x11: Don't delay an extra 10ms if we were just going to break out of the loop.
diff --git a/src/video/x11/SDL_x11window.c b/src/video/x11/SDL_x11window.c
index d3ffb78..eca7bdf 100644
--- a/src/video/x11/SDL_x11window.c
+++ b/src/video/x11/SDL_x11window.c
@@ -824,7 +824,7 @@ X11_SetWindowPosition(_THIS, SDL_Window * window)
/* Wait a brief time to see if the window manager decided to let this move happen.
If the window changes at all, even to an unexpected value, we break out. */
timeout = SDL_GetTicks() + 100;
- do {
+ while (SDL_TRUE) {
int x, y;
X11_XSync(display, False);
X11_XGetWindowAttributes(display, data->xwindow, &attrs);
@@ -839,8 +839,12 @@ X11_SetWindowPosition(_THIS, SDL_Window * window)
break; /* we're at the place we wanted to be anyhow, drop out. */
}
+ if (SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
+ break;
+ }
+
SDL_Delay(10);
- } while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout));
+ }
}
void