Commit e928b92f1a1e9504873832489d42bb7db8bbbbeb

Ivan Epifanov 2020-12-18T16:42:57

CMake support

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 6d0a3aa..a0d1b19 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -204,7 +204,7 @@ if(APPLE OR ARCH_64)
     set(OPT_DEF_SSEMATH ON)
   endif()
 endif()
-if(UNIX OR MINGW OR MSYS OR USE_CLANG)
+if(UNIX OR MINGW OR MSYS OR USE_CLANG OR VITA)
   set(OPT_DEF_LIBC ON)
 endif()
 
@@ -299,6 +299,12 @@ if(EMSCRIPTEN)
   set(SDL_DLOPEN_ENABLED_BY_DEFAULT OFF)
 endif()
 
+if(VITA)
+  set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
+  set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
+  set(SDL_DLOPEN_ENABLED_BY_DEFAULT OFF)
+endif()
+
 # When defined, respect CMake's BUILD_SHARED_LIBS setting:
 set(SDL_STATIC_ENABLED_BY_DEFAULT ON)
 if (NOT DEFINED SDL_SHARED_ENABLED_BY_DEFAULT)
@@ -855,7 +861,9 @@ if(LIBC)
         check_symbol_exists("${_FN}" "math.h" ${_HAVEVAR})
       endforeach()
       set(CMAKE_REQUIRED_LIBRARIES)
-      list(APPEND EXTRA_LIBS m)
+      if(NOT VITA)
+        list(APPEND EXTRA_LIBS m)
+      endif()
     endif()
 
     check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
@@ -2006,6 +2014,133 @@ elseif(RISCOS)
   if(SDL_AUDIO)
     CheckOSS()
   endif()
+elseif(VITA)
+  # SDL_spinlock.c Needs to be compiled in ARM mode.
+  check_c_compiler_flag(-marm HAVE_ARM_MODE)
+  if(HAVE_ARM_MODE)
+    set_source_files_properties(${SDL2_SOURCE_DIR}/src/atomic/SDL_spinlock.c PROPERTIES COMPILE_FLAGS -marm)
+  endif()
+
+  if(SDL_AUDIO)
+    set(SDL_AUDIO_DRIVER_VITA 1)
+    file(GLOB VITA_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/vita/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${VITA_AUDIO_SOURCES})
+    set(HAVE_SDL_AUDIO TRUE)
+  endif()
+  if(SDL_FILESYSTEM)
+    set(SDL_FILESYSTEM_VITA 1)
+    file(GLOB VITA_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/vita/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${VITA_FILESYSTEM_SOURCES})
+    set(HAVE_SDL_FILESYSTEM TRUE)
+  endif()
+  if(SDL_JOYSTICK)
+    set(SDL_JOYSTICK_VITA 1)
+    file(GLOB VITA_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/vita/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${VITA_JOYSTICK_SOURCES})
+    set(HAVE_SDL_JOYSTICK TRUE)
+  endif()
+  if(SDL_POWER)
+    set(SDL_POWER_VITA 1)
+    file(GLOB VITA_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/vita/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${VITA_POWER_SOURCES})
+    set(HAVE_SDL_POWER TRUE)
+  endif()
+  if(SDL_THREADS)
+    set(SDL_THREAD_VITA 1)
+    set(SOURCE_FILES ${SOURCE_FILES}
+      ${SDL2_SOURCE_DIR}/src/thread/vita/SDL_sysmutex.c
+      ${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syssem.c
+      ${SDL2_SOURCE_DIR}/src/thread/vita/SDL_systhread.c
+      ${SDL2_SOURCE_DIR}/src/thread/vita/SDL_syscond.c
+      ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c)
+    set(HAVE_SDL_THREADS TRUE)
+  endif()
+  if(SDL_TIMERS)
+    set(SDL_TIMER_VITA 1)
+    file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/vita/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES})
+    set(HAVE_SDL_TIMERS TRUE)
+  endif()
+  if(SDL_SENSOR)
+    set(SDL_SENSOR_VITA 1)
+    set(HAVE_SDL_SENSORS TRUE)
+    file(GLOB VITA_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/vita/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${VITA_SENSOR_SOURCES})
+  endif()
+  if(SDL_VIDEO)
+    set(SDL_VIDEO_DRIVER_VITA 1)
+    file(GLOB VITA_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/vita/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${VITA_VIDEO_SOURCES})
+    set(HAVE_SDL_VIDEO TRUE)
+
+    if(DOLCESDK)
+      add_definitions("-DDOLCEVITA")
+      set(SDL_VIDEO_OPENGL_ES2 1)
+      set(SDL_VIDEO_RENDER_VITA_GLES2 1)
+    else()
+      add_definitions("-DSCE_OK=0")
+    endif()
+    set(SDL_VIDEO_RENDER_VITA_GXM 1)
+
+    if(DOLCESDK)
+      list(APPEND EXTRA_LIBS
+        pib
+        SceGxm_stub
+        SceGxmInternalForVsh_stub
+        SceDisplay_stub
+        SceCtrl_stub
+        SceAppMgr_stub
+        SceAppMgrUser_stub
+        SceAudio_stub
+        SceSysmodule_stub
+        SceSharedFb_stub
+        SceDisplay_stub
+        SceDisplayUser_stub
+        SceCtrl_stub
+        SceIofilemgr_stub
+        SceCommonDialog_stub
+        SceTouch_stub
+        SceHid_stub
+        SceMotion_stub
+        m
+      )
+    else()
+      list(APPEND EXTRA_LIBS
+        SceGxm_stub
+        SceDisplay_stub
+        SceCtrl_stub
+        SceAppMgr_stub
+        SceAudio_stub
+        SceSysmodule_stub
+        SceDisplay_stub
+        SceCtrl_stub
+        SceIofilemgr_stub
+        SceCommonDialog_stub
+        SceTouch_stub
+        SceHid_stub
+        SceMotion_stub
+        m
+      )
+    endif()
+  endif()
+
+  set(HAVE_ARMSIMD TRUE)
+  set(SDL_ARM_SIMD_BLITTERS 1)
+  file(GLOB ARMSIMD_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S)
+  set(SOURCE_FILES ${SOURCE_FILES} ${ARMSIMD_SOURCES})
+
+  set(HAVE_ARMNEON TRUE)
+  set(SDL_ARM_NEON_BLITTERS 1)
+  file(GLOB ARMNEON_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S)
+  set(SOURCE_FILES ${SOURCE_FILES} ${ARMNEON_SOURCES})
+
+  set_property(SOURCE ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd-asm.S PROPERTY LANGUAGE C)
+  set_property(SOURCE ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon-asm.S PROPERTY LANGUAGE C)
+
+  add_definitions("-D__VITA__")
+
+  CheckPTHREAD()
+
 endif()
 
 if(VIDEO_VULKAN)
@@ -2105,7 +2240,17 @@ if(NOT CMAKE_HOST_WIN32)
     WORKING_DIRECTORY ${SDL2_BINARY_DIR})
 endif()
 if(NOT WINDOWS OR CYGWIN)
-  set(prefix ${CMAKE_INSTALL_PREFIX})
+
+  if(VITA)
+    if(DOLCESDK)
+      set(prefix "\${DOLCESDK}/arm-dolce-eabi")
+    else()
+      set(prefix "\${VITASDK}/arm-vita-eabi")
+    endif()
+  else()
+    set(prefix ${CMAKE_INSTALL_PREFIX})
+  endif()
+
   set(exec_prefix "\${prefix}")
   set(libdir "\${exec_prefix}/lib${LIB_SUFFIX}")
   set(bindir "\${exec_prefix}/bin")
@@ -2129,13 +2274,23 @@ Libs.private:")
   endif()
 
   # Clean up the different lists
-  listtostr(EXTRA_LIBS _EXTRA_LIBS "-l")
-  set(SDL_STATIC_LIBS ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
-  list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
-  listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
-  set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
-  listtostr(SDL_LIBS _SDL_LIBS)
-  set(SDL_LIBS ${_SDL_LIBS})
+  if (VITA)
+    listtostrrev(EXTRA_LIBS _EXTRA_LIBS "-l")
+    set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
+    list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
+    listtostrrev(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
+    set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
+    listtostrrev(SDL_LIBS _SDL_LIBS)
+    set(SDL_LIBS ${_SDL_LIBS})
+  else()
+    listtostr(EXTRA_LIBS _EXTRA_LIBS "-l")
+    set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS})
+    list(REMOVE_DUPLICATES SDL_STATIC_LIBS)
+    listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS)
+    set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS})
+    listtostr(SDL_LIBS _SDL_LIBS)
+    set(SDL_LIBS ${_SDL_LIBS})
+  endif()
 
   # MESSAGE(STATUS "SDL_LIBS: ${SDL_LIBS}")
   # MESSAGE(STATUS "SDL_STATIC_LIBS: ${SDL_STATIC_LIBS}")
diff --git a/include/SDL_config.h.cmake b/include/SDL_config.h.cmake
index fb56e35..d2a4f40 100644
--- a/include/SDL_config.h.cmake
+++ b/include/SDL_config.h.cmake
@@ -295,6 +295,7 @@
 #cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@
 #cmakedefine SDL_AUDIO_DRIVER_WINMM @SDL_AUDIO_DRIVER_WINMM@
 #cmakedefine SDL_AUDIO_DRIVER_OS2 @SDL_AUDIO_DRIVER_OS2@
+#cmakedefine SDL_AUDIO_DRIVER_VITA @SDL_AUDIO_DRIVER_VITA@
 
 /* Enable various input drivers */
 #cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
@@ -314,6 +315,7 @@
 #cmakedefine SDL_JOYSTICK_HIDAPI @SDL_JOYSTICK_HIDAPI@
 #cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@
 #cmakedefine SDL_JOYSTICK_VIRTUAL @SDL_JOYSTICK_VIRTUAL@
+#cmakedefine SDL_JOYSTICK_VITA @SDL_JOYSTICK_VITA@
 #cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@
 #cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@
 #cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@
@@ -327,6 +329,7 @@
 #cmakedefine SDL_SENSOR_COREMOTION @SDL_SENSOR_COREMOTION@
 #cmakedefine SDL_SENSOR_WINDOWS @SDL_SENSOR_WINDOWS@
 #cmakedefine SDL_SENSOR_DUMMY @SDL_SENSOR_DUMMY@
+#cmakedefine SDL_SENSOR_VITA @SDL_SENSOR_VITA@
 
 /* Enable various shared object loading systems */
 #cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@
@@ -342,6 +345,7 @@
 #cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP@
 #cmakedefine SDL_THREAD_WINDOWS @SDL_THREAD_WINDOWS@
 #cmakedefine SDL_THREAD_OS2 @SDL_THREAD_OS2@
+#cmakedefine SDL_THREAD_VITA @SDL_THREAD_VITA@
 
 /* Enable various timer systems */
 #cmakedefine SDL_TIMER_HAIKU @SDL_TIMER_HAIKU@
@@ -349,6 +353,7 @@
 #cmakedefine SDL_TIMER_UNIX @SDL_TIMER_UNIX@
 #cmakedefine SDL_TIMER_WINDOWS @SDL_TIMER_WINDOWS@
 #cmakedefine SDL_TIMER_OS2 @SDL_TIMER_OS2@
+#cmakedefine SDL_TIMER_VITA @SDL_TIMER_VITA@
 
 /* Enable various video drivers */
 #cmakedefine SDL_VIDEO_DRIVER_ANDROID @SDL_VIDEO_DRIVER_ANDROID@
@@ -400,6 +405,7 @@
 #cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS @SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS@
 #cmakedefine SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY @SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY@
 #cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM @SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM@
+#cmakedefine SDL_VIDEO_DRIVER_VITA @SDL_VIDEO_DRIVER_VITA@
 
 #cmakedefine SDL_VIDEO_RENDER_D3D @SDL_VIDEO_RENDER_D3D@
 #cmakedefine SDL_VIDEO_RENDER_D3D11 @SDL_VIDEO_RENDER_D3D11@
@@ -408,6 +414,8 @@
 #cmakedefine SDL_VIDEO_RENDER_OGL_ES2 @SDL_VIDEO_RENDER_OGL_ES2@
 #cmakedefine SDL_VIDEO_RENDER_DIRECTFB @SDL_VIDEO_RENDER_DIRECTFB@
 #cmakedefine SDL_VIDEO_RENDER_METAL @SDL_VIDEO_RENDER_METAL@
+#cmakedefine SDL_VIDEO_RENDER_VITA_GLES2 @SDL_VIDEO_RENDER_VITA_GLES2@
+#cmakedefine SDL_VIDEO_RENDER_VITA_GXM @SDL_VIDEO_RENDER_VITA_GXM@
 
 /* Enable OpenGL support */
 #cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@
@@ -437,6 +445,7 @@
 #cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
 #cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
 #cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
+#cmakedefine SDL_POWER_VITA @SDL_POWER_VITA@
 
 /* Enable system filesystem support */
 #cmakedefine SDL_FILESYSTEM_ANDROID @SDL_FILESYSTEM_ANDROID@
@@ -447,6 +456,7 @@
 #cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
 #cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@
 #cmakedefine SDL_FILESYSTEM_OS2 @SDL_FILESYSTEM_OS2@
+#cmakedefine SDL_FILESYSTEM_VITA @SDL_FILESYSTEM_VITA@
 
 /* Enable assembly routines */
 #cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@