Fixed bug 2137 - SDL Message Boxes don't cope with fixed width fonts (in windows at least) Pegasus Epsilon With the system dialog font set to Arial or Tahoma or another variable-width font, everything works just as expected. When using a fixed-width font, like Courier or DejaVu Sans Mono, the text gets cut off. Example screenshots attached.
diff --git a/src/video/windows/SDL_windowsmessagebox.c b/src/video/windows/SDL_windowsmessagebox.c
index e154107..335b01d 100644
--- a/src/video/windows/SDL_windowsmessagebox.c
+++ b/src/video/windows/SDL_windowsmessagebox.c
@@ -411,14 +411,24 @@ WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
{
/* Get the metrics to try and figure our DLU conversion. */
GetTextMetrics(FontDC, &TM);
- s_BaseUnitsX = TM.tmAveCharWidth + 1;
+
+ /* Calculation from the following documentation:
+ * https://support.microsoft.com/en-gb/help/125681/how-to-calculate-dialog-base-units-with-non-system-based-font
+ * This fixes bug 2137, dialog box calculation with a fixed-width system font
+ */
+ {
+ SIZE extent;
+ GetTextExtentPoint32A(FontDC, "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz", 52, &extent);
+ s_BaseUnitsX = (extent.cx / 26 + 1) / 2;
+ }
+ /*s_BaseUnitsX = TM.tmAveCharWidth + 1;*/
s_BaseUnitsY = TM.tmHeight;
}
/* Measure the *pixel* size of the string. */
wmessage = WIN_UTF8ToString(messageboxdata->message);
SDL_zero(TextSize);
- Size.cx = DrawText(FontDC, wmessage, -1, &TextSize, DT_CALCRECT);
+ DrawText(FontDC, wmessage, -1, &TextSize, DT_CALCRECT);
/* Add some padding for hangs, etc. */
TextSize.right += 2;