Fixes OpenGL ES 2 renderer (Thanks Sylvain Becker)
diff --git a/src/render/opengles2/SDL_render_gles2.c b/src/render/opengles2/SDL_render_gles2.c
index d872b99..8cdf7c4 100644
--- a/src/render/opengles2/SDL_render_gles2.c
+++ b/src/render/opengles2/SDL_render_gles2.c
@@ -592,7 +592,7 @@ GLES2_TexSubImage2D(GLES2_DriverContext *data, GLenum target, GLint xoffset, GLi
/* Reformat the texture data into a tightly packed array */
src_pitch = width * bpp;
- src = (Uint8 *)data;
+ src = (Uint8 *) pixels;
if (pitch != src_pitch) {
blob = (Uint8 *)SDL_malloc(src_pitch * height);
if (!blob) {