfMemory();
+ }
+
+ SDL_zerop(item);
+
+ /* !!! FIXME: I'm not bothering to query for a real name right now (can we even?) */
+ {
+ char buf[64];
+ SDL_snprintf(buf, sizeof (buf), "XInput Controller #%u", (unsigned int) (userid+1));
+ item->name = SDL_strdup(buf);
+ }
+
+ if (!item->name) {
+ SDL_free(item);
+ return -1;
+ }
+
+ /* Copy the instance over, useful for creating devices. */
+ item->bXInputHaptic = 1;
+ item->userid = userid;
+
+ if (SDL_hapticlist_tail == NULL) {
+ SDL_hapticlist = SDL_hapticlist_tail = item;
+ } else {
+ SDL_hapticlist_tail->next = item;
+ SDL_hapticlist_tail = item;
+ }
+
+ /* Device has been added. */
+ ++numhaptics;
+
+ return numhaptics;
+}
+
+
+int
+XInputHaptic_MaybeRemoveDevice(const DWORD dwUserid)
+{
+ const Uint8 userid = (Uint8) dwUserid;
+ SDL_hapticlist_item *item;
+ SDL_hapticlist_item *prev = NULL;
+
+ if ((!loaded_xinput) || (dwUserid >= SDL_XINPUT_MAX_DEVICES)) {
+ return -1;
+ }
+
+ for (item = SDL_hapticlist; item != NULL; item = item->next) {
+ if ((item->bXInputHaptic) && (item->userid == userid)) {
+ /* found it, remove it. */
+ const int retval = item->haptic ? item->haptic->index : -1;
+ if (prev != NULL) {
+ prev->next = item->next;
+ } else {
+ SDL_assert(SDL_hapticlist == item);
+ SDL_hapticlist = item->next;
+ }
+ if (item == SDL_hapticlist_tail) {
+ SDL_hapticlist_tail = prev;
+ }
+ --numhaptics;
+ /* !!! TODO: Send a haptic remove event? */
+ SDL_free(item);
+ return retval;
+ }
+ prev = item;
+ }
+
+ return -1;
+}
+
+
+/*
+ * Callback to find the haptic devices.
+ */
+static BOOL CALLBACK
+EnumHapticsCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
+{
+ (void) pContext;
+ DirectInputHaptic_MaybeAddDevice(pdidInstance);
+ return DIENUM_CONTINUE; /* continue enumerating */
+}
+
+
+int
+SDL_SYS_NumHaptics()
+{
+ return numhaptics;
}
+static SDL_hapticlist_item *
+HapticByDevIndex(int device_index)
+{
+ SDL_hapticlist_item *item = SDL_hapticlist;
+
+ if ((device_index < 0) || (device_index >= numhaptics)) {
+ return NULL;
+ }
+
+ while (device_index > 0) {
+ SDL_assert(item != NULL);
+ device_index--;
+ item = item->next;
+ }
+
+ return item;
+}
/*
* Return the name of a haptic device, does not need to be opened.
@@ -279,7 +455,8 @@ EnumHapticsCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
const char *
SDL_SYS_HapticName(int index)
{
- return SDL_hapticlist[index].name;
+ SDL_hapticlist_item *item = HapticByDevIndex(index);
+ return item->name;
}
@@ -384,7 +561,7 @@ SDL_SYS_HapticOpenFromInstance(SDL_Haptic * haptic, DIDEVICEINSTANCE instance)
}
static int
-SDL_SYS_HapticOpenFromXInput(SDL_Haptic * haptic, Uint8 userid)
+SDL_SYS_HapticOpenFromXInput(SDL_Haptic *haptic, const Uint8 userid)
{
char threadName[32];
XINPUT_VIBRATION vibration = { 0, 0 }; /* stop any current vibration */
@@ -595,11 +772,8 @@ SDL_SYS_HapticOpenFromDevice8(SDL_Haptic * haptic,
int
SDL_SYS_HapticOpen(SDL_Haptic * haptic)
{
- if (SDL_hapticlist[haptic->index].bXInputHaptic) {
- return SDL_SYS_HapticOpenFromXInput(haptic, SDL_hapticlist[haptic->index].userid);
- }
-
- return SDL_SYS_HapticOpenFromInstance(haptic, SDL_hapticlist[haptic->index].instance);
+ SDL_hapticlist_item *item = HapticByDevIndex(haptic->index);
+ return (item->bXInputHaptic) ? SDL_SYS_HapticOpenFromXInput(haptic, item->userid) : SDL_SYS_HapticOpenFromInstance(haptic, item->instance);
}
@@ -609,13 +783,16 @@ SDL_SYS_HapticOpen(SDL_Haptic * haptic)
int
SDL_SYS_HapticMouse(void)
{
- int i;
+ SDL_hapticlist_item *item;
+ int index = numhaptics-1;
/* Grab the first mouse haptic device we find. */
- for (i = 0; i < SDL_numhaptics; i++) {
- if (SDL_hapticlist[i].capabilities.dwDevType == DI8DEVCLASS_POINTER ) {
- return i;
+ for (item = SDL_hapticlist; item != NULL; item = item->next) {
+ SDL_assert(index >= 0);
+ if (item->capabilities.dwDevType == DI8DEVCLASS_POINTER ) {
+ return index;
}
+ index--;
}
return -1;
@@ -677,34 +854,39 @@ SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
int
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
- int i;
- HRESULT idret;
- DIDEVICEINSTANCE joy_instance;
- joy_instance.dwSize = sizeof(DIDEVICEINSTANCE);
+ SDL_hapticlist_item *item;
+ int index = numhaptics-1;
/* Since it comes from a joystick we have to try to match it with a haptic device on our haptic list. */
if (joystick->hwdata->bXInputDevice) {
const Uint8 userid = joystick->hwdata->userid;
- for (i=0; i<SDL_numhaptics; i++) {
- if ((SDL_hapticlist[i].bXInputHaptic) && (SDL_hapticlist[i].userid == userid)) {
+ for (item = SDL_hapticlist; item != NULL; item = item->next) {
+ if ((item->bXInputHaptic) && (item->userid == userid)) {
SDL_assert(joystick->hwdata->bXInputHaptic);
- haptic->index = i;
- return SDL_SYS_HapticOpenFromXInput(haptic, SDL_hapticlist[haptic->index].userid);
+ haptic->index = index;
+ return SDL_SYS_HapticOpenFromXInput(haptic, userid);
}
+ index--;
}
} else {
- for (i=0; i<SDL_numhaptics; i++) {
- idret = IDirectInputDevice8_GetDeviceInfo(joystick->hwdata->InputDevice, &joy_instance);
- if (FAILED(idret)) {
- return -1;
- }
- if (DI_GUIDIsSame(&SDL_hapticlist[i].instance.guidInstance,
- &joy_instance.guidInstance)) {
- haptic->index = i;
+ HRESULT idret;
+ DIDEVICEINSTANCE joy_instance;
+
+ joy_instance.dwSize = sizeof(DIDEVICEINSTANCE);
+ idret = IDirectInputDevice8_GetDeviceInfo(joystick->hwdata->InputDevice, &joy_instance);
+ if (FAILED(idret)) {
+ return -1;
+ }
+
+ for (item = SDL_hapticlist; item != NULL; item = item->next) {
+ if (DI_GUIDIsSame(&item->instance.guidInstance, &joy_instance.guidInstance)) {
+ haptic->index = index;
return SDL_SYS_HapticOpenFromDevice8(haptic, joystick->hwdata->InputDevice, SDL_TRUE);
}
+ index--;
}
}
+
/* No match to our haptic list */
return -1;
}
@@ -749,16 +931,20 @@ SDL_SYS_HapticClose(SDL_Haptic * haptic)
void
SDL_SYS_HapticQuit(void)
{
- int i;
+ SDL_hapticlist_item *item;
+ SDL_hapticlist_item *next = NULL;
if (loaded_xinput) {
WIN_UnloadXInputDLL();
loaded_xinput = SDL_FALSE;
}
- for (i = 0; i < SDL_arraysize(SDL_hapticlist); ++i) {
- SDL_free(SDL_hapticlist[i].name);
- SDL_hapticlist[i].name = NULL;
+ for (item = SDL_hapticlist; item; item = next) {
+ /* Opened and not closed haptics are leaked, this is on purpose.
+ * Close your haptic devices after usage. */
+ next = item->next;
+ SDL_free(item->name);
+ SDL_free(item);
}
if (dinput != NULL) {
diff --git a/src/haptic/windows/SDL_syshaptic_c.h b/src/haptic/windows/SDL_syshaptic_c.h
new file mode 100644
index 0000000..1e0fa19
--- /dev/null
+++ b/src/haptic/windows/SDL_syshaptic_c.h
@@ -0,0 +1,28 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+extern int DirectInputHaptic_MaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance);
+extern int DirectInputHaptic_MaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance);
+extern int XInputHaptic_MaybeAddDevice(const DWORD dwUserid);
+extern int XInputHaptic_MaybeRemoveDevice(const DWORD dwUserid);
+
+/* vi: set ts=4 sw=4 expandtab: */
+
diff --git a/src/joystick/windows/SDL_dxjoystick.c b/src/joystick/windows/SDL_dxjoystick.c
index 9021213..da96b60 100644
--- a/src/joystick/windows/SDL_dxjoystick.c
+++ b/src/joystick/windows/SDL_dxjoystick.c
@@ -49,6 +49,10 @@
#define INITGUID /* Only set here, if set twice will cause mingw32 to break. */
#include "SDL_dxjoystick_c.h"
+#if SDL_HAPTIC_DINPUT
+#include "../../haptic/windows/SDL_syshaptic_c.h" /* For haptic hot plugging */
+#endif
+
#ifndef DIDFT_OPTIONAL
#define DIDFT_OPTIONAL 0x80000000
#endif
@@ -824,7 +828,17 @@ void SDL_SYS_JoystickDetect()
while ( pCurList )
{
JoyStick_DeviceData *pListNext = NULL;
+
+#if SDL_HAPTIC_DINPUT
+ if (pCurList->bXInputDevice) {
+ XInputHaptic_MaybeRemoveDevice(pCurList->XInputUserId);
+ } else {
+ DirectInputHaptic_MaybeRemoveDevice(&pCurList->dxdevice);
+ }
+#endif
+
#if !SDL_EVENTS_DISABLED
+ {
SDL_Event event;
event.type = SDL_JOYDEVICEREMOVED;
@@ -835,6 +849,7 @@ void SDL_SYS_JoystickDetect()
SDL_PushEvent(&event);
}
}
+ }
#endif /* !SDL_EVENTS_DISABLED */
pListNext = pCurList->pNext;
@@ -855,7 +870,16 @@ void SDL_SYS_JoystickDetect()
{
if ( pNewJoystick->send_add_event )
{
+#if SDL_HAPTIC_DINPUT
+ if (pNewJoystick->bXInputDevice) {
+ XInputHaptic_MaybeAddDevice(pNewJoystick->XInputUserId);
+ } else {
+ DirectInputHaptic_MaybeAddDevice(&pNewJoystick->dxdevice);
+ }
+#endif
+
#if !SDL_EVENTS_DISABLED
+ {
SDL_Event event;
event.type = SDL_JOYDEVICEADDED;
@@ -866,6 +890,7 @@ void SDL_SYS_JoystickDetect()
SDL_PushEvent(&event);
}
}
+ }
#endif /* !SDL_EVENTS_DISABLED */
pNewJoystick->send_add_event = 0;
}